Episódios
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Episode 7 of the groundbreaking game design podcast where "designer" Chris Bissette plays synths and talks about games. This week I try to design a solo funnel game and forget everything I know about how to make things that are good.
Pay $2 or more for this episode on itch.io to download the music on its own.
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Episode six of the groundbreaking game design podcast where "designer" Chris Bissette play synths and talk about games.
This week I ramble incoherently about kit bashing and how I ineptly hack together bits of other peoples' games and call them my own.
Pay $2 or more on itch to receive the music without me talking over it.
Follow me on Twitter.
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Episode two of the groundbreaking game design podcast where I play synths and talk about games.
This week I talk about my favourite games of 2020.
Catch me on Twitter @pangalactic
Pay $2 or more for this episode on itch.io to download the music without any talking over it.
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Episode four of the groundbreaking game design podcast where "game designer" Chris Bissette play synths and talk about games.
This week I start thinking about writing a soundtrack for a hex crawl.
Pay $2 or more on itch.io to download just the music from this podcast.
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Episode three of the groundbreaking game design podcast where I play synths and talk about games.
This week I talk about ideas for for Record Collection Jam and start designing a game for it.
If you pay $2 for this podcast on itch.io you'll get the music without me talking over it. Find it here.
Catch me on Twitter @pangalactic
Buy The Hunted in print at https://loottheroom.uk/product/hunted
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"Game designer" Chris Bissette plays synths and talks about games. Is it a podcast? Is it ASMR? Is it good? Nobody knows.
This weeks I half-design a Blades In The Dark hack about wizards.
Find me on Twitter @pangalactic
Get just the music from this podcast at itch
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The groundbreaking inaugural episode of A Nominal Game Design Podcast.
Find Chris on Twitter @pangalactic or find their games and music at loottheroom.io