Episódios
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On today’s cast we cover the 3rd legion of the Space Marines, the Emperor’s Children. Starting with their founding from the conquered nobles houses of terra to their exemplary actions earning them the right to wear the Aquilla on their armor. We then spend time talking about the loss of their gene-seed and the presumed dooming of their legion, until the discover of their Primarch Fulgrim. We then dive deep into Fulgrim, his discover on Chemos though his joining of the emperor and making best friends with Ferrus Manus. After that we cover his exposure to corruption on Laer and the rapid descent into chaos from that moment. We then take a pause to discuss the effect of Slaanesh’s corruption on the rest of his legion and forces. We then close with a bang with the events of Istvaan III and V.
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Surprise! Today we have an extra episode available for all of you. This is not a podcast on Warhammer lore, but rather an episode to announce us joining an amazing group of Lore podcasts called Robots Radio. Is a collection of podcasts devoted to the lore of the gaming and nerd culture. In preparation we jumped on with Tom the head of the network as well as the host of the Fallout, Elder Scrolls, and Lord of the Rings Lorecast. We discuss a range of topics, from our casts, his casts, and just gaming and nerd culture in general. It is a fun lighthearted dip that we hope you all enjoy.
https://www.robotsradio.net/
https://the40klorecast.com/
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On today’s cast we cover the transition from Age of Technology into the Age of Strife. We open with mankind’s unification into the federation. Then we cover the mass appearance of psychers across the galaxy, and how they began to cause chaos into the federation. But then things get massively worse as the men of iron rise up in the cybernetic rebellion. We spend time talking about the nightmare that was the cybernetic rebellion, both during and the effects of it afterwards. After this, the warp turns effectively opaque and the entire galaxy begins to burn with the effects of it. We then close out focusing on Sol during this period, with a focus on the planets and quick aside into the unification wars.
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On today’s cast we dive into the Golden age of technology. We open with the Age of Terra and some new lore about the Emperor and his battles with the Cognitae. From there we dive into the mankind conquering and terraforming Sol in preparation of launching into the galaxy. We then talk (briefly) about the men of gold, men of stone, and the expansion into the galaxy. After that we take a turn and focus on the technology of the Age of Technology and how incredibly advanced it is. After that we lean into the Men of Iron and their critical role in the growth of humanity. Then we cover the genetic engineering, both of the regular populace, aswell as the creation of the navigators. We then close our coverage with the invention of the warp drive.
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On today’s cast we complete our coverage of Knights in 40K. We open with the great crusade and the re-discovery of the knight worlds. We then take a quick turn to cover the titantica on mars, that kind of lost their mind when discovering the knight worlds. From there we talk about the knight worlds joining the imperium (really the mechanicus) and how they were folded in. We also talk about the sacristans and their role to both the knight houses, and the Mechanicum (unknown to the Knight worlds). We then talk about Knights in battle and how they are used strategically. We close with the knight worlds being pulled into the horus heresy and the fall of some houses and the creation of the Freeblades.
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On Today’s cast we begin our coverage of the Knights of 40K. We start with their origins in theGolden age of technology from the early colonists heading out into the galaxy with their STC’s. From there we talk about the Age of Strife separating the colonists from the rest of human civilization, but with a focus on how the Knight worlds survived. We than talk about the throne Mechanicum and the ritual of becoming, focusing on how they change the psyche of the pilots. More importantly, we talk about how this change affect the knight pilots to become better leaders and protectors of their subjects. We then close with a breakdown of the noble culture and knights themselves.
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On Today’s cast we finalize our coverage, for now, on the Ynnari story ark. This time we are focusing in the events of the imperium at this moment. We open with a back story on Belasarius Cawl, his birth and rise through the ranks of the Mechanicum and ad mech. More importantly we talk about his Soul Merging technology and the tasks given to him by the Emperor and Guilliman before their falls. From there we jump to the Cadia and the almost success followed by significant failure of that battle. We then end with John getting super hyped talking about the return of the best of the Primarchs, Guilliman.
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On Today’s cast we continue our coverage of the Ynnari with the further adventures of Yvraine. We open with her and the Ynnari’s arrival on craftworld Ulthwe, where they have to contend with a seer council who are suddenly no longer cool with Eldrad just doing whatever he wants with their craftworld all the time. We then cover their search for the Crone Swords on Belial 4 and the epic battles that erupt there. We then close out with a trip to Iyanden, which of course is under assault from chaos, but interesting not Slaanesh.
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On today’s cast we begin our coverage of the Ynnari. We start with a recap events of Demesnus to waken Ynnead. We then jump to the Yvrain and he becoming imbued with the god of death and her flight from the dark city. We then take a quick break to laugh at the original gameplay rules of the Ynnari (Soulburst for the auto-win!). After that we jump the truly epic battle of biel tan, starting with the Mask and Skarbrand’s assault on Ursulia. We then close with the battle on Biel Tan itself and the arrival of Yvraine and the creation of the Yncarne.
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On today’s cast we conclude our coverage of the Harlequins. Today we focus more on how their interact with the 40K universe lore. We open with, of course, the Black Library and how it steers all of the actions of the Harlequins. From there wego into their reemergence in the galaxy and how they interact with the beings of the galaxy. From there we talk about their presence in the Dark City and their role in the resurrection of Vect. We then close with their alliance with Eldrad and the brining of Ynnead to (semi) consciousness.
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On today’s cast we begin our coverage of the Harlequins! We start with the history of the Harlequins (what we know of it) and more importantly their god Cegorach. From there we move onto the masques of the Harlequins and how they interact with greater Eldar culture (Craftworld, Corsair Fleets, Exodites, and Drukhari). Then we dive into the different masque forms and how they wage war. We then close out on the weaponry of the Harlequins and their units.
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On today’s cast we finish out coverage of the Blood Angelslegion. We open with the Blood Anglestrying to rebuild their devastated legion after the Horus Heresy. From there we talk about the Blood Anglesrecruitment and their attempts to quell their gene-flaws. After that we take a turn and talk about someof our favorite Blood Angels successor chapters. After that we talk about their charactersthat appear on the tabletop. And then weclose out on the devastation of Baal, and the arrival of Guilliman and hisPrimaris Marines.
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On today's cast we begin our coverage of the Blood AngelsChapter. We start with their originsunder the unification wars. From theretheir borderline descent into savagery as they pushed out into the greatcrusade. Next we jump to their PrimarchSanguinius. First with his arrival onBaal Secundus, and then his growth and rise to be the leader of the moon. That leads us into his unification of hislegion and their repression of their Gene flaw. And then we go into the Horus Heresy. With the betrayal at Signus prime and their greatest enemy Ka’Bandha. Then we join them on their quickdetour to make a new imperium, and finally we close out with the Sierge ofTerra and Death of their Primarch.
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On todays cast we complete or coverage of the xenos of thegalaxy. Diving again head first into aton of super random Xenos that GW has written into the game. Although we do start with the Jokaero, sothat is awesome! Some others are theEnoulians, Laer, Maug, the Hrud, and others. We also talk a bit more about the times the imperium has made deals withxenos in exchange for technology, and each time they end up killing lots ofimperial citizens, and eventually the xenos.
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On todays cast we begin our coverage of the random Xenos ofthe galaxy. Our focus is on some of theXenos that have no codex. Thes are racesthat appear in stories, codexes, and some of GW’s side games. Many of these races have only a few (verywell written) paragraphs on them in the lore, so it is more of a quick rundownon each of the races. On todays cast wecover: The Tepresi, Cythor Fiends,Caryatids, Rak’Gol, the Slaugth and more.
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On today’s cast we conclude our coverage of the Death Watch,the special forces of the Space Marines. We open with some of our favorite weapons and equipment of the DeathWatch. Namely we focus on howspecialized an borderline heretic their equipment and weaponry are. We also focus on how much of a nightmare itwas to play against the death watch as a xenos player during certaineditions. After this we spend some timetalking about how the Death Watch interact with the other factions of theimperium. Lastly we talk about theoverall structure of the Death Watch, with focus on some of their key fortressesand where they got them
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On today’s cast we start our coverage of the Death Watch,the special forces of the Space Marines. We start with a quick overview of what the Death Watch are and then divea bit into their two different founding stories (one was way better than the other). After that we talk about how a Space Marinejoins the Death Watch, both the official and common practice as well as theBlack Shield style. From there we focusa bit more on how the Death Watch function as a fighting force in the imperialforces, with their smaller and more specific goals and actions to achieve greatsuccess via tiny events.
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On today’s cast we are doing a John special. This cast is a dive into some our favorite broken rules of the game over the past 20+ years. A fun trip down memory lane, some of those memories are little bad for some players. We open with explaining Rules As Written and how that sets up some of these funny interactions. After that we dive head first into some glorious things like: no pre-measuring, guess weapons, custom vehicles, instant death, grey knight and Eldar daemon summoning, invisibility, impossible combat due to base to base rules, and more. We hope you find this fun and funny as we did.
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On Today’s cast we conclude our coverage of the Space Wolves. Today’s cast is completely about the epic characters that make up the Space Wolf Lore. We open with a quick bit about the Space Wolves’ opinion on remembrancers. From there we go hard and jump through some of our personal favorites including Bjorn, Harl Greyweaver, Logan Grimnar, Ulrik the Slayer, Njal Stormcaller, the 13th great company, Ragnar Blackmane, and the one and the only (and the epic) Lukas the Trickster.
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On Today’s cast we start our coverage of the Space Wolves. We open with the creation of the 6th legion by the emperor and its initial design and function in the Galaxy. From there we move into Leman Russ and his arrival on Fenris, and ascension to the leader of the Space Wolf legion. After this we move onto how an aspirant is chosen and then how they become a Space Wolf. Then we focus on the Space Wolves history from pre-heresy through Leman leaving the galaxy. Our main focus is on how the events of the Horus Heresy affected Leman and by proxy his legion. We close on how Brad broke the Space Wolves with a horrible, horrible list that caused GW to nerf the entire army.
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