Episódios
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A former Activision developer says the game was his concept and he ought to be credited.Read the full feature here: http://is.gd/xCmt9B
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How economic sanctions and piracy shape how people in Iran make and play games.Read the full feature here: http://is.gd/nZps3RSubscribe to Polygon Longform to get every episode as soon as it's released:- iTunes: itunes.com/polygonlongform- RSS for your podcast player for choice: feed://feeds.feedburner.com/PolygonLongform- SoundCloud: @polygon-longform- Download the MP3: polygon.com/longform
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In January 2010, Donald Mustard was sitting on his couch when he made a decision that would change his life, the course of his company and send him on a collision course with Star Wars: The Force Awakens director J.J. Abrams. And it was kind of an accident.Read the full feature here: http://is.gd/Wkgx4WSubscribe to Polygon Longform to get every episode as soon as it's released:- iTunes: http://itunes.com/polygonlongform- RSS for your podcast player for choice: feed://feeds.feedburner.com/PolygonLongform- SoundCloud: https://soundcloud.com/polygon-longform- Download the MP3: http://polygon.com/longform
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With remasters in vogue and ports in the spotlight, we look at the art of transferring games to new hardware.Read the feature here: http://www.polygon.com/e/9554069
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Blizzard wraps up StarCraft 2 on Nov. 10. But that isn't the end for the franchise. In Polygon's latest cover story, we speak with those behind the real-time strategy series, who look back on the past and forward to the future. Read the feature here: http://www.polygon.com/e/9434217
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The story of how Trion World is creating Atlas Reactor — and the things its developers are learning along the way. It started with a pitch jotted down in stream-of-consciousness on a piece of paper. It wasn't a very good pitch.Read the feature and see the game in action here: http://www.polygon.com/features/2015/10/28/9629428/trion-labs-atlas-reactor-feature-gameplay-video-mmo-studio-behind-the-scenes