Episodi
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DCC Whiterock Session 86
Our adventurers fight their way back to safety and plan for the next excursion into Castle Whiterock.
Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
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Our adventurers find some information and a patron in town, then head to a mine to investigate a mystery.
Players: Tony, Ty, Rex (absent), and Duck GM: Dave
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Episodi mancanti?
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GM Dave guides our mice into the Tomb of a 1000 Doors. Players: Kyle, Carl, Tony, DuckGM: Dave
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Rok Fight
Elrich - KyleHaaku - DuckWilbur - JasonDelgarr - BackdoorJama'mar - JamesDM - Hollywood Mike
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The adventures begin! Our adventurers are on the road to the citadel at Nordvorn when they hear a damsel in distress -- what will they do?
Players: Tony, Ty, Rex, and Duck GM: Dave
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Can the party find their way out of the cultists' lair?
Rocket Man, Duck, Pete A, Art, Hollywood, Ty
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GM Dave guides our mice into the Tomb of a 1000 Doors. Players: Kyle, Carl, DuckGM: Dave
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DCC Whiterock Session 85
Our heroes go deeper (level 7!) in Whiterock than they have ever gone before. They surprise some dark dwarves, but they turn out to be tougher than expected.
Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
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Our adventurers arrive at the Eye of the Rose and meet some elves. Then there is a poem to decipher and traps to avoid as they sneak underneath the castle.
Gurrok, Orc Sorcerer - Rex
Daelen Dandrol, Elf Hunter - Pete A
Loran Sarrak, Half-elf Fighter - Art (absent)
Gravelle, Dwarven Minstrel - Dave
Mydric Omenthornn, Human Druid - Ty
GM - Duck -
The party uncovers a sinister plot under the offices of The Sandvoygers' Guild
Rocket Man, Duck, Pete A, Art, Hollywood, Ty
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Tsolenka Pass
Elrich - KyleHaaku - DuckWilbur - JasonDelgarr - BackdoorJama'mar - JamesDM - Hollywood Mike
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GM Dave guides our mice into the Tomb of a 1000 Doors. Players: Tony, DuckGM: Dave
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The crew makes it to the Desert Moon of Karth.Claudia Harlan - DuckDutch Harrison - Pete AMarcus King - KyleStack Wilson - ArtTantalum Beta - MattWARDEN - JasonMusic - Coheed and Cambria: Dark Side of Me
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Our adventurers continue their trek across the Forbidden Lands to the Eye of the Rose. Finally, they can see the spire of the castle above the trees. A quick stop at a fine mill refreshes them on their journey.
Gurrok, Orc Sorcerer - Rex
Daelen Dandrol, Elf Hunter - Pete A
Loran Sarrak, Half-elf Fighter - Art (absent)
Gravelle, Dwarven Minstrel - Dave
Mydric Omenthornn, Human Druid - Ty
GM - Duck -
DCC Whiterock Session 84
A trap filled evil temple, grasping skeletal fingers, boss combat, and spell duels. Good times.
Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
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GM Dave guides our mice into the Tomb of a 1000 Doors. Players: Tony, DuckGM: Dave
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Join Rex, Kyle, Tony, Ty and Duck as we create our own version of that hive of scum and villainy, The Smoke. And then a group of the worst Swyvers proceeds to poke around in it.
Players:Rex Gator: Smilin JackKyle: TovverTony: Ned NotaconvictTy: Blue-Eyed Doyt
GM: Duck
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GM Dave guides our mice into the Tomb of a 1000 Doors.
Players: Carl, Tony, Duck
GM: Dave -
With two of the desert's Star Gems in their possession, the party finds ultimate evil under the Sandvoyager's Guild.
Rocket Man, Duck, Pete A, Art, Hollywood, Ty
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DCC Whiterock Session 83Our players find an evil temple at the end of the water filled passage. I'm sure everything will be fine, right? Right?
Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A (absent)GM: Duck
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