Bölümler
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Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.
In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of online geekdom, finally put down roots in Eugene, OR, ventured into online game development, experienced the gradual fall of Sierra as it changed hands again and again, worked on games such as CyberStorm and Starsiege, before being let go as mass layoffs swept the company.
Recorded: December 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
Video version:
https://www.patreon.com/posts/112571388
https://www.mobygames.com/person/1308/graeme-bayless/
https://www.mobygames.com/company/47/hyperbole-studios/
http://www.hyperbole.com/
https://www.mobygames.com/company/42/dynamix-inc/
https://en.wikipedia.org/wiki/The_Sierra_Network
https://en.wikipedia.org/wiki/Quantum_Link
https://www.mobygames.com/game/5241/great-naval-battles-north-atlantic-1939-43/
https://en.wikipedia.org/wiki/The_Belgariad
https://www.mobygames.com/game/1653/shadow-of-yserbius/
https://www.mobygames.com/game/1390/missionforce-cyberstorm/
https://www.mobygames.com/game/1609/outpost-2-divided-destiny/
https://www.mobygames.com/game/2648/cyberstorm-2-corporate-wars/
https://www.mobygames.com/game/1022/red-baron-ii/
https://www.mobygames.com/game/5123/red-baron-3-d/
https://www.mobygames.com/game/4658/conqueror-ad-1086/
https://www.mobygames.com/game/2804/fast-attack-high-tech-submarine-warfare/
https://www.mobygames.com/company/1781/software-sorcery/
https://www.mobygames.com/company/1897/jeff-tunnell-productions/
https://www.mobygames.com/company/3176/pipeworks-inc/
https://en.wikipedia.org/wiki/Games_Workshop
https://www.mobygames.com/game/364/starsiege/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
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Jack buys Atari
Imagine goes belly up
Nintendo's Famicom gets ZappedThese stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in July 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/bookGet us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]Links:
If you don't see all the links, find them here:
7 Minutes in Heaven: Pit Fall 2
Video Version: https://www.patreon.com/posts/7-minutes-in-ii-115206120
https://www.mobygames.com/game/6946/pitfall-ii-lost-caverns/Corrections:
June 1984 Ep - https://www.patreon.com/posts/june-1984-112063864
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.arcade-museum.com/Arcade/space-flight
https://en.wikipedia.org/wiki/The_Lord_of_the_Rings#Motion_pictures
https://www.imdb.com/title/tt0076929/?ref_=fn_al_tt_2
1974:
Atari makes Pong cute
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-06-I.pdf
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-20.pdf
https://www.arcade-museum.com/Videogame/tv-basketball
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-27.pdf
https://en.wikipedia.org/wiki/Doctor_PongBluesky hucksters descend on video games
The Franchise Hustlers, Chicago Tribune, 22 July 1974, page 8Barcode scanning comes to supermarkets
https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-07.pdf pg. 22
https://www.nytimes.com/1974/10/04/archives/electronic-checkout-speeds-food-buying-checkout-speeded.html
Xerox Parc gets out the painbrush
https://archive.org/details/197407PccV2N6/page/n5/mode/2up
1984:
CES takeaways
https://archive.org/details/computer-entertainer-3-4/page/50/mode/2upAtari gets tight with announcements
https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theaterAtari announces Super Chip games
https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theaterAtari announces new console and computer games
https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater5200 RIP
https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theaterColeco sweetens Adam deal
https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up
Jack Attack
July 2
Jack buys Atari
https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater
Warner sells Atari operations, Warner sells Atari operations, United Press International, July 2, 1984, Monday, AM cycle
Warner sells Atari operations, United Press International, July 2, 1984, Monday, BC cycle, Section: Financial
July 3
Tramiel Buys Atari, Sets Sights On Former Company, The Associated Press,July 3, 1984, Tuesday, PM cycle
https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html?searchResultPosition=1July 4
"Home computer veteran to challenge high end of market, Financial Times (London,England) July 4, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 17"July 6
Widespread Layoffs Begin Under New Leader, The Associated Press, July 6, 1984, Friday, BC cycle
July 10
https://www.nytimes.com/1984/07/14/business/commodore-trade-secrets.html?searchResultPosition=11
https://archive.org/details/popular-computing-weekly-1984-07-19July 13
No Headline In Original, PR Newswire, July 13, 1984, FridayJuly 16
A Tough Man for a Tough Job, Newsweek, July 16, 1984, UNITED STATES EDITION, Section: BUSINESS; Pg. 50July 19
Warner omits payout in reshape, Financial Times (London,England), July 19, 1984, Thursday, Section: SECTION I; Pg. 20, Byline: BY TERRY DODSWORTH IN NEW YORKJuly 23
Atari Tells Agencies to Freeze and Puts Networks at Ease, ADWEEK, July 23, 1984, Eastern Edition, Length: 514 words, Byline: By Gail BelskyJuly 27
https://archive.org/details/popular-computing-weekly-1984-07-26
CHINAGLIA PURCHASES CONTROL OF COSMOS, The New York Times, July 27, 1984, Friday, Late City Final Edition, Section: Section A; Page 15, Column 1; Sports DeskJuly 30
"ADVERTISING; Consolidating Domestically at Wells, The New York Times, July 30, 1984, Monday, Late City Final Edition, Section: Section D; Page 7, Column 4; Financial Desk, Byline: By Philip H. Dougherty
Tramiel's Atari Picks Wells, Rich; DDB Is Out
ADWEEK, July 30, 1984, Eastern Edition, Byline: By Gail Belsky"Imagine management splits
Home Computing Weekly No. 71, July 17-23
https://rk.nvg.ntnu.no/sinclair/industry/publishers/imagine_crash0185.htm
Popular Computing Weekly, 19 July 1984, pg. 5
Popular Computing Weekly, 5-11 July 1984
https://youtu.be/ZoDh61sgCOg?si=h4ML1gsN2kVbDXWMSierra On-Line no more!
https://archive.org/details/computer-entertainer-3-4/page/52/mode/2upColeco numbers continue down
Control Data, Coleco Post Sharply Lower Profits, The Associated Press, July 19, 1984, Thursday, AM cycle
No Headline In Original, United Press International, July 19, 1984, Thursday, BC cycle, Section: Financial
COLECO AND CONTROL DATA FALL - Correction Appended, The New York Times, Correction Appended,Section: Section D; Page 3, Column 2; Financial Desk, Length: 472 words, Byline: By STEVEN GREENHOUSE
Playthings July 1984Milton Bradley sees turnaround
Profits Up 45 Percent At Toymaker, The Associated Press, July 20, 1984, Friday, BC cycle
No Headline In Original, United Press International, July 20, 1984, Friday, BC cycle, Copyright 1984 U.P.I., Section: Financial, Length: 302 words, Dateline: LOS ANGELES
Toys Hobbies & Crafts, July 1984, pg. 10Bally positive despite games downturn
BALLY-MANUFACTURING; Financial results, Business Wire, July 26, 1984, ThursdayActivision losses high
ACTIVISION; Financial results, Business Wire, July 26, 1984, ThursdayInterest rates put more pressure on coinop
Replay July 1984, pg. 3Conversion kits take center stage!
Play Meter July 15, 1985
Replay July 1984, pg. 4
Play Meter July 15, 1985 pg. 43Mylstar continues suit against Bally
Play Meter July 15, 1985 pg. 16Mylstar brings people to FMV
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf
https://www.youtube.com/watch?v=2lfIpajVaAIUniversal moves into restaurant/arcade biz
Restaurant-game center to open, The Japan Economic Journal,,July 17, 1984, Section: SPECIAL U.S. SECTION; Pg. 11Photon zaps onto the scene
Close Encounters on Photon, Newsweek, July 23, 1984, UNITED STATES EDITION, Copyright 1984 Newsweek, Section: ENTERTAINMENT; Pg. 62, Length: 580 words, Byline: LYNN LANGWAY with BARBARA BURGOWER in Dallas
Stern Electronics files for Chapter 11
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-28.pdfTwin Galaxies shuts down
Play Meter July 15, 1984 pg. 18Industry giants pass
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf
Family computer goes lightgun
AM Life July 1, 1984, 58CPC goes on sale
Home Computing Weekly No. 69 July 3-9
https://www.devuego.es/blog/2023/01/10/press-start-cinco-duros/Sinclair looks overseas
Home Computing Weekly No. 69 July 3-9 pg. 5QL confusion
Popular Computing Weekly July 26, pg. 5Acorn and BBC extend deal
Popular Computing Weekly July 19, pg. 5Sanyo and Canon to launch MSX in Europe
Sanyo to ship MSX PCs to Europe, The Japan Economic Journal, July 17, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 15 CANON TO EXPORT MSX PERSONAL COMPUTERS TO EUROPE, JULY 17, 1984, TUESDAYCommodore unveils C16
https://archive.org/details/computer-entertainer-3-4/page/56/mode/2upKorea joins the chip wars
Massive investment would cause oversupply; Trilateral friction in microchip business seen among Japan, U.S. and Korea, The Japan Economic Journal, July 24, 1984, Section: Pg. 20, Byline: By TETSURO WADAMastertronic joins with Galactic
Home Computing Weekly No. 71 July 17-23, 1984 pg. 5Mastertronic saves Carnell Software
Popular Computing Weekly July 19, pg. 5Okimate brings color to the Commodore
https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theaterPitfall Harry is yours to command!
https://archive.org/details/program-pitfall/mode/2up
https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater
WarGames gets real
No Headline In Original, The Associated Press, July 17, 1984, Tuesday, AM cycle
https://www.zerothreesecurity.com/index.php/about-us/founderThe history of games revealed
https://archive.org/details/book_video_games/page/n77/mode/2upThe book of adventure games
https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up
https://archive.org/details/the-book-of-adventure-games/page/n185/mode/2upActivision sues Microdeal
Popular Computing Weekly 26 July, 1984, pg. 1, 2Tax cuts for computer purchases slashed
PERSONAL FINANCE;LIMITING TAX BREAKS FOR COMPUTERS The New York Times, July 1, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 11, Column 1; Financial Desk
1984 - the Year of the VCR
Sales of Color TVs and VCRs Booming, The Associated Press, July 15, 1984, Sunday, AM cycle, Section: Washington Dateline, byline: By NORMAN BLACK, Associated Press WriterVideo game palsy is the new scare
LA Games get high tech boost
A reporter's Olympics notebook;How Do I Thank Thee? Let Me Count the Ways, United Press International, July 26, 1984, Thursday, BC cycle, Section: Sports News, Byline: By RONALD E. COHENThe Last Starfighter released
https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater
'Ghostbusters,'' ''Gremlins'' still top box office after six weeks, United Press International, July 16, 1984, Monday, AM cycle, Section: Domestic News, Byline: By FRANK SANELLO, UPI Entertainment Reporter
Sirius files for Chapter 11
https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up
Recommended Links:The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras -
Eksik bölüm mü var?
-
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.
In Part 1, we talk about his early years, the evolution of the industry, moving from computers at SSI to consoles with Sega and getting up to the boom of FMV games.
Recorded: December 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
Full Links at: https://www.patreon.com/posts/graeme-bayless-1-111627155
Video version of interview: https://youtu.be/zWBo-wklFwE?si=RrCF7YggCny424ql
https://www.mobygames.com/person/1308/graeme-bayless/
https://boardgamegeek.com/boardgame/746/the-game-of-france-1940-german-blitzkrieg-in-the-w
https://boardgamegeek.com/boardgame/8833/firefight-modern-us-and-soviet-small-unit-tactics
https://en.wikipedia.org/wiki/CP/M
https://en.wikipedia.org/wiki/Kaypro
https://www.mobygames.com/company/23/accolade-inc/
https://www.trustedpeer.org/users/Tom-Frisina
https://www.mobygames.com/company/80/strategic-simulations-inc/
Joel Billings Interview - https://youtu.be/xsGfXR0m8Lg
https://www.mobygames.com/game/11336/questron-ii/
https://www.mobygames.com/company/7464/sega-technical-institute/
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
https://www.mobygames.com/game/506/hillsfar/
https://www.mobygames.com/game/8059/kid-chameleon/
https://en.wikipedia.org/wiki/Mark_Cerny
https://en.wikipedia.org/wiki/Yuji_Naka
https://www.mobygames.com/game/212/master-of-orion/
https://en.wikipedia.org/wiki/Daisenryaku
https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/
https://renegade-legion.fandom.com/wiki/FASA%27s_Renegade_Legion
https://www.mobygames.com/group/6433/renegade-legion-universe/
https://en.wikipedia.org/wiki/Media_Vision
https://www.mobygames.com/company/47/hyperbole-studios/
https://www.mobygames.com/person/9450/greg-roach/
https://www.mobygames.com/company/47/hyperbole-studios/
http://www.hyperbole.com/ Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
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Hollywood welcomes Siliwood,
Saturn and Playstation begin fight for Japanese consumers &
3DO declared DOAThese stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in June 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/bookGet us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]Links:
If you don't see all the links, find them here:https://www.patreon.com/posts/113403594
7 Minutes in Heaven: Space Ace (SNES)
Video Version: https://www.patreon.com/posts/113313328
https://www.mobygames.com/game/24930/space-ace/Corrections:
May 1994 Ep - https://www.patreon.com/posts/may-1994-110575391
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.reddit.com/r/playstation/comments/p5o3d0/1995_prelaunch_playstation_brochure_promotional/
https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards
https://en.wikipedia.org/wiki/Cruis%27n_USA
https://youtu.be/nrUWIHasHPQ?si=vCitZXMwn3UdXXNZ
1994:
Playmates sees video games as path to diversification
Playmates Toys wins with video games arm, South China Morning Post (Hong Kong), June 9, 1994, Section: BUSINESS; Pg. 2Sega goes to Epcot
Sega is largest exhibitor at Disney's Innoventions Pavilion at Epcot Center; unveils model of 10,000 square foot exhibit at CES, Business Wire, June 22, 1994, Wednesday
https://youtu.be/xhBPuiPY8uY?si=vQVOuYF_Y2jQUzDESega signs deals with Coca Cola and Hudson in Japan
Sega Makes Deals With Coke, Hudson, Newsbytes, June 3, 1994, Friday
Sega heads on-line telecom karaoke venture, Multimedia System Will Transmit Over ISDN Networks, The Nikkei Weekly (Japan), June 6, 1994
Sega announces massive bond issue
TOKYU TO ISSUE 40 BILLION yen IN BONDS, The Nikkei Weekly (Japan), June 13, 1994, Section: CORPORATE FINANCE; Pg. 16 Sega Enterprises to raise 100 bil. yen with CBs, Japan Economic Newswire, JUNE 8, 1994, WEDNESDAYSiliwood fever has become a pandemic!
GEFFEN RECORDS AND JASMINE MULTIMEDIA DEBUT VID GRID, NEW MULTIMEDIA INTERACTIVE VIDEO GAME WITH LARGEST NUger 320 x 240 Video for Windows(TM) and Innovative Game Technology, PR Newswire, June 13, 1994, Monday - 08:30 Eastern Time
Online Services Compete For Attention, Newsbytes, June 16, 1994, Thursday
New Line Cinema and Havas form interactive joint venture, Business Wire, June 1, 1994
Fox Interactive Leaps Quickly Into Game Software Fray, Billboard, June 4, 1994
GTE Interactive Media makes public debut with introduction of innovative line of interactive electronic entertainment; Leading edge creative talent, proprietary technologies and four-year proven track record bring platform diverse, Business Wire, June 20, 1994, Monday
Time Warner Interactive and Byron Preiss Multimedia Co. ink a multi-title affiliate label distribution deal, Business Wire, June 29, 1994, Wednesday
SNL' Now Showing On GameTek CD-ROM, Billboard, June 11, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 66
Disney Software to Top Christmas Wish Lists in '94, Business Wire, June 24, 1994, Friday
Virgin makes sale to Blockbuster, Financial Times (London,England), June 30, 1994, Thursday, Section: Pg. 29
Studios Put New Spin On Game Spinoffs, Billboard, June 18, 1994, Copyright 1994 Billboard Publications, Inc., Section: THE ENTER*ACTIVE FILE; Pg. 52
Full Moon Entertainment and Philips Media Games to partner in videogame development; Philips to transform feature films into games, Business Wire, June 28, 1994, Tuesday
SPA and Shareware makers resist ISDA
Software Publishers To Rate Computer Games, Newsbytes, June 16, 1994, Thursday
Nostalgia and dissapointment mar ECTS
https://segaretro.org/File:Edge_UK_009.pdf pg. 14
A New Generation Of Pac-Man Arrives, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88
Bill Stealey to return
http://www.kultmags.com/Play%20Time/1994/Play%20Time%201994-06.rar pg. 19
Howard Lincoln delivers CES keynote
King of the Video Game Jungle commands spotlight at Summer CES; Nintendo chairman to deliver keynote address and Nintendo to command largest exhibit space, Business Wire, June 23, 1994, Thursday
CES - Video Industry & 20's Hollywood Compared, Newsbytes, June 23, 1994, Thursday
It's All In The Games; Q&A With Nintendo's Howard Lincoln, Billboard, June 25, 1994
Acclaim announces Turok
Acclaim and Nintendo announce 64-bit video game system development agreement; Acclaim unveils first Valiant Comics title for Nintendo Ultra 64(TM), Business Wire, June 23, 1994, Thursday
Malibu Comics signs deal with Sony Imagesoft, Business Wire, June 23, 1994, Thursday3DO to show 25 titles at CES
3DO TO SHOWCASE HOT NEW TITLES AT SCES; RETAILERS CALL 3DO A HIT WITH CONSUMERS, Business Wire, June 21, 1994, TuesdayJapanese devs support 3DO
Video game software giants plan 3DO titles; Capcom to develop Super Street Fighter II Turbo for 3DO, Business Wire, June 23, 1994, ThursdayGoldstar launches 3DO system
GOLDSTAR MULTIMEDIA CATEGORY ENTRY CONTINUES WITH DEBUT OF 3DO INTERACTIVE MULTIPLAYER SYSTEM, PR Newswire, June 23, 1994Jaguar games and peripherals on show
ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time
ATARI CELEBRATES 150+ JAGUAR LICENSEES; EXPANDED LIST INCLUDES PROMINENT NEW NAMES, PR Newswire, June 23, 1994, Thursday - 07:55 Eastern TimeJaguar goes multiplayer online
Phylon's simultaneous Voice-plus-Data technology in new Jaguar system, from Atari Corp., Business Wire, June 27, 1994, Monday
https://en.wikipedia.org/wiki/Atari_JaguarAtari finances sound for 94
ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern TimeSega looks to the younger set
Sega leverages its expertise in interactive technology to broaden its audience; new Sega Club joins the Sega toy division to attract new, younger customers, Business Wire, June 24, 1994, FridayVirctorMaxx shows off first consumer level VR
CHICAGO COMPANY UNVEILS WORLD'S FIRST AFFORDABLE VIRTUAL REALITY HEADSET FOR HOME USE AT CONSUMER ELECTRONICS SHOW, PR Newswire, June 21, 1994, Tuesday - 18:41 Eastern TimeGet fit with your SNES
One of the most eagerly awaited products of the year arrives at the, Consumer Electronics Show, courtesy of Life Fitness and Nintendo, Business Wire, June 22, 1994, Wednesday
Aura Systems enters into exclusive distribution agreement for Interactor and AuraSound products for the Australia and New Zealand market Business Wire, June 6, 1994, Monday
INTERACTIVE VIDEO GAME IS A HIT WITH BASEBALL ENTHUSIASTS, PR Newswire, June 21, 1994, Tuesday - 08:27 Eastern TimeSummer CES 95 gets new home
1995 - New Venue, New Name For Summer CES, Newsbytes, June 27, 1994, Monday
Redemption comes under suspicion in Oklahoma
Play Meter, June 1994, pg. 18Devs sign up to support 32X
Over two dozen of video game industry's leading software publishers commit to Sega's Genesis 32X; Sega leads all competitors in delivering full 32-bit action at low price, Business Wire, June 2, 1994
Sega signs Truemotion
Sega and Duck announce inclusion of "TrueMotion", Business Wire, June 21, 1994, Tuesday
https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1Sega starts affiliate label program
Sega launches affiliate label program with Rocket Science Games, Business Wire, June 23, 1994, ThursdayNext Gen duels it out on Japanese TV
https://segaretro.org/File:Edge_UK_009.pdfSony reveals PSX architecture details
Sony Computer Entertainment unveils technology behind new home video game system; LSI Logic's custom CPU to give PlayStation competitive edge in video game hardware market, Business Wire, June 15, 1994, WednesdayDon't call Playstation a multimedia machine!
Sony soft-pedals high-tech game machine Multimedia Capabilities Outstrip Functions Of Current Software, The Nikkei Weekly (Japan), June 6, 1994Alias Research to make Ultra 64 tools
Nintendo chooses Alias Research Inc. to create advanced content tools for 64-bit home video game system, Business Wire, June 9, 1994, Thursday
Alias To Develop 3-D Nintendo Graphics Tools, Newsbytes, June 15, 1994, Wednesday
Nintendo hints at 32 bit VR System
https://archive.org/details/Electronic_Gaming_Monthly_59/page/n55/mode/2upNewsweek declares 3DO DOA
Lost in Cyberspace, Newsweek, June 13, 1994 , UNITED STATES EDITION, Section: BUSINESS; Start-Ups; Pg. 40
SPECTRUM HOLOBYTE ISSUES CLARIFICATION, PR Newswire, June 9, 1994, Thursday - 08:00 Eastern TimeJaguar software begins to trickle in
https://segaretro.org/File:Edge_UK_009.pdf pg. 14
Blockbuster/THQ announces Catapult modem
Blockbuster/Davis Video Launch Phone-Based Game Co, Newsbytes, June 7, 1994, TuesdaySega wants to appeal to girls
Game Makers Finally Targeting Girls, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88
https://segaretro.org/Sega_Girls_Task_Force
https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players
Tiger Electronics rules handhelds
https://archive.org/details/Electronic_Gaming_Monthly_59/page/n215/mode/2up
Amiga users wait with bated breath
https://archive.org/details/amazing-computing-magazine-1994-06/page/n7/mode/2upAcorn delves into PC compatibility
https://segaretro.org/File:Edge_UK_009.pdf pg. 18
Wing Commander goes FMV
https://archive.org/details/Computer_Gaming_World_Issue_119/page/n13/mode/1upTNG may be over, but the voyage continues on CDRom
Star Trek Next Generation CD-ROM For MPC, Newsbytes, June 9, 1994, ThursdayPajitnov endorses Spectrum Holobyte games
ALEXEY PAJITNOV, CREATOR OF 'TETRIS(R),' TO ENDORSE SPECTRUM HOLOBYTE'S LINE OF COMPUTER PUZZLE GAMES, PR Newswire, June 10, 1994, Friday - 07:59 Eastern Time
Surf is UP
https://segaretro.org/File:Edge_UK_009.pdf pg. 11Japanese Ministry Council to review telecommunication regulations
Private council to consider multimedia rules, Report From Japan, June 22, 1994
Media Futures: Japan plays catch-up with US - At first sight advanced information networks might seem like another instance of Japan stealing a march on its competitors in a key new technology. The truth is rather different, Financial Times (London,England), June 13, 1994, Monday, Section: Pg. 15, Byline: By MICHIYO NAKAMOTOJurassic Park merch surpasses $1 Billion
JURASSIC PARK' MERCHANDISE SURPASSES $1 BILLION AT RETAIL WORLDWIDE; PRODUCTS CONTINUE TO STAMPEDE OUT OF RETAIL STORES, PR Newswire, June 1, 1994, Wednesday - 07:29 Eastern TimeMicrosoft to bring interactive TV to Japan
Microsoft and NTT Announce Interactive Television Agreement, Business Wire, June 22, 1994, Wednesda
https://en.wikipedia.org/wiki/NetShow
NTT AND SILICON GRAPHICS TO BUILD INTERACTIVE MULTIMEDIA SERVICES SYSTEM FOR JAPAN PR Newswire, June 8, 1994, Wednesday - 00:36 Eastern Time
NTT links sight, sound - and companies Telephone giant forges far-flung alliances in effort to strengthen multimedia position, The Nikkei Weekly (Japan), June 27, 1994, Section: INDUSTRY DIGEST; Pg. 21The Financial Times profiles Square
A role-play revolution - A Japanese businessman has found that a western approach to motivation has helped deliver spectacular results, Financial Times (London,England), June 28, 1994, Tuesday, London, Section: Management (The Growing Business); Pg. 14, Byline: By EMIKO TERAZONOComic book bubble burst fallout continues
https://archive.org/details/Electronic_Gaming_Monthly_59/page/n213/mode/2upAtari Games RIP (sorta)
Play Meter, June 1994, pg. 3
Recommended Links:The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras -
The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain.
One of the company's that made it all possible was WONG's International and our guest today, Raymond Yap was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics.
How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only manufacturing, but web startups and environmental education.
Recorded: March-June 2024
Get us on your mobile device:
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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
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Send comments on twitter @videogamenewsr2
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Instagram https://www.instagram.com/vgnrtm
Or
Links:
https://archive.org/details/popular-computing-weekly-1983-12-01/page/n14/mode/1up
https://www.wih.com.hk/
https://en.wikipedia.org/wiki/Pong#Home_version
https://en.wikipedia.org/wiki/BBC_Micro
https://en.wikipedia.org/wiki/MK14
https://en.wikipedia.org/wiki/Acorn_Computers
https://en.wikipedia.org/wiki/Christopher_Curry_(businessman)
Copyright Karl Kuras
-
The home computer market implodes,
Atari announces 7800 &
Console software dries up.These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in June 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/bookGet us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/1120638647 Minutes in Heaven: Summer Games
Video Version: https://www.patreon.com/posts/7-minutes-in-111922026
https://en.wikipedia.org/wiki/Summer_Games_(video_game)
https://en.wikipedia.org/wiki/1984_Summer_OlympicsCorrections:
May 1984 Ep - https://www.patreon.com/posts/may-1984-108363601
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://forums.atariage.com/topic/283473-coleco-industries-inc-annual-quarterly-reports-1981-to-1986/
https://www.mobygames.com/company/1181/ientertainment-network-inc/
https://www.mobygames.com/company/56/imagic/
1954:
MIDAC and MIDSAC premiered
Electronic Brain Shoots Dice, Plays Mean Game, The Philadelphia Inquirer (Philadelphia, Pennsylvania) · 27 Jun 1954
https://www.retrogamedeconstructionzone.com/2021/07/midsac-pool-simulator.html
https://www.masswerk.at/nowgobang/2019/michigan-pool
1974:
Is Pong gambling?
While Pondering Decision, A Look at Evidence The Tampa Tribune (Tampa, Florida) · 04 Jun 1974, TueGrand Trak 10 cracks 1000
https://archive.org/details/cashbox36unse_1/page/37/mode/1up?view=theater
https://archive.org/details/cashbox36unse_2/page/35/mode/1upUS coinop exports boom
https://archive.org/details/cashbox36unse_3/page/38/mode/1upSmithsonian displays coinop machines
https://archive.org/details/cashbox36unse_3/page/39/mode/1up
1984:
Home computer boom busts
https://www.nytimes.com/1984/06/04/business/the-expected-boom-in-home-computers-fails-to-materialize.html?searchResultPosition=1Atari HQ gets mass layoffs
Atari Layoffs Start At Home Office, The New York Times, June 1, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 5; Financial Desk
https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=falseCommodore raises prices
https://archive.org/details/computer-entertainer-3-3/page/n1/mode/2upTop Commodore Execs go to Tramel
Computer market is Commodore's battleground, Financial Times (London,England), June 8, 1984, Friday, Section: SECTION II; International Companies; Pg. 17, Byline: BY LOUISE KEHOE IN SAN FRANCISCOPhilips announces new division
https://archive.org/details/happycomputer-magazine-1984-06/page/n7/mode/2upColeco returns to profitability
No Headline In Original, The Associated Press, June 14, 1984, Thursday, PM cycle, Section: Business NewsHasbro buys MB
Playthings June 1984, pg. 9
Mattel gets financial boost
Playthings June 1984, pg. 9
BUSINESS PEOPLE ;Mattel, Solely in Toys,Combines Management, The New York Times, June 7, 1984, Thursday, Late City Final Edition,Section: Section D; Page 2, Column 5; Financial Desk, Byline: By Kenneth N. GilpinGeneral Instruments revenue 66% down
No Headline In Original, Communications Daily, June 13, 1984, Wednesday, Section: NOTEBOOK; Vol. 4, No. 115; Pg. 8More hardware companies fail
AT&T to introduce personal computer; Kaypro mystery; UNIX-ability; Thinking ahead, The San Diego Union-Tribune, June 25, 1984 Monday, Section: BUSINESS; Pg. C-11, Byline: Dan Berger, Staff WriterMore Software companies fail
https://archive.org/details/popular-computing-weekly-1984-06-21/page/n4/mode/1up?view=theaterArgus buys Quicksilva
https://archive.org/details/popular-computing-weekly-1984-06-07/mode/1up?view=theaterGillette buys into Datasoft
https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up
https://en.wikipedia.org/wiki/GilletteSmaller publishers find strength in numbers
https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up
https://en.wikipedia.org/wiki/DynamixMarketing will save us!
Orwell, Chaplin and the high-tech hype; U.S. personal computers, Financial Times (London,England), June 14, 1984, Thursday, Section: SECTION I; The Management Page: Marketing; Pg. 20, byline: BY LOUISE KEHOEAtari announces 7800
https://archive.org/details/computer-entertainer-3-3
https://en.wikipedia.org/wiki/Atari_7800
Still looking for a niche; Gearing up for battle with Apple and IBM, Industry Week, June 25, 1984, Section: NEWS ANALYSIS; Home Computers; Pg. 16, Byline: By MICHAEL A. VERESPEJAtari introduces MindLink at CES
"Retailers, Manufacturers View Gadgets At 4-Day Show, The Associated Press, June 3, 1984, Sunday, AM cycle, Section: Domestic News
https://en.wikipedia.org/wiki/Atari_Mindlink
Video Explosion On the Way For Buyers, U.S. News & World Report, June 18, 1984, Section: Pg. 56. Byline: By MARY GALLIGANAtari announces more expensive computer for Q4
No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk
https://www.atari-computermuseum.de/1450xld.htmCommodore unveils Plus/4
No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial DeskRick Dyer shows off Halcyon!
Laser game's creator beams, The San Diego Union-Tribune, June 2, 1984 Saturday, Section: LIFESTYLE; Pg. D-1, Byline: Mark Sauer, Staff Writer
https://www.newspapers.com/article/the-evening-sun-rick-dyer-aftermath-of-c/86522500/Intellivision won't make it to CES
Computer games galore shown at CES
https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theaterDigital Audio is coming to floppies
https://books.google.de/books?id=vi4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false
https://tekkiepix.com/compusonics-2Konami goes to Europe
Konami will tap European market, The Japan Economic Journal, June 26, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17Animatronics may save small coinop venues
Replay June 1984, pg. 129
Play Meter June 1, 1984, pg. 43
https://berksnostalgia.com/gadgets-restaurant-berkshire-mall/Console game releases dry up
https://archive.org/details/computer-entertainer-3-3/page/n12/mode/1up
UK computer sales boom
https://archive.org/details/home-computing-weekly-066/mode/1up?view=theaterQL software drought continues
https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theaterImagic gets a facelift
https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up
https://www.mobygames.com/company/56/imagic/
https://www.mobygames.com/company/7630/bantam-software/
Spinnaker gets serious about bookware
https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater
https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA42#v=onepage&q=infoworld%201984%20june&f=false
Activision to distribute Gamestar
https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up
Boulder Dash license worth $1.3 million
https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2upThorn EMI gets HESWare rights
https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater
https://www.mobygames.com/company/7034/thorn-emi-computer-software/
https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA14#v=onepage&q=infoworld%201984%20june&f=false
https://www.mobygames.com/game/9358/dragonfire/cover/group-139555/cover-394849/
https://archive.org/details/popular-computing-weekly-1984-06-28/page/n3/mode/2up?view=theaterUltimate snubs move to budget pricing
https://archive.org/details/popular-computing-weekly-1984-06-07/page/n4/mode/1up?view=theaterImagine sells game library
https://archive.org/details/popular-computing-weekly-1984-06-14/page/n4/mode/1up?view=theater20th Century Fox licenses TV shows
https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater
https://www.mobygames.com/game/56197/automan/
https://www.mobygames.com/game/38810/the-fall-guy/Epyx announces Activity Toys
https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2upEpyx lets the Ruskies join in Olympic fever
No Headline In Original, PR Newswire, June 14, 1984, Thursday, Dateline: SUNNYVALE, Calif., June 14Wizardry gets enhanced
https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.htmlEA wants to help cook your books
https://archive.org/details/computer-entertainer-3-3/page/n3/mode/2up
https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.htmlRand McNally wants to search your roads
https://archive.org/details/Ahoy_Issue_06_1984-06_Ion_International_US/page/n5/mode/2upOsborne goes budget
https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false
https://en.wikipedia.org/wiki/Paperback_Software64er magazine interviews crackers
https://archive.org/details/64er_1984_06/page/12/mode/2up
BellSouth looking to team up with Commodore
No Headline In Original, Communications Daily, June 18, 1984, Monday, Section: NOTEBOOK; Vol. 4, No. 118; Pg. 7Mail Order Pro makes payments easier
https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false
https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA30#v=onepage&q=infoworld%201984%20june&f=false
Telematch gives up on consoles
https://archive.org/details/TeleMatch.N12.Computer.1984.06-KCz.pdf/mode/1up
Dennis D. Groth settles
DENNIS-D-GROTH; Comments on settlement of SEC complaint, Business Wire, June 05, 1984, Tuesday
Atari Executive Settles Stock Sale Charge, The Associated Press, June 6, 1984, Wednesday, PM cycle, Section: Domestic NewsTaito settles with Entex
Replay June 1984, pg. 30FCC Gives Sanyo go ahead for antenna-less TV
FCC OKs low-cost cable-only TV sets, United Press International, June 15, 1984, Friday, BC cycle, Section: Financial, Byline: By SYDNEY SHAWTax breaks may be hurting home computer sales
TAX SHIFT MAY AID SALE OF LOW-COST COMPUTERS, The New York Times, June 19, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 13, Column 3; Financial Desk, Byline: By DAVID E. SANGER
https://www.atarimagazines.com/creative/v10n1/172_Writing_it_off_how_to_de.php
https://en.wikipedia.org/wiki/Deficit_Reduction_Act_of_1984Computerland to go to China
https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false
Laserdiscs are coming to Saturday morning
Playthings June 1984, pg. 54Zap the Rise and Fall of Atari reviewed
https://www.nytimes.com/1984/06/24/books/thinking-machines-and-their-people.html?searchResultPosition=1Steven Spielberg finds permanent home at Universal
The Wizard of Wonderland, Newsweek, June 4, 1984, UNITED STATES EDITION, Section: MOVIES; Pg. 79, Byline: JACK KROLL with DAVID T. FRIENDLY in Los AngelesRIP Dragon 32
https://archive.org/details/popular-computing-weekly-1984-06-07/mode/2up?view=theater
https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater
Breaking news!!
Warner negotiating sale of Atari to
Paper Says Warner Negotiating to Sell Atari, The Associated Press, June 30, 1984, Saturday, AM cycle, Section: Domestic News
Recommended Links:The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras -
The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software.
Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short.
Larry tells us of his early days as a musician, a recording entrepreneur, his entry into computing, the spectacular rise of The Games Network, its fall, and life after failure, his reinvention as an online game developer and today, as a novelist.
A fascinating life as told by a true storyteller.
Oh, and TV's Robin, Burt Ward, and D&D co-creator Dave Arnesson also play roles.
Recorded: September 2022
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
If you can't see all the links, find them here:
https://www.patreon.com/posts/larry-j-dunlap-108388905
https://larryjdunlap.com/
https://archive.org/details/Video_Games_Volume_1_Number_05_1983-02_Pumpkin_Press_US/page/n69/mode/2up
https://www.discogs.com/artist/822821-Stark-Naked-And-The-Car-Thieves
Replay August 19982, pg. 66
Gordon Walton Part 2 - EA - Origin
https://www.patreon.com/posts/53726080
Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek
https://www.patreon.com/posts/52644122
https://en.wikipedia.org/wiki/Dave_Arneson
https://en.wikipedia.org/wiki/Pioneer_Corporation
https://www.nytimes.com/1983/08/24/business/briefs-119250.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Halt_and_Catch_Fire_(TV_series)
https://en.wikipedia.org/wiki/Burt_Ward
https://en.wikipedia.org/wiki/Ron_Popeil
http://imperialwars.com/
http://intelgames.com/
Copyright Karl Kuras
-
Nintendo and Sega financials dissapoint
Sony gets ready for NextGen
Venture money goes ga-ga over silliwoodThese stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in May 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
or get it in the Humble Bundle here:
https://www.humblebundle.com/books/game-programming-taylor-francis-booksGet us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/1105753917 Minutes in Heaven: Rebel Assault (SegaCD)
Video Version: https://www.patreon.com/posts/7-minutes-in-may-110535204
https://www.mobygames.com/game/272/star-wars-rebel-assault/
https://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault
Corrections:
April 1994 Ep - https://www.patreon.com/posts/april-1994-107563816
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1994-05:
Console market in a slump
Edge 8, May 1994 pg. 18Panasonic tries to save 3DO
Edge 8, May 1994 pg. 16
https://x.com/blakejharrisNYC/status/1168364212139307008Nintendo loosens minimum cart order rules in Japan
"Nintendo easing iron grip on programmers Video-Game Giant Halves Minimum Cartridge Order, The Nikkei Weekly (Japan), May 2, 1994, Section: INDUSTRY; Pg. 8Nintendo stock keeps dropping
Nintendo shares no fun in 1994 - Emiko Terazono on reaction to the gamemaker's revised forecasts, Financial Times (London,England), May 6, 1994, Friday, London; Section: World Stock Markets; Pg. 39, Byline: By EMIKO TERAZONONintendo is a top earner
TOYOTA RETURNS AS NO.1 INCOME EARNER IN JAPAN, Jiji Press Ticker Service, MAY 18, 1994, WEDNESDAY,Dateline: TOKYO, MAY 18Sega profits plunge
Sega Enterprises reports 22.7% pretax profit fall, Japan Economic Newswire, MAY 19, 1994, THURSDAYSony Computer Entertainment of America formed
https://www.nytimes.com/1994/05/19/business/company-news-sony-starts-a-division-to-sell-game-machines.html?searchResultPosition=13DO shares collapse
https://www.nytimes.com/1994/05/21/business/company-news-shares-of-3do-fall-by-another-18.htmlNintendo profits plunge... more
Nintendo suffers first profit decline in 10 years,Japan Economic Newswire,MAY 23, 1994, MONDAY
Nintendo reports solid earnings despite strong yen; outlines exciting new software plans for 1994, Business Wire, May 23, 1994, MondayTHQ sales collapse
T-HQ announces first-quarter results, Business Wire, May 11, 1994, Wednesday
Absolute Entertainment reports first quarter results, Business Wire, May 10, 1994, TuesdayEA/Broderbund merger collapses
No Headline In Original, Consumer Electronics, May 9, 1994, Section: NOTEBOOK, Vol. 34, No. 19
https://archive.org/details/Electronic-Games-1994-05/page/n21/mode/1up?view=theater
https://www.smoliva.com/2024/08/07/what-the-learning-company-taught-us-about-the-history-of-computer-software/Davidson & Associates buys Chaos Studios
https://archive.org/details/Electronic-Games-1994-05/page/n17/mode/1up?view=theater
Fox Interactive launches
Twentieth Century Fox establishes new interactive multimedia division; new division to utilize News Corp. resources, Business Wire, May 20, 1994, FridayFall of Park Place profiled
https://archive.org/details/Electronic-Games-1994-05/page/n9/mode/1up?view=theaterForbes profiles Id
Profits from the underground, Forbes, May 9, 1994,Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Parameters; Commentary; Pg. 176, Byline: BY ANDREW J. KESSLER
AOU lacks premieres
Edge 8, May 1994 pg. 8Saturn to become an arcade Titan
Edge 8, May 1994 pg. 7
https://segaretro.org/Sega_Titan_Video
Play Meter, May 1994, pg. 16
https://segaretro.org/Batman_Forever_(arcade)Namco consolidates
Play Meter, May 1994, pg. 12Atari links up with Bally
Edge 8, May 1994 pg. 13Virtuality goes to Japan
British high-tech game maker to enter Japan, Japan Economic Newswire, MAY 6, 1994, FRIDAY
Https://en.wikipedia.org/wiki/Wakayama_Marina_City#Minor_attractions
Play Meter May 1994, pg. 251Sony delivers devtools
Edge 8, May 1994 pg. 13Sega disses Jupiter for Mars
Edge 8, May 1994 pg. 6DMA signs up with Nintendo
Nintendo and U.K.-based DMA design announce Project Reality agreement; 64-bit home games to debut in fall 1995, Business Wire, May 2, 1994, MondayNintendo smashes myths
https://archive.org/details/GamePro_Issue_058_May_1994/page/n31/mode/1up?view=theaterHoward Lincoln to deliver CES keynote
Playthings May 1994, pg. 22Laseractive drops price
Pelican Brief,' Pakula Classics Due From Warner, Billboard, May 7, 1994, Section: HOME VIDEO; Laser Scans; Pg. 96, Byline: by Chris McGowan
https://youtu.be/qSdfj5O-N1Q?si=Wx7ZJ_Yvc6MafKSKNEC taps out of 3D race
Edge 8, May 1994 pg. 14NEC gives PC Engine another lease on life
Edge 8, May 1994 pg. 15Sigma Designs to bring Jaguar to PC
Sigma To Make Atari Jaguar Titles Run On PC, Newsbytes, May 3, 1994, TuesdayReinventing the Z-Machine is apparently Rocket Science
Platform battle, Forbes, May 9, 1994, Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Pg. 168, Byline: By Nikhil HutheesingSilliwood gold rush continues...
Sillywood, Forbes, May 9, 1994, Section: MANAGEMENT/CORPORATE STRATEGIES; Pg. 46, Byline: By Lisa Gubernick and Nikhil Hutheesing
Rocket Science takes off with funding from Sega Enterprises and Bertelsmann Music Group; 10-month-old start up attracts major corporate investors, Business Wire, May 18, 1994, WednesdayPenn & Teller sign up with Absolute
PENN & TELLER, THOSE 'BAD BOYS OF MAGIC,' MAKE THEIR VIDEO GAME DEBUT WITH ABSOLUTE ENTERTAINMENT, Business Wire, May 19, 1994, Thursday
CD-i gets John Cleese
No Headline In Original, Consumer Electronics, May 2, 1994, Section: NOTEBOOK; Vol. 34, No. 18; Pg. 13
Argonaut working on 3D accelerator
Edge 8, May 1994 pg. 19
https://en.wikipedia.org/wiki/ARC_(processor)Sirius introduces 5 ft. 10 pack
CD-ROM publishers unite-users benefit; introductory 5 ft. 10 Pak. flies from shelves, Business Wire, May 3, 1994, Tuesday
https://worldroms.com/5-ft-10-pak-volume-1-details.htmlCommodore advertises CD32.. in the US?
https://archive.org/details/GamePro_Issue_058_May_1994/page/n10/mode/1up?view=theaterCommodore developing RISC CPU
https://archive.org/details/amiga-computing-magazine-073/page/n33/mode/2up
Commodore shows off CD drive at Cebit
Amiga Format 59, pg. 24C64S launches
https://archive.org/details/64er_1994_05/page/n35/mode/1up
https://www.c64-wiki.de/wiki/C64sCPC emulation comes to PC
Amstrad Action 104, pg. 8
https://cpc-emu.org/news.htmlSega Channel to launch in Japan
Sega to provide to provide videogames on cable TV, Report From Japan, May 3, 1994,Section: BusinessSilicon Graphics founder teams up with Mosaic devs
https://www.nytimes.com/1994/05/07/business/new-venture-in-cyberspace-by-silicon-graphics-founder.html?searchResultPosition=8Lexis Nexis to get SEC filings
https://www.nytimes.com/1994/05/11/business/company-news-agreement-to-utilize-sec-data.html?searchResultPosition=18Computer biz to dominate Akihabara
Akihabara shifting to 'computer town' amid recession, Japan Economic Newswire, MAY 4, 1994, WEDNESDAY, Byline: Hisa MiyatakeRewritable carts coming to Blockbuster
Sega and NewLeaf to test video game software delivery system that eliminates retailer stock-outs, Business Wire, May 31, 1994, Tuesday
https://segaretro.org/Game_FactoryCopying goes legit in the UK with EDOS
https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 22
https://blog.amigaguru.com/edos-the-software-on-demand-of-the-80s/
http://amigaguru.com/Games/EDOS_MAGAZINE_1991-1992__ENGLISH.pdf
https://www.computinghistory.org.uk/det/63955/EDOS/
https://find-and-update.company-information.service.gov.uk/company/SC121687/filing-history?page=1
Psytronik keeps the C64 alive
https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 8
https://www.psytronik.net/Lieberman picks IDSA over SPA
SENATORS WARN ON GAME RATINGS, Consumer Electronics, May 9, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 19Alpex faces off against Nintendo in court
https://www.nytimes.com/1994/05/16/business/patents-108332.html?searchResultPosition=30
https://itlaw.fandom.com/wiki/Alpex_Computer_v._NintendoJapanese Copyright change scuttled
https://www.nytimes.com/1994/05/19/business/japan-likely-to-retain-curb-on-software-raiding.html?searchResultPosition=33
Jean-Claude Van Damme to headline Street Fighter movie
https://archive.org/details/GamePro_Issue_058_May_1994/page/n171/mode/1up?view=theaterMultimedia-centric horror film captures Zeitgeist
https://www.nytimes.com/1994/05/01/movies/film-taking-the-children-like-your-mom-said-beware-sweet-serial-ads-931985.html?searchResultPosition=4Virgin to release Music compilation CD
Billboard previews music's digital future
In The Brave New Technological World, Music Uses And Publishing Possibilities Seem Endless, Billboard, May 7, 1994, Section: MUSIC PUBLISHING; Spotlight; Pg. 76, Byline: BY MARILYN A. GILLENGreen Jelly wants to ooze all over multimedia
Green Jelly's Land Of Ooz: Zoo Act Opens Vid Facility, Billboard,May 21, 1994,Section: Pg. 1,Byline: BY DEBORAH RUSSELL
Recommended Links:The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras30 years ago:
#Nintendo and #Sega financials disappoint,
#Sony gets ready for NextGen &
Venture money goes ga-ga over #SilliwoodThese stories and many more on the VGNRTM!
https://www.patreon.com/posts/110575391
-
Sinclair ships QLs,
Atari looks hopeful &
Jack is BACK!
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in May 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
or get it in the Humble Bundle here:
https://www.humblebundle.com/books/game-programming-taylor-francis-books
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/108363601
7 Minutes in Heaven: Rescue on Fractalus
Video Version: https://www.patreon.com/posts/108357926
https://www.mobygames.com/game/11726/rescue-on-fractalus/
Corrections:
April 1984 Ep - https://www.patreon.com/posts/april-1984-106448718
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater
https://www.quora.com/What-was-Alan-Kays-experience-like-working-at-Apple
https://en.wikipedia.org/wiki/IBM_TopView
https://en.wikipedia.org/wiki/Smalltalk
1974:
New York Court rules pinball is a game of skill
https://archive.org/details/cashbox35unse_45/page/51/mode/1up?view=theater
Atari opens another Game Center
https://archive.org/details/cashbox35unse_45/page/50/mode/1up?view=theater
https://web.archive.org/web/20191123025509/https://www.ataricompendium.com/archives/documents/press_kits/atari_leisure_time_game_center.pdf
Bally buys Alladin's Castle
https://archive.org/details/cashbox36unse/page/43/mode/1up
1984:
Morgan predicts profitability by July 1
Atari expects to return to surplus this year. Financial Times (London,England), May 22, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 21, Byline: BY LOUISE KEHOE IN SAN FRANCISCO
National News in Brief, United Press International, May 22, 1984, Tuesday, PM cycle, Section: Domestic News, Dateline: SANTA CLARA, Calif.
Ross predicts Warner profitability
No Headline In Original, The Associated Press, May 24, 1984, Thursday, BC cycle, Section: Business News
Atari confirms negotiations with Philips
Discussions with Philips; ATARITEL TO DELAY ENTRY INTO HIGH-TECH PHONE MARKET, Communications Daily, May 29, 1984, Tuesday, Section: Vol. 4, No. 104; Pg. 2
Atari announces more layoffs and plant closing
"Computer Giant Furloughs Middle Managers, The Associated Press, May 31, 1984, Thursday, AM cycle, Section: Domestic News, Dateline: SUNNYVALE, Calif.
Atari to end Hong Kong venture, Financial Times (London,England), ,May 31, 1984, Thursday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO"
Alan Kay goes to Apple
https://www.nytimes.com/1984/05/03/business/key-atari-scientist-switches-to-apple.html?searchResultPosition=1
Jack is back
https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater
Tramel Technology founded
https://mcurrent.name/atarihistory/tramel_technology.html
Commodore exec exodus continues
https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater
Gulf and Western sells Sega
"COMPUTER SERVICES OBTAINS 70 PCT STAKE IN SEGA ENTERPRISES, Jiji Press Ticker Service, MAY 21, 1984, MONDAY, Dateline: TOKYO, MAY 21
No Headline In Original, PR Newswire, May 21, 1984, Monday"
Bally profits plummet
https://archive.org/details/cashbox46unse_15/page/29/mode/1up?view=theater
Mattel secures new financing
Mattel Agrees To Give Up 45 Percent of Its Voting Stock, The Associated Press, May 4, 1984, Friday, AM cycle, Section: Business News
https://www.nytimes.com/1984/05/04/business/mattel-sets-restructuring.html?searchResultPosition=1
Coleco issues new debt
Troubled Game Manufacturer Rasing $50 Million With Debentures, The Associated Press,May 9, 1984, Wednesday, AM cycle, Section: Business News
Coleco backlog is enormous
Toy and Hobby World, May 1984, pg. 8
Coleco gets new ad agency
Ketchum Scores Coleco; Demands Cash Up Front From Shaky ClientADWEEKMay 21, 1984, Eastern Edition, Byline: By Debbie Seaman
Hasbro buys Milton Bradley
https://www.nytimes.com/1984/05/05/business/rival-gets-milton-bradley.html?searchResultPosition=1
Toys R Us sales grow, but not thanks to games
No Headline In Original, PR Newswire, May 2, 1984, Wednesday, Dateline: ROCHELLE PARK, N.J., May 2
Japanese Coinop makers go after North American Pirates
https://archive.org/details/cashbox46unse_16/page/30/mode/1up?view=theater
https://archive.org/details/cashbox46unse_17/page/n29/mode/1up
Century's CVS gets new lease on life
Play Meter May 1, 1984, pg. 21
https://www.arcade-museum.com/company/crown-vending
Bankers learn not to finance games
Selling Repossessed Items Is a Banker's Nightmare; Want to Buy a Trawler, Bordello, or Video Game?, The American Banker, May 30, 1984, Wednesday, Section: BACK PAGE; Pg. 24, Byline: Special to the American Banker, Dateline: ST. PETERSBURG, Fla.
Activision sales collapse
No Headline In Original, United Press International, May 3, 1984, Thursday, BC cycle, Section: Financial, Dateline: MOUNTAIN VIEW, Calif.
Video Games aren't DEAD!
https://archive.org/details/computer-entertainer-3-2/page/30/mode/1up
Atari announces 7800
Atari Unveils Video Game Expandable into Computer, The Associated Press,May 21, 1984, Monday, BC cycle,Section: Business News
ATARI; Unveils advanced video game that is expandable to introductory computer, Business Wire, May 21, 1984, Monday
Adam owner frustration grows
https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater
MSX adopts 3.5 inch disks
https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater
Activision signs deal with Pony
ACTIVISION; Signs licensing agreement with Pony Inc. for Japanese markets, Business Wire, May 30, 1984, Wednesday, Dateline: MOUNTAIN VIEW, Calif.
MSX coming to UK
https://archive.org/details/popular-computing-weekly-1984-05-24/mode/1up?view=theater
Dragon to announce MSX machine
https://archive.org/details/popular-computing-weekly-1984-05-31/mode/1up?view=theater
https://tromax.webnode.es/ https://en.wikipedia.org/wiki/Dragon_MSX
Philips and Thompson want to set new standard
https://archive.org/details/popular-computing-weekly-1984-05-03/mode/1up?view=theater
Amstrad development fracas revealed
https://archive.org/details/popular-computing-weekly-1984-05-03/page/n11/mode/1up?view=theater
Acorn announces ABM
https://en.wikipedia.org/wiki/Acorn_Business_Computer https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater
First QL's go out to customers
https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater
Popular Computing Weekly gets their QL!
https://archive.org/details/popular-computing-weekly-1984-05-10/page/n4/mode/1up
https://archive.org/details/popular-computing-weekly-1984-05-17/page/n15/mode/1up
https://archive.org/details/popular-computing-weekly-1984-05-31/page/n22/mode/1up?view=theater
Sir Clive passes on Delorean plant
https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater
Computer games take CES by storm
https://archive.org/details/Creative_Computing_1984-05/page/n135/mode/1up?view=theater
Mac software arrives
https://archive.org/details/Creative_Computing_1984-05/page/n207/mode/2up?view=theater
First Origin games get tested
https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater
Lucasfilm Games Premieres
https://archive.org/details/computer-entertainer-3-2 Lucasfilm ''force'' enters video game market, United Press International, May 9, 1984, Wednesday, AM cycle, Section: Domestic News, Byline: By JOHN M. LEIGHTY
British devs embrace C64
https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater
USGold launches with Aztec Challenge and Forbidden Forest
https://archive.org/details/computer-and-videogames-031/page/n15/mode/2up https://archive.org/details/computer-and-videogames-031/page/n32/mode/1up?view=theater
https://archive.org/details/computer-and-videogames-031/page/n41/mode/1up?view=theater
https://archive.org/details/computer-and-videogames-031/page/n59/mode/1up?view=theater
https://archive.org/details/CommodoreHorizonsIssue051984May300dpi/page/n23/mode/2up?view=theater
Evil Dead coming to the C64
https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater
Leisure Games wants you to go to Jail, do not pass go, do not collect $200
https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater
https://www.mobygames.com/company/2715/leisure-genius/
Games Network warns that Bankruptcy is looming
Computer Taken by Creditor; GAMES NETWORK INSOLVENT, SAYS BANKRUPTCY IS NEAR, Communications Daily, May 17, 1984, Thursday,Section: Vol. 4, No. 97; Pg. 2
Adam Magazine to arrive
https://archive.org/details/computer-entertainer-3-2/page/25/mode/1up
Australia recognizes Copyright
ASIA-PACIFIC ECONOMIC NEWS IN BRIEF, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MAY 30, 1984, WEDNESDAY
Sanders income booms while royalty revenue dips SANDERS-ASSOCIATES; Financial resultsBusiness WireMay 21, 1984, Monday, Dateline: NASHUA, N.H.
Battlefield Earth gets a soundtrack
https://archive.org/details/cashbox46unse_15/page/n31/mode/1up?view=theater
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
-
In the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US. The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would help create the mass market for software at retail but would also have a long and storied career in games beyond Hes ware with such companies as Radical Entertainment and Dynamics.
I spoke to Jay in November and December of 2023, and after a few technical hiccups we finally got a connection going and we jump right into that today, so don't worry that I don't start things off with my traditional chronology obsessed focus, we'll wrap around and cover the whole story as we go along. Enjoy!Recorded: November-December 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]Links:
https://en.wikipedia.org/wiki/Human_Engineered_Software
https://en.wikipedia.org/wiki/Jeff_Minter
https://de.wikipedia.org/wiki/Auto_Becker
https://archive.org/details/ArticleHESWARESignsNimoy
https://archive.org/details/HESWARESpokesmanLeonardNimoyAndJayBalakrishanAt1984CES
https://www.mobygames.com/game/76/shamus/
https://archive.org/details/HESWARENewInvestmentsPressRelease
https://en.wikipedia.org/wiki/VisiCalc
https://en.wikipedia.org/wiki/Vizastar
https://en.wikipedia.org/wiki/Radical_Entertainment
https://en.wikipedia.org/wiki/Dynamix
https://en.wikipedia.org/wiki/WildTangent
https://www.mobygames.com/person/27385/jay-balakrishnan/credits/
https://www.straight.com/article-87384/indies-may-just-take-over-the-gaming-world
https://www.straight.com/article/hollywood-touch-may-be-too-much-for-games
https://www.bcbusiness.ca/industries/general/vancouver-gaming-industry-digital-warfare/
https://ataripodcast.libsyn.com/antic-interview-285-jay-balakrishnan-hesware
https://www.linkedin.com/in/jaybalakrishnanCopyright Karl Kuras
-
Nintendo bows to Blockbuster,
Commodore enters liquidation &
Acclaim-Midway divorce gets messy!
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in April 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/107563816
7 Minutes in Heaven: Rocko's Modern Life
Video Version: https://www.patreon.com/posts/7-minutes-in-107343911
https://www.mobygames.com/game/37843/rockos-modern-life-spunkys-dangerous-day/
Corrections:
March 1994 Ep - https://www.patreon.com/posts/march-1994-105189897
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://x.com/chrisgr93091552
1994:
Ataris settle with Nintendo
https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html
Nintendo and Atari Games reach settlement in long-running court case; litigation settlement ends five-year court battle and restores Atari's status as Nintendo licensee, Business Wire, March 24, 1994, Thursday
ATARI CORP. AND NINTENDO REACH SETTLEMENT IN PATENT INFRINGEMENT CASE, PR Newswire, March 24, 1994, Thursday - 19:44 Eastern Time
Atari Corp. falsely characterizes Nintendo/Atari settlement, Business Wire, March 25, 1994, Friday
https://archive.org/details/AtariCorporationAnnualReport1992/page/n12/mode/1up
https://archive.org/details/AtariCorporationAnnualReport1993/page/n33/mode/1up
https://patents.google.com/patent/US4445114A/en
Nintendo gives in to rentals
Nintendo Reverses Stand, Will Play The Rental Game, Billboard, April 30, 1994, Section: Pg. 6
Nintendo finally pays Galoob
GALOOB TO RECEIVE $16.1 MILLION PAYMENT FROM NINTENDO TODAY, PR Newswire, April 11, 1994, Monday - 09:11 Eastern Time
EA and Broderbund to merge
https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater
Pearson buys Software Toolworks
https://www.nytimes.com/1994/04/01/business/pearson-enters-multimedia-software-arena.html
https://www.nytimes.com/1994/04/12/business/market-place-the-choices-are-few-for-investing-in-software-aimed-at-children.html?searchResultPosition=17
Paramount teams up with Davidson & Associates
https://www.nytimes.com/1994/04/13/business/the-media-business-software-plan-for-paramount.html?searchResultPosition=18
https://www.avid.wiki/Davidson/Simon_%26_Schuster
Warner consolidates
https://archive.org/details/cashbox57unse_29/page/30/mode/1up?view=theater
TSR and SSI call it quits
https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up
WMS to buy Tradewest
BUSINESS BRIEFS: WMS INDUSTRIES INC TO ACQUIRE TRADEWEST IN HOME-VIDEO PUSH, WALL STREET JOURNAL, April 6, 1994, Wednesday, Section: Section B; Page 4, Column 5
WMS Industries to acquire Tradewest Inc., Business Wire, April 5, 1994, Tuesday
Acclaim signs deal for Batman Sequel
WARNER BROS. AND ACCLAIM ANNOUNCE 'BATMAN FOREVER' PACT; Blockbuster Motion Picture to be Released in 1995, Business Wire, April 26, 1994, Tuesday
SEGA SELECTS ACCLAIM AS FIRST U.S. PUBLISHER TO USE PROPRIETARY TITAN TECHNOLOGY FOR COIN-OP GAMES AND HIGH-END SEGA HOME HARDWARE PLATFORMS, Business Wire, April 7, 1994, Thursday
Big Movers in the Stock Market, The Associated Press, April 7, 1994, Thursday, AM cycle
MGM signs up with Sega
MGM, SEGA TO DEVELOP INTERACTIVE VIDEO GAMES, Extel Examiner, April 29, 1994, Friday - 03:15 Eastern Time
Could Disney buy a major games publisher?
Will Disney Chart More Adventurous Course in Wells' Absence?, The Associated Press, April 11, 1994, Monday, PM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, Associated Press Writers
Living Books buys Dr. Seuss rights
https://www.nytimes.com/1994/04/22/business/the-media-business-dr-seuss-rights-are-sold.html?searchResultPosition=34
US announces Special 301 trade action against China
NINTENDO OF AMERICA STATEMENT ON SPECIAL 301 ACTION BY USTR, PR Newswire, April 30, 1994, Saturday - 19:04 Eastern Time
Japan misses chip import target
Newsbyte, US Japan Chip Wars Heat Up - Again! 01/03/94, WASHINGTON, DC, U.S.A., 1994 JAN 3 (NB)
Japanese toy wholesale system under pressure
Big stores rile small retailers with bargain toy price strategy, Industry's retail pricing structure said to have been undermined, The Nikkei Weekly (Japan), April 18, 1994, Section: INDUSTRY; Pg. 9
AFTRA signs deal with EA
https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater
Sega disses Summer CES
https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater
Dedicated cabs rule UK ATEI show
https://archive.org/details/edge-007-april-1994/page/8/mode/1up?view=theater
American Laser goes CDRom
Play Meter, April 1994, pg. 14 & Acme 13
Midway takes page from Capcom's playbook
https://archive.org/details/cashbox57unse_28/page/30/mode/1up?view=theater
AMOA teams up with Ross Perot's EDS
Play Meter, April 1994, pg. 1, 66A
https://en.wikipedia.org/wiki/Claw_(video_game)#Development
EDS' EARNINGS RISE 13 PERCENT IN FIRST QUARTER, PR Newswire, April 27, 1994, Wednesday - 16:29 Eastern Time
Saturn to launch with Jupiter
https://archive.org/details/edge-007-april-1994/page/6/mode/1up?view=theater
Jaguar UK launch botched
https://archive.org/details/edge-007-april-1994/page/13/
https://archive.org/details/edge-007-april-1994/page/17/
3DO prospects in Japan look good
So far, 3DO multiplayer living up to hype, Matsushita Claims It Sold 40,000 Of Long-Awaited Machines In First 3 Days, The Nikkei Weekly (Japan), April 4, 1994,Section: INDUSTRY DIGEST; Pg. 9, Byline: BY MASATO ISHIZAWA Staff writer
https://vgsales.fandom.com/wiki/Fifth_generation_of_video_games
3DO licenses tech to Toshiba for GPS
3DO. TOSHIBA TIE UP ON NAVIGATION SYSTEM, Jiji Press Ticker Service, APRIL 12, 1994, TUESDAY
3DO kicks off US ad campaign
3DO Kicks Off National Advertising Campaign, Business Wire, April 25, 1994, Monday
https://www.youtube.com/watch?v=-W67sqPQ9u0
MSU gives Konix Multisystem a second go
https://archive.org/details/edge-007-april-1994/page/14/mode/1up?view=theater
https://www.konixmultisystem.co.uk/index.php?id=archive
https://www.konixmultisystem.co.uk/index.php?id=msu
Japanese devs not waiting for Nintendo
https://archive.org/details/edge-007-april-1994/page/13/mode/1up?view=theater
Capcom to support 3DO and PSX
https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater
Virgin to support CDi
https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater
Tower Records ditches CDi and Gameboy
Tower Video Dumps CD-I; VSDA Adds Game Seminars, Billboard, April 30, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 72
Lethal Enforcers comes to the SNES
https://archive.org/details/GamePro_Issue_057_April_1994/page/n171/mode/1up?view=theater
Nintendo censorship strikes again
https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater
Sega announces MegaJet is coming home!
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20057%20%28April%201994%29/page/n63/mode/2up
https://consolemods.org/wiki/Master_System:Master_System_Model_Differences#Master_System_Super_Compact/Master_System_Girl_(1994)
Commodore pulls out of World of Commodore-Amiga show
https://archive.org/details/amiga-computing-magazine-072/page/n13/mode/1up
Commodore announces liquidation
Commodore Scuttles Ship, The Associated Press, April 29, 1994, Friday, AM cycle
IBM agrees to make Cyrix chips
https://www.nytimes.com/1994/04/15/business/ibm-agrees-to-make-chips-designed-by-cyrix.html?searchResultPosition=19
EA sees big upswing in CDRom sales
Company Results Roundup, Newsbytes, April 29, 1994, Friday
Could CDRom usurp video games?
PC GAMES COULD CAPTURE SEGA, NINTENDO CUSTOMERS, WALL STREET JOURNAL,April 27, 1994, Wednesday, Section B; Page 1, Column 5, Byline: BY JOSEPH PEREIRA
Argonaut, Cirrus and Diamond team up for PC 3D API standard
3-D GRAPHICS ALLIANCE FOR PC GAMES ANNOUNCED BY DIAMOND COMPUTER SYSTEMS, CIRRUS LOGIC AND ARGONAUT SOFTWARE, PR Newswire, April 25, 1994, Monday - 09:02 Eastern Time
https://blazingrender.net/
3Dlabs and Creative team up for PC 3D API standard
3Dlabs announces alliance with Creative Technology; Customized GLiNT processor to bring interactive 3D graphics to multimedia desktops, Business Wire, April 18, 1994, Monday
Spectrum Holobyte bets on fractals
Fractals to put the squeeze on the game industry, Business Wire, April 13, 1994, Wednesday
https://en.wikipedia.org/wiki/Fractal_compression#Implementations
Microprose dumps Adventure engine
https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up
Maxis wants to turn SimCity into a sandbox
https://archive.org/details/game-developer-april-1994/page/n5/mode/1up?view=theater
Doom leaves Edge unimpressed
https://archive.org/details/edge-007-april-1994/page/60/mode/1up?view=theater
Newscorp buys Kesmai
Murdoch's News Corp. to acquire Kesmai Corp; Global media company positions Delphi to deliver the next wave of online interactive multimedia, Business Wire, April 25, 1994, Monday
AOL swamped by new signups
https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater
https://archive.org/details/Electronic-Games-1994-04/page/n15/mode/1up?view=theater
https://archive.org/details/edge-007-april-1994/page/92/mode/1up?view=theater
Game Developer magazines debuts
https://archive.org/details/game-developer-april-1994/page/n3/mode/1up
Second round of video game violence hearings lack fireworks
Play Meter, April 1994, pg. 12
Data East beats Capcom in court
Play Meter, April 1994, pg. 1
Ads in software patented
https://www.nytimes.com/1994/04/08/business/company-news-patent-dispute-brewing-on-software-use-of-ads.html
https://medium.com/swlh/how-i-screwed-a-patent-troll-out-of-a-billion-dollars-2849cb3e248a
https://patentimages.storage.googleapis.com/ed/d8/f2/387782f38818da/US5105184.pdf
https://www.nytimes.com/1994/12/08/business/us-revokes-cotton-patents-after-outcry-from-industry.html
Study finds no link between video violence and juvenile delinquency
Offenders do not watch more violence, The Times, April 11, 1994, Monday, Section: Home news, Byline: Alexandra Frean, Media Correspondent
Middlesex University offers Gaming degrees
https://archive.org/details/PC-Player-German-Magazine-1994-04/page/n13/mode/2up
https://retrocdn.net/images/7/7f/CVG_UK_149.pdf pg. 14
RIP 3' disks
https://archive.org/details/amstrad-action-103/page/n7/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
-
Nolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens.
Our guest, Joneva Barry, was witness to one of them, Kadabrascope, an attempt to use computers to bring down the cost of traditional 2D animation.
An accomplished artist and educator, Joneva tells us of those heady days of high tech, great hopes, the comradery with Sente, the fall of Pizza Time Theater and her career in movies and as a school teacher.Recorded: July 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]Links:
Chuck E Cheese’s The Christmas That Almost Wasn't - https://youtu.be/irSesKa1-Zo?si=dg5HBc7-lbRDFU17
http://platypuscomix.com/darkvault/misfits/misfit52.html
https://www.donnacohen.com/ciriculum-vitae
https://jeffcummins.wixsite.com/jeff
https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf
https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-2.pdf
https://en.wikipedia.org/wiki/Pixar#Early_historyCopyright Karl Kuras
-
Acorn and Commodore soar, as Coleco and Atari falter
Software takes center stage in PC clone world
UK game prices hit rock bottom
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in April 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/106448718
7 Minutes in Heaven: Atic Atac
Video Version: https://www.patreon.com/posts/7-minutes-in-106323507
https://en.wikipedia.org/wiki/Atic_Atac
https://archive.org/details/popular-computing-weekly-1984-04-26/page/n1/mode/1up
Corrections:
March 1984 Ep - https://www.patreon.com/posts/march-1984-104469980
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1954
Kefauver hearing puts pressure on comics industry
https://www.nytimes.com/1954/04/20/archives/comicbook-hearing-to-start-tomorrow.html
https://www.nytimes.com/1954/04/23/archives/senator-charges-deceit-on-comics-kefauver-says-child-study-groups.html
https://en.wikipedia.org/wiki/Estes_Kefauver
1964
IBM announces the 360
https://x.com/kenshirriff/status/1777022892477239724
https://en.wikipedia.org/wiki/IBM_System/360
1974
Sega becomes American
https://archive.org/details/cashbox35unse_41/page/50/mode/1up?view=theater
https://podcast.theycreateworlds.com/e/the-saga-of-sega/
Mirco Games brings freeplay to video
https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater
Sam Stern urges industry to go to 25 cent play
https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater
David Gottlieb, RIP
https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater
1984
Atari losses fall
Post Net Income of $30.9 Million, The Associated Press, April 19, 1984, Thursday, AM cycle, Section: Business News
Newsbytes, April 17, 1984, Atari in Trouble Again
https://www.nytimes.com/1984/04/19/business/warner-severs-tie-with-ladd-warner-communications.html
Banks cut Coleco credit line
https://www.nytimes.com/1984/04/03/business/coleco-says-banks-cut-its-credit.html?searchResultPosition=1
Coleco reports rebound from last quarter's loss, United Press International, April 17, 1984, Tuesday, BC cycle
Commodore sales skyrocket!
https://www.nytimes.com/1984/04/27/business/profit-off-at-xerox-sperry-up.html
Toy & Hobby World, April 1984 pg. 12
Acorn revenues soar!
https://archive.org/details/AcornUser021-Apr84/page/n8/mode/1up
TI turn-around unprecedented
Newsbytes, April 17, 1984, Texas Instruments Update
Milton Bradley returns to profitability
Milton Bradley Shows Profit in First Quarter, The Associated Press, April 20, 1984, Friday, BC cycle, Section: Business News
Toy Maker Talking About 'Business Combination' With Another Company, The Associated Press, April 26, 1984, Thursday, AM cycle, Section: Business News, Dateline: SPRINGFIELD, Mass.
Pizza Time Losses continue to mount
Newsbytes, April 17, 1984, In Brief
Atari closes last California factory
Newsbytes, April 3, 1984, Atari Lay-Off
https://www.nytimes.com/1984/04/07/business/atari-to-cut-550-jobs-at-2-plants.html
Alan Kay leaves Atari
Newsbytes, April 10, 1984, A week of resignations
5200 Software drought
https://archive.org/details/computer-entertainer-3-1/page/12/mode/1up
https://archive.org/details/computer-entertainer-3-1/page/15/mode/1up
German court squashe Unimex duplicator
https://binarium.de/unimex_duplicator_sp280
https://archive.org/details/happycomputer-magazine-1984-04/page/n7/mode/1up
Sinclair misses another QL deadline
https://archive.org/details/popular-computing-weekly-1984-04-05/page/n4/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n5/mode/1up
Sinclair finds QL workaround!
https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n3/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-04-26/page/n4/mode/1up?view=theater
Hannover Fair sees flood of PCs
https://archive.org/details/PersonalComputerNews/PersonalComputerNews058-21Apr1984/page/n4/mode/1up?view=theater
Commodore unveils PC clone
Newsbytes, April 3, 1984, Speaking of Clones
https://www.nytimes.com/1984/04/05/business/2-machines-challenge-ibm.html
IBM looks to shut down clones
Newsbytes, April 3, 1984, More IBM, by Paul Richter
https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n4/mode/1up?view=theater
IBM buys additional Intel shares
Newsbytes, April 3, 1984, In Brief
PCJr sales still dismal
https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n5/mode/1up?view=theater
Apple ][ forever!
Newsbytes, April 10, 1984, Apple II Forever
https://apple.fandom.com/wiki/Apple_II_Forever
Newsbytes, April 17, 1984, Mac-Update
Apple holds its own with IBM
Newsbytes, April 10, 1984, Apple vs. IBM
Tomy drops out of US market
Toy & Hobby World, April 1984 pg. 12
HP introduces the ThinkJet
https://www.hp.com/hpinfo/abouthp/histnfacts/museum/imagingprinting/0011/
https://archive.org/details/byte-magazine-1984-04-rescan/page/n11/mode/1up?view=theater
Moves to Asia continue
Newsbytes, April 17, 1984, Stealing some thunder
https://www.nytimes.com/1984/04/26/nyregion/thursday-april-26-1984-international.html
Bill Gates on Time cover
https://content.time.com/time/covers/0,16641,19840416,00.html
https://www.nytimes.com/1984/04/22/business/the-heady-world-of-ibm-suppliers.html
IBM working on GUI
https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater
https://en.wikipedia.org/wiki/IBM_TopView
3rd parties abandon Adam
https://archive.org/details/computer-entertainer-3-1/page/8/mode/1up?view=theater
https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater
Imagine changes course on price cut
https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n6/mode/1up?view=theater
UK game prices hit 1 pound 99!
https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n4/mode/1up?view=theater
PC Write shareware model a success
Newsbytes, April 10, 1984, Betting on Piracy
Wordstar hits hard times
Newsbytes, April 17, 1984, Software Snafus
Atari Program Exchange shuttered
https://archive.org/details/computer-entertainer-3-1/page/n4/mode/1up?view=theater
Atari introduces AtariLab
PRESS CONFERENCE, PR Newswire, April 4, 1984, Wednesday
https://en.wikipedia.org/wiki/AtariLab
Broderbund announces Print Shop
https://archive.org/details/computer-entertainer-3-1/page/6/mode/1up?view=theater
HESWare hires Nimoy
https://archive.org/details/Ahoy_Issue_04_1984-04_Ion_International_US/page/n7/mode/2up
Empires redefines pass-and-play
https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n6/mode/1up?view=theater
https://spectrumcomputing.co.uk/entry/9706
Synapse withdraws from UK market
https://archive.org/details/computer-and-videogames-030/page/n19/mode/1up
Random House enters software biz
https://www.nytimes.com/1984/04/11/business/advertising-random-s-software-account.html
64er launches
https://archive.org/details/64er_1984_04/mode/2up
France goes online
https://www.nytimes.com/1984/04/30/business/computer-linkups-spurred-by-france.html
Games Network signs up additional franchises
https://archive.org/details/popular-computing-weekly-1984-04-12/page/n18/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-04-26/page/n12/mode/1up?view=theater
Videotext gone took 'r jawbs!
https://www.nytimes.com/1984/04/29/arts/tv-view-a-corporate-look-into-the-near-future.html
MITI throws in the towel
MITI GIVES UP PLAN TO SUBMIT SOFTWARE BILL TO DIET, Japan Economic Newswire, APRIL 21, 1984, SATURDAY
REVIEW-SOFTWARE: JAPAN, U.S. REMAIN APART ON SOFTWARE PROTECTION, Japan Economic Newswire, APRIL 19, 1984, THURSDAY
CalTech students hack Rose Bowl scoreboard
https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater
https://www.edn.com/forget-touchdowns-engineers-score-with-pranks/
RCA axes Video disk
https://www.nytimes.com/1984/04/12/arts/tv-review-viewer-controls-screen.html?searchResultPosition=1
https://www.nytimes.com/1984/04/06/business/rca-defends-timing-of-videodisk-canceling.html
Licensing business explodes
Children's Characters Stir Big Sales, The Associated Press, April 25, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By ROBERT WADE, Associated Press Writer
Takara pens deal with Hasbro
US firm permitted to use characters, The Japan Economic Journal, April 17, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18
Toy & Hobby World, April 1984
D&D scare hits the UK
https://archive.org/details/popular-computing-weekly-1984-04-12/page/n1/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
sega
nintendo
atari
coleco
acorn
commodore
c64
spectrum
sinclair
ql
microsoft
windows
vision
gottlieb
chuck e cheese
pizza time
pcjr
shareware
pulsonic
imagine
mastertronic
ultimate
aticatac
apple
macintosh
appleii
40 years ago:
#Acorn and #Commodore soar, as #Coleco and #Atari falter,
Software takes center stage in PC clone world &
UK game prices hit rock bottom
These stories and more on the VGNRTM!
#c64 #zxspectrum #ql #mastertronic #sega
-
Sega previews Saturn at CES,
Commodore warns of bankruptcy &
Doom brings corporate networks to their knees
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in March 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/105189897
7 Minutes in Heaven: Mega Turrican
Video Version: https://www.patreon.com/posts/104910543
https://www.mobygames.com/game/16645/mega-turrican/
Corrections:
February 1994 Ep - https://www.patreon.com/posts/february-1994-103514526
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://en.wikipedia.org/wiki/Nicktoons
https://en.wikipedia.org/wiki/Famicom_Disk_System
1994:
Coinop goes BIG!
Edge March 1994, pg. 16
Coinop goes small
Edge March 1994, pg. 14
https://www.gamesthatwerent.com/2021/03/zool-arcade/
Daytona gets new name
Play Meter, March 1994, pg. 1
Irem shuts down arcade division
Play Meter, March 1994, pg. 1
Karaoke goes CD
https://archive.org/details/cashbox57unse_22/page/38/mode/1up?view=theater
US Rating System to be in place by Xmas
VIDEO-GAME MAKERS WILL SET UP SYSTEM FOR RATING PRODUCTS, WALL STREET JOURNAL, March 7, 1994, Monday, Section: Section B; Page 7, Column 6
UK Rating system to start in March
https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n21/mode/2up
3DO issues ratings system
https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater
https://www.mobygames.com/game/1824/hell-a-cyberpunk-thriller/cover/group-13661/cover-30908/
Current NextGen falters at CES
Edge, March 1994, pg. 6
Sega Previews Saturn
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20056%20%28March%201994%29/page/n57/mode/2up
Edge, March 1994, pg. 6
Nintendo fools no one with SGi demos
Edge, March 1994, pg. 6
Acclaim The Duel demo details
https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122
Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120
3D tool makers show wares at CES
https://archive.org/details/powerplaymagazine-1994-03/page/15/mode/1up?view=theater
https://en.wikipedia.org/wiki/Wavefront_Technologies
https://en.wikipedia.org/wiki/Softimage_3D
https://archive.org/details/powerplaymagazine-1994-03/page/17/mode/1up?view=theater
Sega of America announces 32X
MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12
SEGA TO ENTER 32-BIT VIDEO GAME MARKET IN FALL WITH PRICE BREAK ON HARDWARE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section B; Page 6, Column 4, Byline: BY DON CLARK
PSX shown to UK Devs
Edge, March 1994, pg. 13
3DO announces new licensees and PC add-on card
No Headline In Original, WALL STREET JOURNAL, March 11, 1994, Friday, Section: Section B; Page 5, Column 4
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer#Licensed_systems
Microsoft WON'T provide an OS for Saturn
Microsoft plays down Sega video game role, Financial Times (London,England), March 10, 1994, Thursday, London, Section: International Company News; Pg. 30, Byline: By LOUISE KEHOE and MICHIYO NAKAMOTO
Crystal Dynamics signs on for Saturn development
https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater
https://www.mobygames.com/game/company:1281/platform:sega-saturn/sort:-date/page:1/
CD32 haralds CD revolution in UK
MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12
Nintendo announces Super Gameboy
NINTENDO UNIT UNVEILS DEVICE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section C; Page 6, Column 6
Nintendo still smug, despite share price collapse
Nintendo still at the top of its game, Despite sagging shares, firm outscores rivals in efficiency, profitability, The Nikkei Weekly (Japan), March 28, 1994, Section: INDUSTRY; Pg. 9, Byline: BY ASAKO ISHIBASHI Staff writer
Nintendo profits expected to fall by 40%
Nintendo group's pretax profit to fall 40%, daily says, Japan Economic Newswire, MARCH 31, 1994, THURSDAY, Dateline: TOKYO, March 31 Kyodo
Sega Enterprises to raise dividend, skip share split, Japan Economic Newswire, MARCH 10, 1994, THURSDAY, Dateline: TOKYO, March 10 Kyodo
Acclaim reports record earnings!
Playthings, March 1994, pg. 10
NBA Jam launch to match Mortal Kombat
NBA Jams' Wins Acclaim; TriStar's New Cover Girl, Billboard, March 19, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 68, Byline: by Elleen Fitzpatrick
Midway dumps Acclaim
https://www.nytimes.com/1994/03/31/business/company-news-nintendo-licensing-deal-rocks-acclaim-s-stock.html https://www.nytimes.com/1994/03/18/business/stocks-advance-on-good-inflation-news.html
NINTENDO'S PROJECT REALITY GAME SYSTEM GETS LIFT IN ACCORD WITH WMS INDUSTRIES, WALL STREET JOURNAL, March 31, 1994, Thursday, Section: Section B; Page 7, Column 1, Byline: BY JIM CARLTON
Sega shows off Virtua Racing on Genesis
https://archive.org/details/Electronic-Games-1994-03/page/n87/mode/1up?view=theater
Playmates Toys gets into games
https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater
https://www.mobygames.com/company/1481/playmates-interactive-entertainment-inc/games/
Playmates revenue drops
Playmates sales fall 10pc to $ 1.42b in saturated market, South China Morning Post (Hong Kong), March 22, 1994, Section: Business; Pg. 3, Byline: By CARRIE LEE
EA signs Shaq and Jordan
https://archive.org/details/Electronic-Games-1994-03/page/n25/mode/1up?view=theater
Commodore Australia closes down
IT'S NOT ALL DOOM AND GLOOM FOR COMMODORE; COMPUTER VISION, Sydney Morning Herald (Australia), March 21, 1994 Monday, Late Edition, Section: COMPUTERS; Pg. 50
Commodore warns of imminent bankruptcy
https://www.nytimes.com/1994/03/26/business/company-news-computer-pioneer-signals-bankruptcy-near.html?searchResultPosition=1
https://archive.org/details/amiga-computing-magazine-071/page/n11/mode/2up https://archive.org/details/amazing-computing-magazine-1994-03/page/n81/mode/2up
VFX1 brings VR home
https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater
https://archive.org/details/powerplaymagazine-1994-03/page/12/mode/1up?view=theater
https://en.wikipedia.org/wiki/VFX1_Headgear https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n19/mode/2up
New World bought by NTN
https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater
MCA announces game studio
https://www.mobygames.com/company/1982/universal-interactive-inc/
https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater
Broderbund signs up affiliates
https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater
Rocket Science goes full Siliwood
https://archive.org/details/Computer_Gaming_World_Issue_116/page/n14/mode/1up?view=theater
Microsoft's got game
https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater
Newton gets games
https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater
Sierra goes big on CGI
https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater
Tsunami wants to inject you into a game
https://www.mobygames.com/game/1478/blue-force/trivia/
https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater
Dragon's Lair comes to CDRom
https://archive.org/details/Electronic-Games-1994-03/page/n18/mode/1up?view=theater
Shareware confusion rises
https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n25/mode/2up?q=shareware
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.03/page/n5/mode/2up
Company networks get Doom-ed!
https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater
Microsoft announces Microsoft Network
Microsoft to test PC network, Financial Times (London,England), March 14, 1994, Monday, London, Section: International Company News; Pg. 19
IBM and Videotron team up
https://www.nytimes.com/1994/03/12/business/company-news-videotron-and-ibm-to-explore-interactive-technology.html
https://techmonitor.ai/technology/ibm_previews_its_powerpc_403ga_emebedded_microcontroller_chip
https://en.wikipedia.org/wiki/PowerPC_400#PowerPC_403
https://www.youtube.com/watch?app=desktop&v=gJaSV-oulLE
https://books.google.ca/books?id=aeQDAAAAMBAJ&pg=PA62&dq=videoway+popular+mechanics&hl=en&sa=X&ved=0ahUKEwixn-r1wrTpAhWPbs0KHbhTC6AQ6AEIKDAA#v=onepage&q=videoway%20popular%20mechanics&f=false
https://www.encyclopedia.com/books/politics-and-business-magazines/groupe-videotron-lte
Japanese recession hits Akihabara
https://www.nytimes.com/1994/03/05/world/tokyo-journal-electronics-district-hits-hard-times.html?searchResultPosition=1
Survey reveals some winners amid chilly business climate, The Daily Yomiuri, March 28, 1994, Monday
https://www.triptojapan.com/blog/akihabara-exploring-tokyo-s-electric-town
Discounting takes Japanese retail by storm
Cheap and cheerful: Changing patterns of Japanese retailing, Financial Times (London,England), March 15, 1994, Tuesday, London, Section: Pg. 24, Byline: By EMIKO TERAZONO
Rhino Group grows
Enlarged Rhino advances to Pounds 2m, Financial Times (London,England). March 4, 1994, Friday, London, Section: UK Company News; Pg. 24, Byline: By PAUL TAYLOR
UK mag publisher Impact calls it quits
THE GAMES OF CHANCE; You don't need to live in the metropolis to make a million from mags, The Guardian (London), March 10, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. 17
https://archive.org/details/zzap64-magazine-106
https://archive.org/details/amiga-force-16/page/n11/mode/2up?view=theater
https://segaretro.org/Impact_Magazines
Dark Horse Comics gets into games mag business
https://archive.org/details/max-overload-01/mode/2up
https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n19/mode/2up
Move over cover disks...CDs are here!
https://archive.org/details/powerplaymagazine-1994-03/page/9/mode/1up?view=theater
Multimedia Porn becomes harder to ignore
https://archive.org/details/AcornUser140-Mar94/page/n21/mode/2up
https://archive.org/details/Computer_Gaming_World_Issue_116/page/n9/mode/2up
https://archive.org/details/amiga-computing-magazine-071/page/n29/mode/2up
https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n17/mode/2up
McGraw Hill publishes Best of Byte
https://www.nytimes.com/1994/03/01/science/peripherals-the-bytes-of-the-past-emerge-as-a-book.html?searchResultPosition=1
https://archive.org/details/bestofbyte0000rana
Japan buys more chips abroad
Japan, U.S. emphasize 3 sectors for foreign chips Tokyo Relieved No Guarantee Sought, The Nikkei Weekly (Japan), March 28, 1994, Section: ECONOMY; Pg. 2, Byline: BY HIROSHI NAKAMAE Staff writer
Girls need to get into games
A TOOL FOR WOMEN, A TOY FOR MEN: VIDEO GAMES HELP BOYS GET A HEAD START, WALL STREET JOURNAL, March 16, 1994, Wednesday, Section: Section B; Page 1, Column 6, Byline: BY WILLIAM M BULKELEY
Carmen Sandiego goes around the world
https://archive.org/details/powerplaymagazine-1994-03/page/8/mode/1up?view=theater
https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_(game_show)#International_versions
Magic the Gathering takes gaming market by storm
Playthings, March 1994, pg. 18
Linux launched
https://twitter.com/WeAreRSGroup/status/1768186561227538885/photo/1
RIP John Candy
https://www.nytimes.com/1994/03/05/obituaries/john-candy-comedic-film-star-is-dead-of-a-heart-attack-at-43.html?searchResultPosition=7
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
-
Pizza Time goes bust,
Amiga announces a computer &
Nintendo launches the VS
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in March 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
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Or
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Or
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Or
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/march-1984-104469980
7 Minutes in Heaven: Dolphin's Rune/Dolphin's Pearl
Video Version: https://www.patreon.com/posts/104389483
https://www.mobygames.com/game/21190/the-dolphins-pearl/
Game Manual: https://archive.org/details/c64man_dolphins-rune
Ecco the Dolphin 7 Minutes in Heaven: https://www.patreon.com/posts/7-minutes-in-80192007
Corrections:
February 1984 Ep - https://www.patreon.com/posts/february-1984-102404099
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.newspapers.com/article/the-san-francisco-examiner-la-pinball-or/145438040/
https://www.newspapers.com/article/the-san-francisco-examiner-san-francisco/145438150/
https://en.wikipedia.org/wiki/Capacitance_Electronic_Disc
https://www.mobygames.com/game/38079/cosmic-chasm/
https://www.mobygames.com/game/82890/cube-quest/
https://en.wikipedia.org/wiki/Tomy_Tutor
https://retrocomputing.stackexchange.com/a/15340
https://en.wikipedia.org/wiki/Intel_80186#In_personal_computers
1974:
Atari introduces Gran Track 10
https://archive.org/details/cashbox35unse_37/page/58/mode/1up?view=theater
https://archive.org/details/cashbox35unse_38/page/54/mode/1up?view=theater
https://archive.org/details/cashbox35unse_36/page/52/mode/2up
https://www.youtube.com/watch?v=KYcNvAAeu6k
https://www.facebook.com/100057102354061/videos/1111919918819701/
Wurlitzer ends manufacturing
https://archive.org/details/cashbox35unse_37/page/59/mode/1up?view=theater
https://archive.org/details/cashbox35unse_35/page/44/mode/1up?view=theater
https://en.wikipedia.org/wiki/Wurlitzer
1984:
Laserdisc games galore!
https://archive.org/details/198403VideoGamesExpress/mode/1up
Play Meter 15th, 1984, pg. 56
Replay March 1984, pg. 10
https://www.dragons-lair-project.com/games/
Centuri turns it around
No Headline In Original, PR Newswire, March 14, 1984, Wednesday, Dateline: HIALEAH, Fla., March 14
The battle begins with Sente vs. VS!
Replay March 1984, pg. 10
https://sergiostuff.com/category/nintendo-vs-dualsystem/
https://www.arcade-museum.com/Videogame/punch-out
Exidy goes interchangeable
Replay March 1984, pg. 10
https://en.wikipedia.org/wiki/Exidy#First_Star_Software_games
https://www.classicarcademuseum.org/exidy-max-a-flex-system
https://www.arcade-museum.com/Videogame/boulder-dash--data
Bills pile up at Pizza Time
Company Deferring Some Debts, The Associated Press, March 9, 1984, Friday, PM cycle, Section: Business News, Byline: By LORETTA NOFFSINGER, Associated Press Writer
Bankruptcy Threat Issued, The Associated Press, March 16, 1984, Friday, AM cycle
Pizza Time Theater enters Chapter 11
Curtains for the Pizza Time Theatre, Financial Times (London,England), March 30, 1984, Friday, Section: SECTION I; Pg. 18, Byline: By Louise Kehoe in San Francisco
Joneva Barry - Chuck E. Cheese, Kadabrascope - https://www.patreon.com/posts/joneva-barry-e-101938460
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133
Bally buys Sente
BALLY-MANUFACTURING; Acquires Sente Technologies Division of Pizza Time Theatre Inc., Business Wire, March 29, 1984, Thursday
Chip shortage looms
Play Meter March 1st, 1984, pg. 16
Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267
Goldman Sachs quantifies the Crash
https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater
Battle for Warner is over...
Warner buys back Murdoch's stake with aid from Chris-Craft, Financial Times (London,England), March 19, 1984, Monday, Section: SECTION I; Pg. 16, Byline: BY WILLIAM HALL IN NEW YORK
https://archive.org/details/masterofgamestev00bruc
Atari cuts another 200
Atari cuts jobs in restructuring, Financial Times (London,England), March 21, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO
A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle
Coleco losses dwarf expectations
COLECO LOSES $35 MILLION IN QUARTER, The New York Times, March 8, 1984, Thursday, Late City Final Edition, C, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER
https://www.nytimes.com/1984/03/08/business/coleco-loses-35-million-in-quarter.html
Coleco announces massive layoffs
No Headline In Original, The Associated Press, March 28, 1984, Wednesday, AM cycle, Section: Business News, Byline: By S.W. BELL, AP Business Writer, Dateline: AMSTERDAM, N.Y.
Massive losses can't bring Mattel's spirits down
Mattel, Despite $171 Million Loss, Optimistic About Future, The Associated Press, March 15, 1984, Thursday, AM cycle, Byline: By ROGER GILLOTT, AP Business Writer
Mattel reaches new financing agreement with creditor banks, Financial Times (London,England), March 15, 1984, Thursday, Section: SECTION II; International Companies; Pg. 27, Byline: BY PAUL TAYLOR IN NEW YORK
Intellivision reborn!
https://archive.org/details/computer-entertainer-2-12/page/179/mode/1up?view=theater
https://en.wikipedia.org/wiki/Revco
https://en.wikipedia.org/wiki/Intellivision#INTV_Corporation_(1984%E2%80%931990)
2600 goes to Turkey
ATARI; Signs agreement with Turkish firm to manufacture and distribute video game products in Turkey, Business Wire, March 20, 1984, Tuesday https://www.reddit.com/r/TheCinemassacre/comments/1afkuz2/the_first_atari_2600_commercial_in_turkey_80s/
http://www.atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=49
Odyssey RIP
Pioneer Home Video Game Is Dropped, The Associated Press, March 20, 1984, Tuesday, AM cycle, Byline: By TOM EBLEN, Associated Press Writer First Home Video-Game Maker Calling It Quits, The Associated Press, March 21, 1984, Wednesday, PM cycle, Byline: By TOM EBLEN, Associated Press Writer
Nintendo may show off console at summer CES
https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater
Goodbye Video Game Update including Computer Entertainer...
https://archive.org/details/computer-entertainer-2-12/mode/1up?view=theater
https://archive.org/details/electronic-fun-with-computers-and-games-volume-2-number-5-march-1984/page/4/mode/1up?view=theater
https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n5/mode/2up
Julian 'Jaz' Rignall - Computer and Video Games, ZZAP!64, Mean Machines, Future Publishing, Virgin, IGN - https://www.patreon.com/posts/julian-jaz-and-97565043
Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024
Amiga announces 68000 based home computer
Infoworld March 26, 1984, pg. 13
Infoworld March 19, 1984 pg. 20
https://www.landley.net/history/mirror/atari/museum/mickey.html
https://theretrohour.com/amstrad-cpc-40th-anniversary-with-roland-perry-pt-1-the-retro-hour-ep425/
Mac distribution widens
Infoworld March 26, 1984, pg. 11
Infoworld March 26, 1984, pg. 16
Apple IIx rumors begin
https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater
https://en.wikipedia.org/wiki/Apple_IIGS
https://archive.org/details/Creative_Computing_1984-03/page/n43/mode/2up
Intel licenses chip designs to Sanyo
BOTH 8- AND 16-BIT MODELS; Tokyo Sanyo will make Intel-compatible MPUs, The Japan Economic Journal, March 13, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 9
Commodore and IBM become Intel licensees
https://www.nytimes.com/1984/03/10/business/ibm-is-licensed-to-makeintel-chip.html?searchResultPosition=1 https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater
Don Greenbaum - Commodore - https://www.patreon.com/posts/don-greenbaum-67077078
Commodore goes brit
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater
https://www.youtube.com/watch?v=sHJ6vVxJLlQ
IBM slashes PC prices in Europe
Infoworld March 26, 1984, pg. 11
Creative Computing reviews the TS 2068
https://archive.org/details/Creative_Computing_1984-03/page/n93/mode/2up
Timex calls it quits
https://archive.org/details/popular-computing-weekly-1984-03-01/mode/1up?view=theater
InfoWorld March 19, 1984 pg. 16
Sinclair admits QL is a mess
https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-15/page/n4/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n31/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
QL peripheral makers multiply
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater
Developers abandon QL for CPC
https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater
Sir Clive's portable TV impresses
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n15/mode/1up?view=theater
https://en.wikipedia.org/wiki/TV80
Sinclair EV to be made by Hoover
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater
Imagine begins Bandersnatch and Psyclapse ad blitz
https://archive.org/details/computer-and-videogames-029/page/n153/mode/2up
Imagine bungles deal
https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater
http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html
https://archive.org/details/Input_Vol_1_No_01_1997_Marshall_Cavendish_GB
Imagine announces price cut
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n2/mode/1up?view=theater
https://archive.org/details/Big_K_Issue_03_1984_Jun/page/n15/mode/2up
Bug Byte won't give up on Miner Willie
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
https://www.gamesthatwerent.com/gtw64/mattie-goes-mining/
Novotrade details
First All-Hungarian Stock Corporation Ventures Into Video Gaming, The Associated Press, March 3, 1984, Saturday, BC cycle, Byline: By ROLAND PRINZ, Associated Press Writer
https://www.stayforever.de/2024/04/ddr-computer-sft-14/
https://www.ddr-museum.de/de/blog/2020/genex-geschenkdienst
https://de.wikipedia.org/wiki/Genex
https://archive.org/details/genexhauptkatalog1986
Hudsonsoft goes Speccy
https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater
https://www.mobygames.com/game/company:1360/platform:zx-spectrum/sort:-date/page:1/
https://www.mobygames.com/game/19608/cannon-ball/
Geoff Crammond takes to the skies
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n6/mode/1up?view=theater
https://www.youtube.com/watch?v=MVNAippFbAs
https://www.mobygames.com/person/6244/geoffrey-j-crammond/
Mythos puts Karsten Köper on the map
https://archive.org/details/atari-club-magazin-1984-3/page/6/mode/2up
https://archive.org/details/atari-club-magazin-1984-3/page/10/mode/2up
http://thethalionsource.w4f.eu/Artikel/Mythos.htm
XOR brings Football Manager to the gridiron
Infoworld March 12, 1984, pg. 22
https://www.mobygames.com/company/1848/xor-corporation/
Palace software to leverage movie licenses
https://archive.org/details/home-computing-weekly-052
Enter the 'bookware'
https://archive.org/details/Acorn_User_Number_020_1984-03_Adn-Wesley_GB/page/n7/mode/2up
https://worldofspectrum.net/publisher/11213/
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater
Addison-Wesley launches line of games for girls
Infoworld March 26, 1984, pg. 20
https://www.youtube.com/watch?v=fsgYqUjtPj8
https://www.mobygames.com/company/23943/rhiannon-software/
https://www.wearelivinginthefuture.com/p/space-girls-gaming-obsolescence
https://archive.org/details/wozaday_Lauren_of_the_25th_Century
Angelsoft founded
https://archive.org/details/computer-entertainer-2-12/page/190/mode/1up?view=theater
https://www.mobygames.com/company/1107/angelsoft-inc/
Synergistic abandons publishing
https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n13/mode/2up
Lotus goes for integration
https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater
https://en.wikipedia.org/wiki/Lotus_Symphony_(MS-DOS)
http://oldvcr.blogspot.com/2021/08/the-commodore-plus4-3-plus-1-and.html
https://archive.org/details/Ahoy_Issue_03_1984-03_Ion_International_US/page/n9/mode/2up
Egghead Softwear is slashing prices
https://archive.org/details/Creative_Computing_1984-03/page/n205/mode/2up
Comptiq brings US games to Japan
Comptique will market U.S.-made game packages, The Japan Economic Journal, March 13, 1984, Section: SPECIAL U.S. SECTION; Pg. 13
https://www.mobygames.com/company/6942/comptiq/
https://en.wikipedia.org/wiki/Comptiq
MSX looks to be a dud
https://archive.org/details/home-computing-weekly-052/page/n31/mode/2up
Sega to export 70,000 SC300's
Personal computers, The Japan Economic Journal, March 6, 1984, Section: NEWS PACKAGE; Pg. 18
MAX RIP
Commodore withdraws from toy business, The Japan Economic Journal, March 13, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18
Robotron ships with dual controller holder
https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater
https://forums.atariage.com/topic/166814-robotron-dual-controller-holder/
Violence in Gaming debate comes to the C64
https://archive.org/details/Video_Games_Volume_2_Number_06_1984-03_Pumpkin_Press_US/page/n77/mode/2up
https://www.youtube.com/watch?v=tqPymlvBrSA
Alladin's Castle finally beats Mesquite
Play Meter 15th, 1984, pg. 13
Computer hacking laws proposed
https://archive.org/details/home-computing-weekly-053/page/n15/mode/2up
Piracy has Apple in a tizzy
No Headline In Original, United Press International, March 10, 1984, Saturday, PM cycle
Japanese Industry backs MITI
KEIDANREN SUPPORTS MITI'S SOFTWARE PROTECTION BILL, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MARCH 13, 1984, TUESDAY
https://www.keidanren.or.jp/en/profile/pro001.html
Video Nasties Bill gets games amendment
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
https://en.wikipedia.org/wiki/Video_Recordings_Act_1984
UK Libraries clash with software publishers
https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater
Are computer graphics art?
https://www.nytimes.com/1984/03/27/science/colorful-graphics-aren-t-for-everybody.html
https://blisscast.wordpress.com/2023/10/17/mindset-computer-vyper-game/
https://en.wikipedia.org/wiki/Mindset_(computer)
Smart devices invade homes
A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle
https://www.nytimes.com/1984/03/08/garden/the-digital-revolution-breeds-smart-new-appliances.html
Seiko introduces the smartwatch
https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater
https://www.namokimods.com/en-eu/blogs/namokitimes/seiko-originals-the-uc-2000-a-smartwatch-from-1984
RIP Mike Kogan
Replay March 1984, pg. 10
https://en.wikipedia.org/wiki/Michael_Kogan
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
chuck e cheese
atari
commodore
commodore 64
ecco
dolphin's pearl
dolphin's rune
nintendo
nes
famicom
vs
amiga
appleii
palace
retro
video games
alladins castle
robotron
commodore max
addison-wesley
rhiannon software
bookware
thalion
geoff crammond
novotrade
hudsonsoft
spectrum
ql
amstrad
imagine
sinclair
timex
intel
pc clones
odyssey
magnavox
coleco
intellivision
exidy
laserdisc
dragon's lair
-
The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.
In this second part of our interview, Michael tells us how he left Power Play to join a major German games publisher, founded a hint guide and magazine publisher of his own making guides of Eidos' Tomb Raider series and Nintendo's Legend of Zelda Majoras Mask, before becoming a freelance producer for games around the world. We also discuss the ever changing games landscape, evolving business models and his return to writing about games for the German edition of Retro Gamer magazine and games news website Gamers Global.
Recorded: January-February 2024
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links
Video version of this episode: https://www.patreon.com/posts/michael-hengst-2-99546529
Michael Hengst Interview Part 1: https://www.patreon.com/posts/michael-hengst-1-98828923
https://de.wikipedia.org/wiki/Bomico
https://en.wikipedia.org/wiki/Rainbow_Arts
Das Trickwerk company website - https://web.archive.org/web/20020523194549/http://www.dastrickwerk.de/
Games and More magazine - http://www.kultmags.com/mags.php?folder=R2FtZXMgYW5kIE1vcmU=
Majora's Mask Strategy Guide, German - https://archive.org/details/spieleberater_zeldaMM/page/n2/mode/1up?view=theater
News about Das Trickwerk insolvency - https://kress.de/news/beitrag/64369-grundsolide-sollte-so-eine-auflagenmeldung-sein-und-nicht-wacklig-und-windschief-weshalb-diese-farbige-metapher-nun-es-geht-um-das-segment-der-bauzeitschriften-wolfgang-kriwan-gesch-ftsf-hrer-des-fellbacher-fachschriften-verlags-u-a-quot-bauen-quot-quot-bauen-amp-renovieren-quot-quot-junge-h-user-quot-legte-beim-studium-der-aktuellen-ivw-auflagen-quartalsmeldungen-die-stirn-in-falten-w-hrend-die-fachschriften-zeitschrift-quot-althaus-moderni.html
https://www.mobygames.com/company/1546/jowood-entertainment-ag/
https://www.mobygames.com/person/90376/michael-hengst/
https://www.mobygames.com/company/14422/gameforge-productions-gmbh/
https://thewaltdisneycompany.com/disney-and-epic-games-fortnite/
https://www.retro-gamer.de/
https://www.gamersglobal.de/
https://www.gamersglobal.de/meinung/der-fixer#comment-2999823
Copyright Karl Kuras
-
The world goes ga-ga over game violence;
Sega reports horrible losses &
Doom redefines PC gaming!These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in February 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/bookGet us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/1035145267 Minutes in Heaven: Batman The Animated Series
Video Version: https://www.patreon.com/posts/103482653
https://www.mobygames.com/game/5525/batman-the-animated-series/Corrections:
January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97
https://archive.org/details/AtariCorporationAnnualReport1994
1994:
Atari launches showcase 33
https://archive.org/details/cashbox57unse_18/page/33/mode/1upTaito goes 3D
Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994Aussie's launch game regulations
CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 TuesdayBritish politicians target sex and violence in games and anime
British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAYKnesset bill calls for game censorship
KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14Singapore moves to ban games
Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern TimeVideo game violence scare reaches China
JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4Sega takes the lead!
Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycleSega enters electronics market
Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY
Sega Moves Into Electronic Toys; Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS
https://segaretro.org/IR_7000_CommunicatorHoward Lincoln becomes Chairman of the Board
Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday
NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D
Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1BSega drops forecasts
Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19
Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19.
Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33
Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9
Nintendo workers first to feel NAFTA
NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCERSega to beef up overseas production
Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAYSony gathers devs
Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, TuesdayNintendo disses CDs
"Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST
Nintendo announces long-awaited format for Project Reality; 64-bit state-of-
the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday"
Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE
https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons
https://en.wikipedia.org/wiki/Nintendo_643DO slashes prices
3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle
Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday
Matushita buys into Interplay
Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pagesLaseractive goes 3D
http://videogamekraken.com/laseractive-by-pioneer-corporation
Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday
https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum
https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhawNEC launches Laseractive
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theaterSega looks to license Saturn tech
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up
Court dismisses Fairchild claims
Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday
https://patents.google.com/patent/US4095791A/en
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_changeCommodore takes on Sega
Amiga Format, Feb. 1994, pg. 10Sega announces CDX
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater
https://segaretro.org/Sega_Multi-MegaJVC to launch X-Eye
https://segaretro.org/Wondermega
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theaterSonic goes Third
Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2
Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#ReleaseNintendo goes big on Ken Griffey promotion
Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, MondayNintendo doesn't like vowels
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theaterViacom goes multimedia
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1Acclaim shows off animation system
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater
https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122Core goes it alone
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theaterGame makers go after Chinese pirates
Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1
https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/
Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1MAS Systems brings arcade controls into the home
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater
https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437Doom gets reviewed
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2upArtist Graphics brings 3D acceleration to the PC
https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up
https://www.youtube.com/watch?v=XmKKyiTCWNc https://www.youtube.com/watch?v=xONCBNipb8k
Master your games with the Games Master
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up
https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2upA1200 CD drive a no go
https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up
https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1upXplora 1 released
https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/
https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater
https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48zAris goes MPEG
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theaterMicroprose's international offices go un-renamed
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2upThalion loses key talent
Amiga Format, Feb. 1994, pg. 10
https://en.wikipedia.org/wiki/Thalion_SoftwareApple announces entry into settop box market
BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3
Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern TimeHP licenses CD32
https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1upAtari ST User reviews The Whole Internet
https://archive.org/details/wholeinternetuse00krol/mode/2up
https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up
Recommended Links:The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras -
The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.
Michael Hengst was a mainstay at the mag and gives us a fascinating insight into how the business worked, how games were reviewed, and sets up a career in the industry that lasts to this day.
Recorded: January-February 2024
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links
Video version of the interview: https://www.patreon.com/posts/michael-hengst-1-98828923
https://www.c64-wiki.com/wiki/Power_Play
https://de.wikipedia.org/wiki/Markt%2BTechnik_VerlagDungeon Master Walkthrough - https://amr.abime.net/issue_1951_pages pg. 47
Michael's first issue of Power Play, March 1989 - http://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTg5
Advanced Military Commander write-up - https://www.kultboy.com/index.php?site=t&id=7179 https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/screenshots/
German "Index" explained - https://usk.de/en/the-usk/faqs/what-is-the-index/
Super Mario All Stars Review - https://www.kultboy.com/index.php?site=t&id=4091&s=2
https://de.wikipedia.org/wiki/Computer_Bild_Spiele
Copyright Karl Kuras
-
Famicom rules Japan,
Bushnell leaves Chuck E Cheese &
Vectrex put to restThese stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in February 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/bookGet us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
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[email protected]Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/1005235957 Minutes in Heaven: Campaign '84
Video Version: https://www.patreon.com/posts/7-minutes-in-84-102259801
https://www.mobygames.com/game/158302/campaign-84/Corrections:
January 1984 Ep - https://www.patreon.com/posts/january-1984-100014130
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1954-02
Anti Comic book bill proposed in New York
https://www.nytimes.com/1954/02/17/archives/bills-would-curb-immoral-reading-comicbook-committee-cites-torrent.html?searchResultPosition=11964-02
General Precision shows off 47" disc
https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-02.pdf pg. 541974-02
atari and Kee Games arrangement clarified
https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theaterPong boon leads to arcade bombs
https://archive.org/details/cashbox35unse_32/page/45/mode/1up?view=theater
https://archive.org/details/cashbox35unse_34/page/50/mode/1upMITS introduces Programmer add-on
https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 19
https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#CalculatorsSony becomes Heathkit distributor
https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 16Heathkit introduces digital color TV
https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18Sinclair announces pocket TV
https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18
https://en.wikipedia.org/wiki/MTV-1
Nixon addresses privacy in the age of the computer
Richard M. Nixon. (February 23, 1974). Radio Address About the American Right of Privacy.. Primary Sources in U.S. Presidential History. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:47DJ-HKP0-01K9-024S-00000-00&context=1516831.LA Flipper ban upheld on appeal https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater
https://www.latimes.com/visuals/photography/la-me-fw-archives-pinball-games-banned-in-los-angeles-20180911-htmlstory.html
https://la.curbed.com/2013/7/15/10219774/pinball-and-claw-games-were-illegal-in-la-from-1939-until-1974
1984-02
Bally/Williams merger called off
Replay Feb. 1984, pg. 10, 21
Bally/Midway cancel game leasing plans
Replay Feb. 1984, pg.Nintendo predicts profit drop
(February 14, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2380-000H-H4N7-00000-00&context=1516831.Nolan steps down at Pizza Time
Replay Feb. 1984, pg. 19
https://archive.org/details/cashbox46unse_2/page/29/mode/1upMore deck chair shuffling at Atari
Replay Feb. 1984, pg.Warner sells Malibu
Replay Feb. 1984, pg. 50Simutrek files for Chapter 11
Replay Feb. 1984, pg. 19CVS declares bankruptcy
Replay Feb. 1984, pg. 10
https://archive.org/details/popular-computing-weekly-1984-02-02/page/n4/mode/1up?view=theaterGoldmanSachs sees arcade decline continuing
https://archive.org/details/cashbox46unse_3/page/34/mode/1up?view=theaterBally/Midway taps Budweiser for cross promotion
https://archive.org/details/cashbox46unse_4/page/30/mode/1up?view=theater
https://archive.org/details/cashbox46unse_3/page/36/mode/1up?view=theaterDon Bluth talks Space Ace
https://archive.org/details/cashbox46unse_3/page/42/mode/1up?view=theaterNintendo promotes Larry Holmes' Punch Out!
Replay Feb. 1984, pg. 10
https://archive.org/details/cashbox46unse_3/page/31/mode/1up?view=theaterTwin Galaxies crowns Video Game Champs
Replay Feb. 1984, pg. 22
Famicom dominates Japanese market
(February 7, 1984). Sales of video games in Japan topped one-million mark last year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2390-000H-H4SN-00000-00&context=1516831.Mattel tells retailers "Show me the money!!"
https://archive.org/details/computer-entertainer-2-11/page/167/mode/1up?view=theaterImagic licenses to Amiga
https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater
More impressions from CES
https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater
Coleco makes big promises
https://archive.org/details/computer-entertainer-2-11/page/171/mode/1up?view=theater
https://www.mobygames.com/platform/colecoadam/
Commodore rethinking 264
https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theaterCommodore announces next gen
https://archive.org/details/byte-magazine-1984-02/page/n7/mode/2up
https://en.wikipedia.org/wiki/Commodore_900IBM plans to go big on PC production
https://en.wikipedia.org/wiki/Commodore_900PCJr fracass becomes clearer
https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theaterByte reviews the Mac
https://archive.org/details/byte-magazine-1984-02/page/n31/mode/1up?view=theaterByte bemoans the move to compatibility
https://archive.org/details/byte-magazine-1984-02/page/n5/mode/2upSinclair breaks with Timex
https://archive.org/details/popular-computing-weekly-1984-02-02/page/n1/mode/2up?view=theaterCBM top execs leave
https://archive.org/details/popular-computing-weekly-1984-02-09/page/n4/mode/1up?view=theaterToshiba to develop "Super Chip"
"(FEBRUARY 8, 1984, WEDNESDAY). TOSHIBA TO DEVELOP ""SUPER-CHIP"". Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB50-000F-P04M-00000-00&context=1516831.
(FEBRUARY 7, 1984, TUESDAY). 11 AREAS LIKELY TO BE DESIGNATED AS TECHNOPOLISES. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB60-000F-P064-00000-00&context=1516831.
(FEBRUARY 25, 1984, SATURDAY). MITI STICKING TO ""ARBITRATION"" CLAUSE IN SOFTWARE LAW. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4KT-00000-00&context=1516831.
(February 14, 1984). IC production exceeded Y1 trillion in 1983; to rise 30% to reach Y1.5 trillion this year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4KH-00000-00&context=1516831."NEC introduces image processing chip
(February 21, 1984). NEC develops high-speed image pipelined processor; World's 1st non-von Neumann type. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2350-000H-H4DW-00000-00&context=1516831.
https://www.shmj.or.jp/english/pdf/ic/exhibi704E.pdfPersonal CPM to be included on Z80s
https://en.wikipedia.org/wiki/Commodore_900Edutainment is the next big thing
https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater
https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theaterAvalon Hill teams up with Toei
(February 14, 1984). Avalon Hill to sell simulation games in Japan. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4K1-00000-00&context=1516831.TI 99 4/A software not dead yet!
https://archive.org/details/computer-entertainer-2-11/page/164/mode/2up
US eases restrictions on exports to China
(FEBRUARY 23, 1984, THURSDAY). U.S. TO EASE CONTROL ON TECHNOLOGY EXPORTS TO CHINA. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4NT-00000-00&context=1516831.Japanese copyright reform debate heats up
(FEBRUARY 1, 1984, WEDNESDAY). FIRST JAPAN-U.S. DIALOGUE ON SOFTWARE LAW IN FEBRUARY. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB80-000F-P0FP-00000-00&context=1516831.Apple loses IP case in Australia
https://archive.org/details/byte-magazine-1984-02/page/n9/mode/1up?view=theater
Vectrex RIP
https://archive.org/details/computer-entertainer-2-11/page/162/mode/2up
Recommended Links:The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras -
In the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores. One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer for ZZAP!64, Mean Machines, Mean Machines Sega, and Nintendo Magazine System. His career then brought him to America where he worked for Virgin on titles such as Toonstruck and Jungle Book before becoming a pioneer in online games journalism at IGN. Today, he helps game devs test their wares before they hit our screens at VGM.
Jaz has seen every aspect of the games biz, from how the games are made, to how they are presented to the public, to how the press informs us about them. His insights are truly invaluable!
Recorded: August 2023
Watch the video version as a Patron at: https://www.patreon.com/posts/julian-jaz-and-97565043
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Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on twitter @videogamenewsr2
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[email protected]Links:
https://en.wikipedia.org/wiki/Zzap!64
https://en.wikipedia.org/wiki/Chris_Anderson_(entrepreneur)
https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games
https://en.wikipedia.org/wiki/Personal_Computer_Games
https://en.wikipedia.org/wiki/Crash_(magazine)
https://www.mobygames.com/game/191/bruce-lee/
https://en.wikipedia.org/wiki/Ascential
https://en.wikipedia.org/wiki/Computer_and_Video_Games
https://en.wikipedia.org/wiki/Mean_Machines
https://en.wikipedia.org/wiki/Official_Nintendo_Magazine
https://en.wikipedia.org/wiki/Neal_Adams
https://www.mobygames.com/company/51/virgin-interactive-entertainment-inc/
https://www.mobygames.com/game/518/toonstruck/
https://www.mobygames.com/company/3300/ea-pacific/
https://en.wikipedia.org/wiki/IGN
https://en.wikipedia.org/wiki/OnLive
https://en.wikipedia.org/wiki/Walmart
https://vgm.co/index.htm
Copyright Karl Kuras - Daha fazla göster