Episodi
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We're joined by Bennett Foddy (Getting Over It), Kenny Sun (Mr. Sun's Hatbox), and Zach Aikman (Chuhai Labs) to discuss Mooncat, the 13th game in the UFO 50 collection.
"Jump and dash through forests, caves and mountains, in search of the egg."
Next week: Bushido Ball
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We're joined by UFO 50 developers Derek Yu, Jon Perry, and Eirik Suhrke to discuss the first 12 (?) games in the collection.
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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Episodi mancanti?
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We're joined by Tanya X. Short (Kitfox Games), Star St. Germain (Aconite), and Zach Aikman (Chuhai Labs) to discuss Avianos, the 12th game in the UFO 50 collection.
"In a time when birds rule, an epic war rages between the red talons and the blue beaks."
Next week: Mooncat
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We're joined by John Axon (Capy Games) and Hayden "Docky" Scott-Baron (Planet Coaster) to discuss Kick Club, the 11th game in the UFO 50 collection.
âSports are fighting over who is best! Letâs all play together!â
Next week: Avianos
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We're joined by Tanya X. Short (Kitfox Games) to discuss Devilition, the 10th game in the UFO 50 collection.
âBuild and detonate chain reactions to drive the demon horde out of town!â
Next week: Kick Club
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We're joined by Adam Conover (Adam Ruins Everything) and Alfredo Barraza (Riot) to discuss Attactics, the ninth game in the UFO 50 collection.
âCarefully arrange your troops for maximum advantage in this game of realtime tactics.â
Next week: Devilition
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We're joined by Marc Flury (Thumper) and Alfredo Barraza (Riot) to discuss Planet Zoldath, the eighth game in the UFO 50 collection.
âBrave the wilds of Planet Zoldath in search of the intergalactic treasure map!â
Next week: Attactics
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We're joined by Derek Lieu (derek-lieu.com) and Colin Northway (Fantastic Contraption) to discuss Velgress, the seventh game in the UFO 50 collection.
âThe space pirate Alpha is trapped in the deep pit known as Velgress. Help her climb out!â
Next week: Planet Zoldath
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We're joined by Aaron "ix" Kearsley (speedrunner), Stephanie Boluk (UC Davis), and Patrick LeMieux (UC Davis) to discuss Mortol, the sixth game in the UFO 50 collection.
âHow many people will lay down their lives to save Mortolia?â
Next week: Velgress
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We're joined by Daniel Mullins (Inscryption), Stuffed Wombat (Mosa Lina), and XanaGear (youtube.com/xanagear) to discuss Magic Garden, the fifth game in the UFO 50 collection.
âStop the jealous witch Cloverana from sabotaging your garden!â
Next week: Mortol
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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In the first installment of a new Into the Depths series, we dive into the brilliant Caves of Qud. This sprawling open-world roguelike has been in development since 2007 and Early Access since 2015, and we're celebrating it as it nears a v1.0 release. Doug and Rob, together with guest host and Qud-head Jack Schlesinger (Puzzmo, Knotwords, Good Sudoku), talk to Caves of Qud creators Brian Bucklew and Jason Grinblat all about post-apocalyptic worldbuilding, building an emergence-focused game engine, and what it takes to keep a project and partnership going for nearly two decades.
Don't forget to join our discord and play along with the series. Try to get a character to Level 5 before our next episode, where we'll get into some basics around the early game and Qud's many interlocking systems. You can purchase Caves of Qud -- still in Early Access, for now -- on Steam or GOG.
Discussed in this Episode
Gamma World
Dwarf Fortress
Kitfox Games
Data-Driven Engines of Qud and Sproggiwood, talk by Brian Bucklew @ IRDC 2015
A Data-Driven Object System, talk by Scott Bilas @ GDC 2002 ("Looks like the paper isn't available but here's a talk on the same subject matter")
The Elder Scrolls III: Morrowind
Ancient Domains of Mystery (ADOM)
Tracery for context-free grammar generation
Emergent Narrative in Dwarf Fortress, talk by Tarn Adams @ Progression Mechanics 2017
The Book of the New Sun by Gene Wolfe
Clark Ashton Smith
Sam Wilson (pixel artist)
Craig Hamilton (OST) -
We're joined by Frank Lantz (The Beauty of Games) to discuss Paint Chase, the fourth game in the UFO 50 collection.
âRev your engines and color your way to victory in the local paint racing competition!â
Next week: Magic Garden
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We're joined by Adam Robinson-Yu (A Short Hike) to discuss Ninpek, the third game in the UFO 50 collection.
âItâs ninja time! Run and jump to reach the end of the world.â
Next week: Paint Chase, with guest co-host Carolyn Petit
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We're joined by Frank Lantz (Universal Paperclips), Jack Schlesinger (Knotwords), and John Axon (Battle Vision Network) to discuss Bug Hunter, the second game in the UFO 50 collection.
âThe moon quarry has a bug problem and youâve been hired to fix it.â
Next week: Ninpek
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We're joined by Xalavier Nelson Jr. (I Am Your Beast), Sylvie (Sylvie Lime), and Gabe Cuzzillo (Ape Out) to discuss Barbuta, the first game in the UFO 50 collection.
"Explore the castle but watch out for traps!"
Next week: Bug Hunter
http://discord.gg/eggplant
https://www.patreon.com/eggplantshow
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We introduce Eggplant Presents: A Year of UFO 50 - our new 1-year weekly show covering every game in the UFO 50 collection. Join us!
Next week: Barbuta, with guest co-hosts Xalavier Nelson Jr. and Gabe Cuzzillo.
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Weâre joined by our own Sarah Elmaleh, who is currently leading the SAG-AFTRA video-game actorsâ strike as Chair of the union's Interactive Negotiating Committee. In this rare topical emergency episode, we discuss the urgency of securing basic protections for performers in the age of so-called âgenerative A.I.,â the power of collective action, and why this fight has existential stakes for video games as a commercial medium. Happy Labor Day!
Show Notes
Sarah Elmaleh
SAG-AFTRA Video Game Strike Official FAQ
SAG-AFTRA Interim Agreements
SAG-AFTRA Tiered Budget Interactive Media Agreement
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In this 3rd and final installment of our latest deep-dive miniseries, the crew continue to discuss âyahtzee roguelikeâ Slice & Dice, a host favorite that has made our GOTY list for two years running. We're joined once again by series guest co-host Darius Kazemi.
This episode, we ask Slice & Dice developer tann six (6) questions about the game. We also discuss Nightmare mode, as well as the modding system.
Show Notes:
Slice & Dice on Steam, itch, iOS, and Google Play
Into the Depths: Slice & Dice - Episode 1 & 2
Eggplant interview with Animal Well's Billy Basso and Dan Adelman
Eggplant interview with Balatro's localthunk
Slice & Dice 20 Boss Bossrush mod
Knytt & Knytt Stories by Nifflas
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Sorry for the lack of new episodes! We have some big stuff brewing though, tune into this announcement for the details.
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Doug and Zach talk to prolific game maker sylvie (love game), together with guest co-host Raigan Burns (Metanet Software). We talk about sylvie's design process, freeware games, subverting traditional orthodoxies around gamefeel, sylvie's influences, and more.
Show Notes:
sylvie's website
Catalog of sylvie's games
sylvie's blog posts
sylvie's post on playtesting
Bennett Foddy on JIGGLY ZONE
Eggplant Episode 11 with Raigan
Melos Han-Tani on Living in the Relational Playworld
John Thyer's How To Make Good Small Games
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