Episódios
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David East on Progressive web apps and Firebase
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Adrienne Porter Felt on using autocomplete to improve user experience
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Nick Butcher on prototyping motion and material design
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Lynn Mercier on material design components
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Jenny Gove on UX research and usability testing
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Darin Fisher about how we designed Google Chrome.
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Rowan Merewood on designing for offline.
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Ada Rose Cannon on designing a VR game in a week.
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Sven Laqua talks about designing motion, HCI, eye tracking and the Gestalt principles.
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Brendan Kearns talks about creative ways to prototype and how using scenario based design can help you sculpt great user experiences.
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Olu Niyi-Awosusi talks about getting a head start in the industry via a boot camp, gatekeeping and WildcardJS.
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Bruce Lawson talks about designing for standards, and not just one browser. We also cover Stylable, a CSS preprocessor developed at Wix.
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Soledad Penadés talks about CSS Grid and tools
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Matt talks about PWA's competing with native
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Sam talks about designing for the next billion users
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Yasmine talks about learning to design.
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Mat talks imposter syndrome.
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Addy talks about designing performance.
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Mariko explains creative coding.
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This week we speak to Surma about design tools.
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