Episodi
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Caspius and SiliconNooB close out the end of the Autumn Classics playthrough, before discussing the Erdrick Trilogy, backwards compatibility on the Switch DS, Warcraft's 30th anniversary, and GungHo's disappointing refusal to work with Working Designs.Continue reading
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Caspius and SiliconNooB conclude Castlevania III and prepare readers for the end of the Autumn Classics playthrough, before discussing the biggest news of the season: the unexpected—and allegedly impossible!—Switch port of Xenoblade Chronicles X.Continue reading
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Episodi mancanti?
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Caspius and SiliconNooB discuss the latest game in the classics playthrough, Simon's Quest, before scraping out the news mine for all of the news kibble they can find, including updates, patches, tabletop RPGs, VR helmets, and—of course—The Plop.Continue reading
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Caspius and SiliconNooB discuss the first of the NES Castlevania games, before launching into a spirited defence of the sequel—Simon's Quest—as a game which was ahead of its time, despite having a lacklustre translation and some confusing mechanics.Continue reading
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Caspius and SiliconNooB discuss Zelda II and give an overview of the first three games in the Castlevania series, before reporting on the news of the day, including Nintendo's new Alarm clock, and an interview with the co-creator of the Macventure games.Continue reading
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Caspius and SiliconNooB discuss The Legend of Zelda and its Second Quest—despite the Australian spending no more than five minutes in the original version of Hyrule—before predicting the imminent arrival of F-Xeno, MonolithSoft's new JRPG Racing game.Continue reading
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Caspius and SiliconNooB are delighted to report on the announcement of a Lunar Remastered Collection, complete with Working Designs localisation, amidst other announcements from Tokyo Game Show 2024, including a bevy of Square Enix releases for the Xbox.Continue reading
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Caspius and SiliconNooB close the Lunar playthrough before discussing redundancies at MicroActiBlizzKing, Nintendo's lawsuit against Palworld, and the latest financial report from Square Enix, complete with stonks, subligar, and messages from the future.Continue reading
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Caspius and SiliconNooB discuss the announcement of the Sony PlayStation 5 Pro which, despite its eye-watering $700 price tag for a modest improvement in technology, does not include the disc drive (included with a PS5 Slim) or even the vertical stand.Continue reading
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Caspius and SiliconNooB prepare for the upcoming Tokyo Game Show with analysis of Sony's catastrophic Concord and critically-acclaimed Astro Bot, the future of Vampire: The Masquerade in video games, and Nomansky's conversion to a full-on JRPG.Continue reading
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Caspius and SiliconNooB discuss the smorgasbord of surprises announced in Nintendo's double-direct, including a release date for the Suikoden remasters, Shovel Knight DX details, and the surprise announcement and release of the Castlevania DS collection.Continue reading
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Caspius and SiliconNooB discuss huge progress in Lunar: Silver Star Story Complete, before embarking on a survey of the biggest news from Gamescom 2024—and announcing the remaining 2024 Site-Wide Playthroughs and the return of the CaspiQuiz.Continue reading
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Caspius and SiliconNooB discuss progress in the Lunar: Silver Star Story playthrough, before discussing SquareEnix's plans to make Final Fantasy VII: Rebirth the greatest game video ever, and Valve's soon-to-be-released Hero Shooter, Deadlock.Continue reading
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Caspius and SiliconNooB discuss the beginning of the Lunar: Silver Star Story playthrough, including a history of the game's many releases, an in-depth review of the inventory management system, and an appraisal of its nearly unique story aspects.Continue reading
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Caspius and SiliconNooB wrap up the Mystic Quest playthrough with a series of Australian excuses, before looking ahead to the charming prospect of Lunar: Silver Star Story—and asking what happened to Gaijinworks and the legendary Victor Ireland.Continue reading