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Welcome to Die Alone: a Solo RPG Podcast! Each episode I’ll be playing a different solo roleplaying or board game and talking about my experiences. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise, and also looking at them from a designer and artist viewpoint.
In Episode 17 of Die Alone, we take a look at BANTAM WEST from Bantam Planet and GUN COWBOY from Che.
Bantam West is an “Immersive Tabletop Sim” adventure board game for 1-4 players, that unfolds in the Western town of Gallow Springs. Play as one of four Deadly Strangers on their first day in town, as they work, fight, build, and burn to become the most Notorious.
GUN COWBOY is a journaling game for one player about a dead outlaw at the end of a long career. They may not know they are dead, but they are. Once, they had a gang, a posse, a crew — that's gone now, and only they (and their gun) remain. They will burn themselves up until they are nothing but bones and dust.
You can get a copy of Bantam West on the Bantam Planet website: https://shop.visitbantam.com/products/bantam-west-kickstarter-edition
Gun Cowboy can be found on Itch: https://sche.itch.io/gun-cowboy
Back TOMBPUNK today! https://gamefound.com/en/projects/octopress/tombpunk-rpg-the-mausoleum-edition?ref=search
Follow 3DIE6 on Kickstarter! https://www.kickstarter.com/projects/tentaclemag/3die6-rpg-second-edition-and-shimmer-guidebook?ref=clipboard-prelaunch
You can find all of my RPGs and games on DriveThru RPG: https://www.drivethrurpg.com/browse/pub/14121/Deeply-Dapper-Games
Discuss this podcast, the games I play or just solo games in general in our Facebook group.
Join our Discord! https://discord.gg/8s8PP4gSQ3
Die Alone is on Twitter! https://twitter.com/diealonerpg
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators:
Spotify! https://open.spotify.com/show/342EvUgev7BfH2bDB1Ahds
Apple Podcasts! https://podcasts.apple.com/us/podcast/die-alone-a-solo-rpg-podcast/id1562600805
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Welcome to Die Alone: a Solo RPG Podcast! Each episode I’ll be playing a different solo roleplaying or board game and talking about my experiences. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise, and also looking at them from a designer and artist viewpoint.
In Episode 16 of Die Alone, we take a look at FLIPTOWN from Write Stuff Games. It is a western themed flip and write game designed by Steven Aramini and illustrated by Naomi Ferrall
You can get a copy of FLIPTOWN on the Write Stuff Games website: https://www.writestuffgames.com/product-page/fliptown It is also available in Print and Play format from the same link.
You can also get it on Amazon. (Affiliate Link)
Back TOMBPUNK today!
Follow 3DIE6 on Kickstarter!
You can find all of my RPGs and games on DriveThru RPG: https://www.drivethrurpg.com/browse/pub/14121/Deeply-Dapper-Games
Discuss this podcast, the games I play or just solo games in general in our Facebook group.
Join our Discord!
Die Alone is on Twitter!
Support the channel by joining our PATREON!
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each episode I’ll be playing a different solo roleplaying or board game and talking about my experiences. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise, and also looking at them from a designer and artist viewpoint.
In Episode 15 of Die Alone, I discuss my plans for the new season, why it took so long to get here and what I'm backing on Kickstarter!
Back SIEGE PERILOUS: http://kck.st/3TSyNkT
You can find all of my RPGs and games on DriveThru RPG: https://www.drivethrurpg.com/browse/pub/14121/Deeply-Dapper-Games
Discuss this podcast, the games I play or just solo games in general in our Facebook group.
Die Alone is on Twitter!
Support the channel by joining our PATREON!
https://patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators.
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each episode I’ll be playing a different solo roleplaying or board game and talking about my experiences. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise, and also looking at them from a designer and artist viewpoint.
In Episode 14 of Die Alone, I talk about my first impressions of the open-world RPG-inspired fantasy game THE ISOFARIAN GUARD.
Find a copy of The Isofarian Guard:
On the Sky Kingdom Games Website: https://www.skykingdomgames.com/products
The game will likely be sold out soon, but you can sign up on the site for their newsletter to be informed when it is available again!
Get a copy of Creature Features here: http://kck.st/3o6aSS1
You can find all of my RPGs and games on DriveThru RPG: https://www.drivethrurpg.com/browse/pub/14121/Deeply-Dapper-Games
Discuss this podcast, the games I play or just solo games in general in our Facebook group.
Join our Discord!
Die Alone is on Twitter!
Support the channel by joining our PATREON!
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying or board game and talking about my experiences. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise, and also looking at them from a designer and artist viewpoint.
In Episode 13 of Die Alone, I talk about the atmospheric pick-up and delivery caravan game MERCHANTS OF THE DARK ROAD, from Elf Creek Games.
Find a copy of Merchants of the Dark Road:
On Amazon: https://amzn.to/43lbXoS
On the Elf Creek Website: https://www.elfcreekgames.com/products/merchants-of-the-dark-road
Discuss this podcast, the games I play or just solo games in general in our Facebook group.
Join our Discord!
Die Alone is on Twitter!
Support the channel by joining our PATREON!
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint.
In Episode 12 of Die Alone, I discuss the second season of the show, why it took so long to get here, and what is coming up!
You can back my game ATTACK FROM SPACE here: http://kck.st/3ySiERr
Discuss this podcast, the games I play or just solo games in general in our Facebook group.
Join our Discord!
Die Alone is on Twitter!
Support the channel by joining our PATREON!
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint.
In Episode 11 of Die Alone, I talk about the Crumbling Keep solo RPG:
MARCHING ORDERSl
Marching Order is a solo/co-op Dungeon delve that plays like Choose your own Adventure and Darkest Dungeon’s analog bastard child. You can play on your lonesome or bring some friends together to share in the hilarious misery. It comes with a 112 page rulebook and 140 pages of adventures to take your unlucky Rogues on. In addition, you get a deck of cards to keep track of your Marching Order and all the printable character sheets you need to play.
Get in line, Rogue. There’s coin to be won and drink to be had.
You can get the base game and the upcoming expansion on their Kickstarter - LIVE NOW! http://kck.st/3L5dqX9
I also discuss the projects I'm backing or watching now:
Thousand Empty Light – a solo Mothership adventure: http://kck.st/3Hk3t65
Lichdom
A solo or two player journaling RPG about boundless ambition and the perilous journey towards immortality.
http://kck.st/3L34TnO
The Unnaturalist
The (Un)Naturalist is a solo journaling RPG in which you take on the role of a scientist exploring and documenting a tropical forest.
https://donniedynamo.itch.io/the-unnaturalist-forest
ZINE MONTH and all the goodness! https://www.tabletopsandtentacles.com/news/zinemonth
www.zinemonth.com
Discuss this podcast, the games I play or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpg
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators:
Spotify! https://open.spotify.com/show/342EvUgev7BfH2bDB1Ahds
Apple Podcasts! https://podcasts.apple.com/us/podcast/die-alone-a-solo-rpg-podcast/id1562600805
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint.
In Episode 10 of Die Alone, I talk about the Van Ryder Game:
DETECTIVE: CITY OF ANGELS
Set in the dark and violent world of 1940s Los Angeles, Detective: City of Angels is a game of mystery, deception, and investigation for 1–5 players.
Most players will step into the shoes of LAPD homicide detectives, hungry for glory and willing to do whatever it takes to close a case, even if that means intimidating suspects, concealing evidence, and hiring snitches to rat on their fellow detectives.
One player, however, will take on the role of The Chisel, whose only goal is to stall and misdirect the detectives at every turn using bluffing, manipulation, and (often) outright lies.
The game includes separate, detailed casebooks for the detectives and The Chisel. Each crime is a puzzle that can unfold in a variety of ways. As the detectives turn the city upside down, uncovering fresh evidence and "hot" leads, hidden suspects may be revealed and new lines of questioning will open up, creating a rich, story-driven experience!
I also discuss the projects I'm backing or watching now:
FINAL GIRL Series 2 on Kickstarter:
ACROSS A THOUSAND DEAD WORLDS on Kickstarter: and
THROUGH THE VOID - Itchfunding!
Discuss this podcast, the games I play or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpgSupport the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint.
In Episode 09 of Die Alone, I talk about the alpha quickstart version of the upcoming solo journaling RPG:
APAWTHECARIA
Welcome to Apawthecaria: A Poulticepounder Adventure. This is a journaling game set in the Bristley Woods, a wild Scottish forest from the Beast Fables setting. This game is a collaboration between Blackwell Games and Dungeons on a Dime, revising the Apothecaria system for you to explore the massive forests of post-human Scotland as a tiny beast.
Apawthecaria is a solo journaling RPG, and a spiritual successor to Apothecaria. This means that players will be able to play with just a copy of the game, a deck of playing cards, and something to record their journeys in like a notepad, word processing program, blog, or app.
Apawthecaria is live now on Kickstarter: http://kck.st/3BomKjz
Discuss this podcast, the games I play or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpg
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint.
In Episode 08 of Die Alone, I talk about two solo jungle games, APEX PREDATOR and THE LOST EXPEDITION.
APEX PREDATOR
You are not very big, and you are not very strong. There are creatures in this world that tower over you, that could absolutely tear you asunder if you let your guard down.
But you are the apex predator. You will show them who is the hunter and who is the hunted.
Apex Predator is a single-player game inspired by Monster Hunter, in which you explore an ancient forest, tracking down and fighting titanic monsters. Along the way, you'll face peril and find that the natural world may just be on your side.
You can get Apex Predator on Itch: https://peachgardengames.itch.io/apex-predator
THE LOST EXPEDITION
Legendary explorer Percy Fawcett marched deep into the Amazon in search of El Dorado. He was never seen again. Your team is following in his footsteps, but in searching for riches you must be careful not to lose the greatest treasure of all - your life.
Make the best of your food, your ammunition and your health, as you plunge deep into the jungle. Choose your path carefully to ensure you're ready for the pitfalls which may occur. Play solo or co-operatively to survive the expedition, or play head-to-head to see which group can reach the lost city first.
From award-winning designer Peer Sylvester and acclaimed comic artist Garen Ewing, The Lost Expedition is a game of hard choices on the road to El Dorado.You can get The Lost Expedition on Amazon: https://amzn.to/2TuZNdT
or from the Osprey Games Website: HERE
Tabletops & Tentacles Issue 3:
http://kck.st/3cZZEWE
Kickstarter Links:
NOVA RPG: http://kck.st/3g0C9yk
The Oracle Issue 12: http://kck.st/2SY7YPN
Discuss this podcast, the games I play or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpg
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint.
In Episode 07 of Die Alone, I talk about playing the solo dungeon delving RPG:
Four Against Darkness
Four Against Darkness is a solitaire dungeon-delving game that may also be played cooperatively. No miniatures are needed. All you need is this book, a pencil, two dice, and grid paper. Choose four characters from a list of classic types (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and venture into dungeons created by dice rolls and your own choices. You will fight monsters, manage resources, grab treasure, dodge traps, find clues, and even accept quests from the monsters themselves. Your characters will level up, becoming more powerful with each game... IF THEY SURVIVE.
You can get Four Against Darkness on Amazon or Drivethrurpg.
The toolkit HERE: https://boardgamegeek.com/filepage/164130/4ad-comprehensive-playsheets-grids-characters-enco
You can adjust and print your own grids HERE
Kickstarter Links:
Knock! Issue 2: http://kck.st/3wD1fsP
Wyrd Science Issue 2: http://kck.st/3yHoNyu
This World is Not Yours: http://kck.st/3ywAsQF
Discuss this podcast, the games I play or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpg
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
In Episode 06 of Die Alone, I talk about playing the solo map drawing RPG:Delve by Anna Blackwell
DELVE puts you in control of a dwarven stronghold from its first strike into the ground through to its glory or demise. Along the way you'll face flooding and lava, gas and ghouls, ancient monstrosities and weirder still.
The core zine has rules for:
Making a unique dwarven hold
Generating special artefacts and ancient monstrosities
Facing ghouls and goblins, draugr and dragons in lightweight tactical combat
You can get Delve on their WEBSITE or Itch.io
You can adjust and print your own grids HERE
You can also get a custom map I drew for the game on our Patreon Page.
Kickstarter Links:
PAPERBACK ADVENTURES: http://kck.st/3bAwm00
THE BLUE COLLECTION: http://kck.st/3bxSicc
INTO THE MOTHER LANDS: http://kck.st/2T4zQS0
Next Week: Four Against Darkness
Four Against Darkness is a solitaire dungeon-delving game that may also be played cooperatively. No miniatures are needed. All you need is this book, a pencil, two dice, and grid paper. Choose four characters from a list of classic types (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and venture into dungeons created by dice rolls and your own choices. You will fight monsters, manage resources, grab treasure, dodge traps, find clues, and even accept quests from the monsters themselves. Your characters will level up, becoming more powerful with each game... IF THEY SURVIVE.
You can get Four Against Darkness on Amazon or Drivethru RPG
Discuss this podcast, the games I play or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpg
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint.
In Episode 06 of Die Alone, I talk about playing the solo map drawing RPG:
Delve by Anna Blackwell
DELVE puts you in control of a dwarven stronghold from its first strike into the ground through to its glory or demise. Along the way you'll face flooding and lava, gas and ghouls, ancient monstrosities and weirder still.
The core zine has rules for:
Making a unique dwarven hold
Generating special artefacts and ancient monstrosities
Facing ghouls and goblins, draugr and dragons in lightweight tactical combat
You can get Delve on their WEBSITE or Itch.io
You can adjust and print your own grids HERE
You can also get a custom map I drew for the game on our Patreon Page.
Kickstarter Links:
PAPERBACK ADVENTURES: http://kck.st/3bAwm00
THE BLUE COLLECTION: http://kck.st/3bxSicc
INTO THE MOTHER LANDS: http://kck.st/2T4zQS0
Next Week: Four Against Darkness
Four Against Darkness is a solitaire dungeon-delving game that may also be played cooperatively. No miniatures are needed. All you need is this book, a pencil, two dice, and grid paper. Choose four characters from a list of classic types (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and venture into dungeons created by dice rolls and your own choices. You will fight monsters, manage resources, grab treasure, dodge traps, find clues, and even accept quests from the monsters themselves. Your characters will level up, becoming more powerful with each game... IF THEY SURVIVE.
You can get Four Against Darkness on Amazon or Drivethru RPG
Discuss this podcast, the games I play or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpg
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint.
In Episode 05 of Die Alone, I talk about playing the tabletop heist boardgame:
Burgle Bros 2: The Casino Capers by Tim Fowers
Welcome back to the escapades of the Burgle Bros. The Rook, never one to shy away from the precarious, has decided to take down a string of casinos. But this is no office job - tougher safes, tightened security - and perhaps worst of all, you'll be working during the day! The team will have to dress-up (or dress-down) to go unnoticed in the casino crowds. You'll need to avoid making a commotion or taking too much heat before cracking the safe and escaping through whatever insane plan the Rook has dreamed up.
You can pre-order Burgle Bros 2 HERE
I focus on the solo mode of game but also touch on co-op and the overall design.
I also talk about my work-in-progress solo game, Those Wretched Kids, based on the Wretched & Alone system and give an update on 3DIE6’s progress.
Next Week: DELVE by Anna Blackwell.
DELVE puts you in control of a dwarven stronghold from its first strike into the ground through to its glory or demise. Along the way you'll face flooding and lava, gas and ghouls, ancient monstrosities and weirder still.
The core zine has rules for:
Making a unique dwarven hold
Generating special artefacts and ancient monstrosities
Facing ghouls and goblins, draugr and dragons in lightweight tactical combat
You can get Delve on their WEBSITE or Itch.io
You can adjust and print your own grids HERE
You can also get a custom map I drew for the game on our Patreon Page.
Discuss this podcast, Burgle Bros 2 or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpg
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint. I’m excited about it.
In Episode 04 of Die Alone, I talk about playing the hiking journaling solo RPG:
Thru-Hiker by Daniel Perez.
THRU-HIKER is a journaling game of telling stories of long-distance hiking. Using your writing instrument of choice, a pack of playing cards, and a series of writing prompts, you will create stories of the joys and challenges of being on the trail for days, weeks, or months at a time.
Designed for those dreaming of their own thru-hike, and writer-adventurers in search of new narrative challenges, THRU-HIKER is an easy game to learn for experienced gamers and newcomers alike, one that's sure to deliver hours of imaginative fun.
You can get the print or PDF of Thru-Hiker HERE.
It is also available on DrivethruRPG
I also discuss the solo mode of the tabletop game Crimes in History: H.H. Holmes’ Murder Castle!
You can get Murder Castle HERE
Next Week: DELVE by Anna Blackwell.
DELVE puts you in control of a dwarven stronghold from its first strike into the ground through to its glory or demise. Along the way you'll face flooding and lava, gas and ghouls, ancient monstrosities and weirder still.
The core zine has rules for:
Making a unique dwarven hold
Generating special artefacts and ancient monstrosities
Facing ghouls and goblins, draugr and dragons in lightweight tactical combat
You can get Delve on their WEBSITE or Itch.io
Discuss this podcast, Thru-Hiker or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpg
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint. I’m excited about it.
In Episode 02 of Die Alone, I talk about playing the horror sci-fi solo RPG:
THE WRETCHED by Chris Bissette.
The Wretched is a game about human resilience in the face of overwhelming odds and almost certain death. It is a game about isolation, fear, and perseverance.
You play a lone survivor of an horrific attack. You have seen and done terrible things, you have seen your friends – your found family – brutally butchered by something you can’t even begin to comprehend, something that you were sure didn’t exist until it manifested itself aboard your ship.
You are existing on the edges of your endurance, high on adrenaline and fear and desperation. You are sure you won’t survive this, but all you know to do is to keep fighting.
You can find THE WRETCHED on Itch.io or in the Loot The Room Shop. (Listeners of Die Alone save 15% off orders in Loot The Room with the coupon code “3DIE6” too!)
Next Week: THRU-HIKER by Daniel M. Perez.
THRU-HIKER is a journaling game of telling stories of long-distance hiking. Using your writing instrument of choice, a pack of playing cards, and a series of writing prompts, you will create stories of the joys and challenges of being on the trail for days, weeks, or months at a time.
Designed for those dreaming of their own thru-hike, and writer-adventurers in search of new narrative challenges, THRU-HIKER is an easy game to learn for experienced gamers and newcomers alike, one that's sure to deliver hours of imaginative fun.Discuss this podcast, The Wretched or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpg
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on all fine podcast aggregators:
Spotify!
Apple Podcasts!
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Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint. I’m excited about it.
In Episode 02 of Die Alone, I talk about playing the first game in the series: LONG HAUL 1983 by Sean Patrick Cain (SPC).
It’s 1983, and the world feels hollowed out.
LONG HAUL 1983 tells the story of a dangerous journey through an empty world.
You play a long-haul truck driver trying to make their way home. Every day, you’ll hit the road, navigating treacherous highways, fleeing from menacing threats, and dealing with the psychological impacts of isolation.
And at the end of each day, you’ll find a payphone, make a call, and leave a message for the most important person in your life.
They never pick up. You never stop calling.
Using a deck of cards, a few dice, and a microphone, players will create an original narrative of resilience in the face of world-shifting catastrophe.
You can find Long Haul 1983 on Itch.io or DrivethruRPG.
Next Week: THE WRETCHED by Chris Bissette.
You are the last surviving crew member of the intergalactic salvage ship The Wretched. Adrift between stars after an engine failure, your ship was attacked by a hostile alien lifeform. The crew are dead.
You thought you had won. You launched the creature out of an airlock, and that should have meant safety.
It didn’t.
The Wretched is a solo journaling RPG played with a deck of cards, a tumbling block tower, and a microphone. You can fine The Wretched on the LootTheRoom Website, DrivethruRPG and Itch.io.
Discuss this podcast, Long Haul 1983 or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper
You can also find DIE ALONE on Spotify!
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Welcome to the first episode of Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint. I’m excited about it.
In Episode 01 of Die Alone, I talk a bit about why I’m making this podcast and introduce the first game in the series: LONG HAUL 1983 by Sean Patrick Cain (SPC).
It’s 1983, and the world feels hollowed out.
LONG HAUL 1983 tells the story of a dangerous journey through an empty world.
You play a long-haul truck driver trying to make their way home. Every day, you’ll hit the road, navigating treacherous highways, fleeing from menacing threats, and dealing with the psychological impacts of isolation.
And at the end of each day, you’ll find a payphone, make a call, and leave a message for the most important person in your life.
They never pick up. You never stop calling.
Using a deck of cards, a few dice, and a microphone, players will create an original narrative of resilience in the face of world-shifting catastrophe.
You can find Long Haul 1983 on Itch.io or DrivethruRPG.
Discuss this podcast, Long Haul 1983 or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper