Episódios
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In the aftermath of the attack, Jules deals with the losses while the gang heads off to find a mysterious artifact known as the Wish Engine. And sometimes for some reason the Wish Machine.
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With the city of Orrila suddenly under attack, the Janiteers take up arms to help those in need and fight the giant gross black monster in the sky.
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The Janiteers find themselves in the big city after a plan is enacted to fix the Jewel once and for all. Get ready for thrills, chills, and abominations the likes of which have only ever been seen at...Snapapple's Traveling Menagerie and Soaring Circus!
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As King Detritus regails the Janiteers with his tragic backstory, they make their way through the Jewel to enact a crazy plan with the help of Darwin and Darloft. Cookies.
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The great delve adventure continues, as the Infiniteers find themselves in a strangely familiar location: ...high school? That's weird. Well anyway, some crazy stuff happens and then they have to escape before the dread eats them.
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It's a race against the clock as the Janiteers delve head-first into an ancient ruin in search for a cypher that could save the Jewel from the Dread's destruction...Man, that description won't make any sense if you haven't heard the last few episodes.
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Boarding the subway (or is it a train?), the Janiteers learn more about the small community they've apparently decided to join. Then they fight some stuff.
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The Janiteers arrive in a brand new world, one that's been around the block a few times. In a strange place called the Cold Desert, they must figure out how to play by a whole new set of rules.
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The fight for Nowhere continues as the Janiteers do battle with a massive crystal creature, then face an even bigger, more terrifying challenge: Diplomacy.
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Back in Nowhere, the Janiteers and a wandering Infiniteer have the chance to explore the now bustling train station and decide who around them is worth trusting.
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A rescue mission turns into an all-out arena brawl in a pit of rust and metal with a healthy dose of family bickering. What else did you expect when Hondo comes back?
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Sandstorms, explosions, and dangerous car stunts keep the Janiteers from discovering what exactly is going on as they traverse the wasteland on an epic mission to rescue...someone? Maybe?
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Ready to go behind the bar in this optional episode and find out what everyone thought of Season 2's Shadow of the Demonlord arc? How did we think we could get away with time travel? How will we feel about Rothdamona now that everything's all said and done? The answers to your burning questions will be answered and more in this Tales of Nowhere Happy Hour, because it's five o' clock somewhere!
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The Janiteers finally catch up with time itself, as the moment of truth arrives and Rothdamona helps Dee make a decision about their future within the multiverse.
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After an arguably heroic savior moment, Bash finds himself...somewhere else, as the other Janiteers entirely lose control over this whole situation.
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Uncovering an ancient cavern in the heart of the Shield Mountains brings more trouble than previously thought as Sebastian finds a new friend and Rothdamona thinks she's melting.
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The Janiteers journey into the depths of the Shield Mountains, to meet with the Dwarven City leaders and once again irrevocably alter history. Oops.
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Rothdamona makes her way back home, as Stonewall prepares for their upcoming pilgrimage.
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Dee Dee and Bash totally know where they're going and don't get lost at all. Henry and Bejeweled hang out in the library. Everyone forgets.
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During a routine dungeon crawl, the Janiteers finds that...well, turns out there's no such thing as a routine dungeon crawl in this universe.
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