Episodi
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Science fiction is a medium in which pertinent social/ethical/philosophical questions can be explored in aggrandized ways; coupled with the video game as a means of immersion and interaction, the sci-fi video game could allow players to explore in a personal manner some of these quandries. For example, in Deus Ex, the player could find himself confronted with the question of Lucius deBeers, and Battlestar Galactica was often praised for being a foil of our reality. Besides the non-lethal vs. lethal approach opportunities, in what other ways does DX:HR include these types of themes and allow the player to tackle questions of personal ethics? JJB and special guest DX:HR narrative designer Mary DeMarle answer a massive question from forum user Rindill the Red.
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Episodi mancanti?
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Why do we have just Adam and not Eva? Since Deus Ex 1 had slighty something like a character editor and Deus Ex 2 improved that with the Choice of another Gender, why did Deus Ex three steps backwards? JJB and special guest DX:HR narrative designer Mary DeMarle answer a question from Facebook user Kevin Behrendt.
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