Episodi
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Sonic Days 2024 has wrapped up, and we’re gearing up for the launch of the next season of the Sonic Days Podcast
In this teaser episode, we’re giving you a sneak peek for the
Audio Technology trackJoining us in the studio are
John Krivit, past president of the Audio Engineering Society (AES)Jakob Erland, Gyraf AudioJohan Kvartborg, Sales and Marketing Director at LightpartnerSylvain Thévenard, Spatial Audio ArchitectSpeak by Rikke Rømer
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
In this episode, we explore the evolving world of middleware in game audio. Our panel of industry professionals discusses the past, present, and future of middleware, diving into its impact on workflows, creativity, and the challenges of an ever-changing industry. From advancements in audio implementation to predictions about what lies ahead, this conversation provides valuable insights for anyone working in game audio.
Recorded live at Sonic Days 2023
The panel consists of:
Daniel Nielsen, Jeppe Lindskov, Bjørn Jacobsen, Niels Böttcher
Speak by Rikke Rømer
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
Episodi mancanti?
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This talk is in danish
Velkommen til denne episode af Sonic Days Podcast. I dag tager Thomas Perez-Pape os med ind i maskinrummet på lyddesignet til den danske spillefilm - Bedre Tider. Thomas deler indsigt i arbejdet både på og af filmsættet på denne danske spillefilm
Speak af Rikke Rømer
Editeret af Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
In this episode, we delve into the intricate world of sound art with Yann Coppier. Yann shares his in-depth approach to sound design for his installation, The Calls, exploring the intersection of creativity and technology. He discusses the artistic intentions behind his work, the challenges faced during the design process, and the innovative techniques employed to create an immersive auditory experience.
Recorded live at Sonic Days 2023.
Speak by Rikke Rømer
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
In this episode, we dive into the journey of building a career in game audio. Our panel of industry professionals shares insights on breaking into the field, the skills that make an impact, and the unique challenges of working with both AAA studios and indie developers. From networking strategies to portfolio tips, this conversation sheds light on the different paths to success in game audio and how to get your foot in the door.
Recorded live at Sonic Days 2023
The panel consists of:
Niels Böttcher, Adam Ritchie, Marina Surdu, Jeppe Lindskov, Kristian Rømer
Speak by Rikke Rømer
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
In this episode, we explore the vital role of sound art in public and corporate spaces. Our panel of experts discusses the significance of integrating sound art into architecture, the impact it has on environments, and how it enhances the overall experience for users. From conceptualization to implementation, this conversation highlights the importance of sound design in creating engaging and dynamic spaces.
Recorded live at Sonic Days 2023
The panel consists of:
Finn Markwardt, Jonas Kirkegaard, Yann Coppier, Morten Riis
Speak by Rikke Rømer
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
This talk is in danish
I denne episode tager Marie Kildebæk os med bag kulisserne på DR-dokumentaren De 169 Piger. Hun forklarer, hvordan hun har brugt binaurale optageteknikker til at skabe en mere levende og sanselig fortælling, der bringer lytteren helt tæt på historiens personer og omgivelser. Marie deler sine kreative overvejelser og tekniske valg, som giver en dybere forståelse af, hvordan lyd kan styrke fortællingen i dokumentarformatet.Optaget live på Sonic Days 2023
Speak af Rikke Rømer
Redigeret af Marcus Gyldenløve Kyed
https://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
In this episode, we dive into the world of fast-paced audio design for video games with Paolo Armao, sound designer for Redout 2, and Mads Maretty Sønderup from Audiokinetic. Paolo shares his approach to creating a sense of speed and immersion through sound in the game, and Mads explores the powerful tools and features of Wwise, showcasing how they were used to shape the sonic landscape of Redout 2. From crafting immersive soundscapes to tackling challenges in high-speed environments, this episode covers the intricate details of audio design in a futuristic racing game.
Recorded live at Sonic Days 2023
Speak by Rikke Rømer
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
In this episode, we explore the powerful role of sound in shaping museum experiences with composer and sound designer Joachim Holbek. He discusses his work on the Viborg Museum and how sound art can enhance storytelling, create atmosphere, and influence the way visitors engage with exhibits. Join us as we dive into the intersection of sound, space, and narrative in public cultural settings.
Recorded live at Sonic Days 2023
Speak by Rikke Rømer
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
This talk is in danish
I denne episode dykker vi ned i interaktivt design og lydkunst med Jonas Kirkegaard, som deler sine erfaringer og indsigt fra feltet. Vi udforsker, hvordan lyd kan bruges til at skabe engagerende, interaktive oplevelser, og hvordan Jonas har arbejdet med at kombinere teknologi og kunst med henblik på at skabe lydinstallationer
Optaget live ved Sonic Days 2023
Speak af Rikke Rømer
Redigeret af Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
Sonic Days 2024 is right around the corner!
Check out the full program and sign up at sonicdays.com
Speak by Rikke Rømer
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
This talk is in danish
I dette afsnit præsenterer Ida Skovsgaard sit arbejde med lydvandringen "Øens Ekko". Hun tager os med gennem tilblivelsen af projektet og forklarer, hvordan naturen har været en central inspirationskilde i skabelsesprocessen. Ida deler indsigter i, hvordan lyd og omgivelser kan skabe en unik, interaktiv oplevelse for deltagerne på vandringen.
Optaget live ved Sonic Days 2023
Speak af Rikke Rømer
Redigeret af Alex Jensenhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
This talk is in danish
I denne episode går vi bag kulisserne på lyddesignet til TV2's nyhedspodcast "Dato". Ida Skjerk, Ida Skovsgaard og Leo Peter Larsen deler, hvordan podcasten blev startet. De fortæller om de kreative processer og tekniske valg, der hjælper med at skabe et lydunivers, som gør nyhederne mere nærværende og relaterbare i en tid, hvor podcasts spiller en stadig vigtigere rolle i nyhedsformidlingen.
Optaget live ved Sonic Days 2023
Speak af Rikke Rømer
Redigeret af Alex Jensenhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
This talk is in danish
I denne episode udforsker vi betydningen af lydkunst og dens rolle i det moderne kunstlandskab. Morten Riis deler sine perspektiver på, hvordan lydkunst kan påvirke vores opfattelse af omverdenen og skabe dybere forbindelser mellem mennesker og lyd.
Optaget live ved Sonic Days 2023
Speak af Rikke Rømer
Redigeret af Alex Jensenhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
today’s episode dives into the world of adaptive music systems for games. Carl Lindegaard walks us through how tools like FMOD and Wwise are used to create dynamic, interactive soundtracks that respond to in-game events, enhancing the player’s experience.
Recorded live at Sonic Days 2023
Edited by Alex Jensenhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
In this episode, we dive into the elements that make up the ideal listening room, from acoustics and calibration to setting the right targets for audio excellence. Our expert panelists discuss the key factors that influence a room’s sound quality and how to achieve the best possible listening environment.
Recorded live at Sonic Days 2023
The panel consists of:
Thomas Lund, Aki Mäkivirta & Eddy Brixen
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
In this episode, we explore the possibilities and challenges in theatrical spatial audio design. Joining us are theatre sound designers Jonas Vest and Brad Ward (via Zoom), who discuss how spatial audio is transforming the theatre experience and the unique obstacles they face in this evolving field.
Recorded live at Sonic Days 2023
The panel consists of:
Jonas Vest, Brad Ward (via Zoom)
Moderated by: Ianina Canalis (Meyer Sound)
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
This talk is in danish
I denne episode udforsker vi de innovative projekter præsenteret af studerende fra Sonic College med fokus på interaktiv lyddesign. Panelet vil diskutere deres kreative processer og de unikke tilgange, de har anvendt i deres interaktionsdesignprojekter.
Optaget live ved Sonic Days 2023
Panelet består af:
Morten Peetz Andersen, Anders Bjerre Borg, Jonathan Savi, Matias Løkke Borg, Sara Lindahl Strøm, Emil Niclas Zetterström Tange
Modereret af Jonas Kirkegaard
Redigeret af Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
In this episode of the Sonic Days Podcast, we explore the captivating sound design behind The Forest Quartet, an immersive 3D narrative puzzler game. Join us as sound designer Mads Vadsholdt shares how his musical upbringing played a key role in shaping his journey into game audio and influenced the creation of the game’s rich, atmospheric soundscape.
Recorded live at Sonic Days 2023
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ -
In this episode, we discuss how to create a high-quality Dolby Atmos studio without breaking the bank. David Ziegler from Dolby shares his expertise on the essentials of studio design, offering practical tips and strategies for maximizing your budget. From equipment selection to room layout, we cover everything you need to know to elevate your audio projects.
Recorded live at Sonic Days 2023
Edited by Julius Spennerhttps://sonicdays.com/
https://soniccollege.org/
https://www.instagram.com/sonic_college/ - Mostra di più