Episodi
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Delving deeper into the compound beneath the Oasis of the White Palm, the Party finds something wondrous . . .Rocket Man, Duck, Pete A, Art, Hollywood, Ty
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The crew of the Janissary make their way onto the wreckage of the salvage vessel Fukunusubi where things have gone mysteriously dark. Players: Matt, Duck, Jesse. GM: Art. System: Savage Worlds.
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Episodi mancanti?
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DCC Whiterock Session 82A secret water filled tunnel is probably safe, right. Right?
Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
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GM Dave guides our mice into the Tomb of a 1000 Doors.Players: Kyle, Sammer, Carl, DuckGM: Dave
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GM Dave guides our mice into the Tomb of a 1000 Doors.Players: Frenchie, Duck, Ty (and a drunken cameo from Petey)GM: Dave
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GM Dave is there as our mice venture back into the creepy dollhouse.
Bill Thorne- CarlOzzy Carnt - TonyReepicheep - DuckChicory - KyleGM - Dave
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GM Dave guides 3 brave mice into the Dollhouse!
Bill Thorne- CarlBurdock, - RexReepicheep - DuckGM - Dave
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Duck and Art pick back up where they left off in the starter domain with a new appreciation for all the rules the missed the first time.
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After making a fearful discovery in a lost library of Annuminas, the party makes some unexpected friends and charts a course forward. Players: Tony, Pete A, Duck, Dave, Rex. GM: Art. System: The One Ring 2e.
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DCC Whiterock Session 81
Our hardy adventurers find a a nursery that smells like teen spirit and more demon toads. Kill them all!
Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
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Baba Lysaga
Elrich - KyleHaaku - DuckWilbur - JasonDelgarr - BackdoorJama'mar - JamesDM - Hollywood Mike
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Meetings on top of meetings, but a plan is formed.Aglaran - DuckSognir - PeteFolotor - JasonGM - DaveMusic: A Celtic Journey - Peter Crowley
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Join Dave, Petey, Hollywood, Ty, Carl, and Duck as they round table about what they love and hate the most about GMing.
RoundTablers: Dave, Petey, Hollywood, Ty, Carl, Duck
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Duck and Art decide to take Ker Nethalas for a spin when another session couldn't work out. They roll up some characters and start exploring the starter domain.
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DCC Whiterock Session 80Back to Level 6, and down the narrow passageway to the strange door. What's that? Undead, and rhymes with rich? Uh-oh!
Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
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"I said, 'Cast Fireball!'!"
GMs: Petey and HollywoodElwita, the Dwarveness Fighter: PeteA Murgh, the Cleric: Medicine Man Dread Delgath, the Magic-User: Duck Blodgett, the Thief: Evil JackKarraway, the Cleric: DaveKayen Telva, the Fighter/Magic-User: Ty
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More of the mystery of Princess Shadala's disappearance is revealed and the party discovers the dark figures behind the Slaver's Union . . .DM: Ty Players: Art, Duck, Pete A, Rocketman, Hollywood
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Our crew attempts joins vessel Rimor 89, and it feels like burning.Players:Duck - SmokeyKyle - AndersPete A - Doc NessHighllywood - CarterWarden - JasonMusic: NASA's Marshall Space Flight Center - Data Sonification: Black Hole at the Center of the Persus Galaxy Perseus - A R E S
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At the Ostinen Turambar.Aglaran - DuckSognir - PeteFolotor - JasonGM - DaveMusic: A Celtic Journey - Peter Crowley
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Our adventurers have decided discretion is the better part of valor and left the crypt of Pagoag with a decent amount of loot, and their lives. Next up is an overland journey to the Hollows to turn their treasure into cash. But travel in the Forbidden Lands is never easy.
Gurrok, Orc Sorcerer - Rex
Daelen Dandrol, Elf Hunter - Pete A
Loran Sarrak, Half-elf Fighter - Art (absent)
Gravelle, Dwarven Minstrel - Dave
Mydric Omenthornn, Human Druid - Ty
GM - Duck - Mostra di più