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A mostly PS4 centric episode here thanks to the release of PPPwn, a new entrypoint AND kernel exploit for all PS4 consoles working up to firmware 11.00! Unlike other entrypoints we've seen which utilize WebKit or BD-J, this one is a whole new entrypoint over Ethernet utilizing an old FreeBSD PPPoE exploit from 2006. Aside from the PPPwn related releases, we also take a look at an open-source original Xbox communicator called Hawk. Finally, we have a fantastic crossover for all of the DOOM loving Persona 5 fans out there: DOOMSona!
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Starting off with a new piece of homebrew for the PS4 which allows modified PS4 owners to watch 3D videos on their 3D enabled displays or even PSVR headsets! The original Xbox gets some more love with the release of Xbox Content Archive Tool and the Halo 2 HD patch, the latter of which allows for Halo 2 to run at proper 480p or of course HD resolutions natively. We also cover a lack of MIG Switch updates, news of a clone device called the UnlockSwitch... All coming back to MIG Switch? PSP also gets a ton of love with the Aiseirigh unbricker finally being released for ALL models of the PSP, along with a new cIPL and a new release of Despertar del Cementario which also all work on ALL models!
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A bit of a late episode this month, but we have a jam packed one! Tons of original Xbox news this time around with an HD patch for Halo 2 in the works on top of Halo 2 being back online on Insignia. Unlocking orphaned hard drives for the original Xbox becomes easier thanks to PrometheOS. We also see an awesome advancement for Xbox modchips with Modxo, a script which allows custom Xbox BIOS to be flashed to a RP2040! The PS3 is still getting updates almost 18 years later in the form of 4.91 so we cover the firmware update as well as the latest custom firmware released for it, PS3HEN, HFW, and PS3 Toolset all updated for 4.91 support. The bulk of this episode here goes over the start, and finish, of the lawsuit against the Yuzu team.
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Just a couple of topics for this episode of ModChat, but we're going big with a throwback to the original Xbox having a true breakthrough entrypoint in the form of the appropriately named ENDGAME. This works on all stock Dashboards, kernels, and can be launched directly from the Dashboard using only a storage device. No hotswapping, soldering, teardowns, or games needed! Show and tell is prevalent this episode as we walk through a setup of ENDGAME on a stock Xbox and show what it can be capable of. We also see a pretty awesome announcement showing the PlayStation Portal is now running Android apps natively. Finally, as a fun mod to cover, and old Fallout: New Vegas mod has been recovered which might have you rollin', rollin', rollin', rollin' with joy.
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Getting two episodes in this month! First of all covering a project related to the Wii which is a Wii Shop revival service. Going back to the PSP, this covers the Kirk ROM being dumped, which is the console's encryption/decryption engine. The original PlayStation gets some love, in the form of the NetYaroze's Access Card being reverse engineered! Xenium modchip owners can celebrate a new development with the release of PrometheOS, a free and open-source replacement operating system for the chip itself. There's many ways to dump GBA games, but have you ever thought a GBA game could dump itself through a crash? Finally, we get some awesome looking screenshots we haven't seen before of an early prototype of the Switch System Menu!
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First episode of 2024 so we had to fill it up with plenty of topics to kick off the new year properly! First of all being an upcoming tease for the Evilnat 4.90.2 CFW allowing for decryption of encrypted PS3 ISOs on the console itself. Movian M7 gets a library update on the PS3, as well as a few other fixes that should offer improvement for anyone currently using Movian. We get a few Mig Switch updates, one of them being more of a reveal of the Mig Dumper! The XL HDD and XL USB patches make a return for the Xbox 360, with this update combining the two to make it possible to have up to 48 TB of storage on a single console! DeckHD gets some nicer open-source support with BiosMaker being released. Another awesome Android game comes to PS Vita with the latest port of SoulCalibur being released. The Sega Saturn also gets some love both with a hidden Clockwork Knight 2 code and a HUGE update to Pseudo Saturn Kai! We also touch up on Portal 64's takedown, and finally a brief look at a quite rare Xbox 360 console meant for testing.
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Only a couple topics for this final ModChat episode of 2023, but a couple big ones here with a lot to discuss! The first one being a flashcart for the Switch of all consoles, first teased and then revealed with much more detail. It seems this device will allow Switch owners to play game backups in XCI format on any model of the Switch, any firmware, without any modifications to the console itself! We also covered Itemzflow booting up PS5 game backups on jailbroken PS5 consoles, but it looks like Itemzflow has been released for PS5. This means PS5 game backups and native PS5 homebrew apps are now working on jailbroken PS5 consoles! Finally, an old 3DS leak gets answered, proving that if someone says their parent works for Nintendo they might not be lying after all. Enjoy this final episode of 2023!
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The PS5 gets a bit of love this episode of ModChat, this time around for stock consoles it seems that owners are wanting to integrate into their Home Assistant workflow! The legendary 1.4 GHz CPU upgrade for the original Xbox comes closer to being publicly known with open sourced CPU interposer boards being released. We have not one, but TWO different types of PSP unbricker news! The first one being a new take on the Baryon Sweeper hardware, but ported over to a RP2040 microcontroller. The second one being a tease from Davee's upcoming unbricker software which will successfully install the latest official firmware on any PSP you can get into Service Mode. Meaning it will work for the old Pandora's Battery configurations and newer Baryon Sweeper implementations! Microsoft's block on third party controllers and accessories on the Xbox platform might have been successfully bypassed thanks to some clever tinkering and using an official controller as a donor or relay of sorts. Finally, ever wanted the font from the Xbox 360 Blades Dashboard on newer Dashboards? Well now that's made a bit easier thanks to a post and release covering how to do so!
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Starting off this episode with another PS1 English translation patch, this one being released for the game Addie no Okurimono. Game Boy Advance lovers can rejoice knowing they can replicate some original PCBs thanks to the original boards being reverse engineered and released for free on GitHub! The PS5 gets some big updates, one being for bd-jb now updated to work up to firmware 7.61 for disc based consoles. We also have a big proof of concept teased showing PS5 game backups running for the first time on a modified PS5! We highlight an interesting addition to Insignia Live, with that being the Xbox Video Chat application being revived. Even better, if you can't get an original Xbox webcam, would you believe that with a couple modifications you can use a PS2 EyeToy camera on the Xbox? If that's not enough off the wall modifications to add into this episode, we also check out a prototype proof of concept of what could have been if Metal Gear Solid 2 released on the Dreamcast.
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An announcement, an explanation, and a release tie this ModChat episode together! First the latest Analogue offering teased is discussed, this being the Analogue 3D, an upcoming N64 based clone console. Switch owners who might have had their console modded at any point in time (whether they know it or not) might have been experiencing some unfortunate bricks updating to the latest 17.0.0 system firmware. Thankfully SciresM comes in with a fix AND an explanation to explain exactly how and why these bricks were happening. Finally, J-Runner with Extras gets a fork with the release of DirtyPico360. This is a firmware for the Raspberry Pi Pico which allows anyone using a glitch chip to program it with the Raspberry Pi Pico, benefitting costs and accessibility for anyone looking to modify an Xbox 360.
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A short episode of ModChat, but some cool projects to take a look at! One being the public release of GTA:OG, a project which aims to bring Grand Theft Auto: Online back online for the Xbox 360 and PS3 consoles. A couple of Dreamcast projects get some mentions here, one being Redump2CDI which allows for MIL-CD formatted discs to be converted to CDI format. The second being another English translations, this time for Under Defeat! Finally we get some big PS5 news in the form of a PS4 FPKG Enabler released for console owners on 4.03 firmware.
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Some news going from the PSP all the way up to the PS5! The PSP Go gets some love thanks to some PCBs crafted up to help get the console into service mode for unbricking. A homebrew receiver for the GameCube Wavebird controllers gets teased. We also see a tease for 120FPS patches on PS5 for some PS4 games, blowing right past previous news of 60FPS patches! The Xbox family of consoles gets some love in the form of a privilege escalation that works within Developer Mode. Finally, for fun we talk about Rockstar Games selling cracked versions of their own games on Steam.
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A bit of old and new for this episode of ModChat! The Original Xbox gets some love in the form of the LPC Mangler and accompanying LPC Recovery Tool released as new open source projects. A FlippyDrive update for GameCube comes about, now showing some amazing promise of being able to retain the DVD drive and have the ODE installed as a drop-in solderless addition! A lost Doom prototype developed on the Dreamcast in 2000 has been found and released. The 60FPS patches for PS4 and PS5 games shown in the last episode have been released, with some amazing ones so far including a much desired patch for Bloodborne! Baryon Sweeper also get additional progress shown, now confirmed to be working on the PSP Go. Finally, we talk about the sad news of the upcoming Xbox 360 marketplace closure coming up next year.
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Starting with more Dreamcast news covering the iconic Daytona USA coming back for online play! Xbox-Scene makes a return in the form of a spiritual successor site. FlippyDrive, a new and super affordable ODE for GameCube, has been announced for an upcoming release! Some awesome PS5 news comes in the form of seeing the Secure Processor dumped, as well as improvements to existing tools allowing for some of the first game patches on both PS4 AND PS5 games running on the PS5! More news of Vita unbricking progress is now shown, Retail Homebrew on the Xbox is officially dead, Dolphin Foundation responds to claims about the Common Key, and a super awesome looking HDMI mod compatible with the PS2 was announced with much fanfare and controversy. Finally, Xbox 360 players rejoice over the Call of Duty games being fixed up online... And more?
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A new episode for July 2023, but a whole lot of old console related news to talk about here! The Dreamcast ended up getting a big English fan translation patch, with this being the first fan translation for an officially released visual novel on the console! A couple years ago the PS Vita had the KyuHEN homebrew contest, but it looks like it returns in the form of FuHEN which I cover a bit of here. Although nothing has released on this, we take a look at a proof of concept showing full self-booting PS1 backups being possible. The oldest console covered seems to be some old 8-bit Atari computers, which I've never covered on here, but I'd say a homebrew DOOM port is worth covering for it! Insignia, the original Xbox Live replacement service, got a lovely article covering it from GameSpot which we briefly go over here. Finally, the talented Kaze Emanuar covers a place where you can get some of his work... Which is Walmart?
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Transformations, homebrew games, and more in this episode of ModChat! Starting out with possibly the smallest iteration we've seen of real NES hardware, the TinyTendo has been teased with more details and instructions coming soon! If the Famicom is more your preference, the Famicom Disk System gets an awesome new development with the FDSKey. The Switch gets some great developments for both emulation and real hardware. First being Yuzu's release on Android, and as a reversal we now have Switchroot working on ALL models of the Switch. Super Mario World's decompilation project gets some attention here, as does a new kernel driver for the PS Vita more geared towards the PSTV called "tvikey" to allow for native keyboard and mouse support. Finally we cover not one, but TWO Game Boy homebrew games. The first being an upcoming game from Mega Cat Studios called Kudzu, and the second being a game released by... McDonald's of all companies?!
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Back in March 2023 it was announced that Dolphin, the GameCube and Wii emulator, would be getting an upcoming release on Steam. About two months later the impending Steam release was taken down from the Steam storefront, with news coming out of this being a Cease & Desist sent over to Valve from Nintendo themselves. Now a week removed from the initial takedown, we take a look at what's been going on, what the issue is, and possibly how Dolphin could fix the issue of keys being pointed out as the issue here.
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Coming back for a second episode of ModChat this month, talking about everything from a new Steam Deck hardware mod, to an odd PS4 prototype! First up is the Deck HD for the Steam Deck, a whole new screen upgrade and replacement packing a great looking punch for $99. The PS3 gets an update some people have been waiting for in the form of CCAPI compatibility working up to firmware 4.90. In a world of 60 FPS patches the PS4 gets a Force 30 FPS plugin, which we talk about the benefits of having. PS5 game decryption is now possible on firmware 4.03 consoles thanks to a new release we also discuss! The Original Xbox gets some love in the form of the upcoming XBHD device, but for who is this device exactly aimed at? Finally, we see a pretty wild looking PS4 prototype in the form of the SYRUP-11.
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Baryon Sweeper for the PSP gets a big update allowing it to currently unbrick nearly every model of the PSP out there! In more PSP news, CheatDevice Remastered for the Grand Theft Auto games goes open source. Following last month's news of PS1 ODE devices, we get even more news with the successor of the xStation being announced, this time being a solderless solution called the mStation! In original Xbox news, we see the official Xbox Wireless Adapter get reversed as well the Xenium Black Ice being open sourced. Project Stellar also has a lovely enhancement for those special Xboxes out there with upgraded CPUs, with a small showcase of enhanced game compatibility looked at here. The Switch homebrew tool Lockpick has been taken down, so we look into that as well covering what happened and why? A preview of an upcoming GameCube jewel mod is teased from Laser Bear Industries, and finally we take a brief look at the homebrew port of Zelda's Adventure to the Game Boy!
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A brief look at the Switch here with a new update for Atmosphere which adds in a USB file transfer module. We also go back to the Wii U to take a look at progress on the de_Fuse project. Paper Mario gets some appreciation here with the announcement of the US version of the game being decompiled to 100%! PS3HEN gets an update to 3.2.2 with some extra features we take a brief look at. PSIO owners sitting without a new update for years can hopefully celebrate with ps-iowned and upcoming progress on it. Some Xbox 360 hardware gets reverse engineered, with a new look at the Open Demon Project.
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