Folgen
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How's it going everyone? We're back with MEGA Episode 8! I talk about my limited experience with the Gameboy Pocket and Gameboy Advance when it comes to chiptune music and I also talk about RGB video output for the SNES and Super Famicom consoles.
Corrections: I stated that CSYNC stood for Component Sync which is erroneous. CSYNC = Composite Sync. I included a link to the My Life In Gaming youtube video about RGB and Sync which are much more in depth than my description.
Links:
ΩNΩNΩ
Email Us!
Herbert Weixelbaum's Gameboy Sound Comparison
Aquellex's Gameboy Sound Comparison
My Life In Gaming - Demystifying RGB and Sync
Retro Access for SCART cables in the US
Retro Gaming Cables in the UK
SCART to HDMI converters to avoid!
HD Retrovision
BennVenn's Shop
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How's it going everyone? We're back with episode 7! In this episode I talk about the Gameboy Color and how well it stacks up in the Gameboy lineup for making chiptune music with. Enjoy!
Links:
ΩNΩNΩ
Email Us!GBC Bass Mod and Noise Filtering Mod
PISSbox
BennVenn
Retro ModdingMy other podcasts:
Between Two Pixels
Reanimetor Pod -
Fehlende Folgen?
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In episode 6 of Chiptune Tech, we talk about the pros and cons of the DMG-01 for making chiptune music. He will talk about thesound, ease of modifying, and the CPU limitations. Welcome to a new episode of Chiptune Tech!
OhmNohmNohm
goo.gl/c78n8VNeX’s Megatron DMG-01
goo.gl/yRxPoCGB Pocket Screen in a DMG-01
goo.gl/d3bPWhKitsch-Bent
goo.gl/XpkmyFNonfinite Electronics
goo.gl/SD5kx3RetroModding
goo.gl/Q1scFzCM.o
goo.gl/cofvWU -
In this episode, Anthony talks about how to get started with LSDj. How to get the ROM and effective ways of dipping your toes in the water without breaking the bank. Bonus: For anyone attending Square Sounds Festival 2017 in Melbourne on March 3-4, come out and say hi! Anthony will be attending and is down to hang out.
Links:
OhmNohmNohm website
goo.gl/VNxZgXLSDj
goo.gl/Cd8Af8BGB
goo.gl/Xss5Y4Diedrik’s BGB FAQ
goo.gl/w8RgH1Kitsch Bent
goo.gl/CmZnJNNonfinite
goo.gl/FrRaStBennVenn
goo.gl/US6dQiRaphnet Adapters
goo.gl/XZedKa -
In this episode, we talk about the bass mod and noise filtering mod for the Gameboy Color. So the prosound mod took out a lot of the static noise from the GBC’s audio signal, but what can I do to bring out the bass frequencies? Find out more in this episode!
OhmNohmNohm website
http://www.ohmnohmnohm.com
Bass Mod and Noise Filtering Mod Tutorial
https://chipmusic.org/forums/topic/14184/gbc-bass-mod-and-noise-filtering-mod-a-comprehensive-photo-guide/
Contact us: [email protected] -
Have you ever wanted to use a GBC for making chiptune music but found the output from the headphone jack really low? Have you ever wanted to know how many colors the Gameboy Color could produce? Find out more in this episode!
OhmNohmNohm
http://www.ohmnohmnohm.comDat OG Low-Gain GBC prosound guide
http://lowgain-audio.com/GBCmod.htmDat OG Capcomposer GBC prosound guide
http://capcomposer.blogspot.tw/2010/01/gameboy-color-internal-pro-sound-mod.htmlContact us: [email protected]
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We are proud to present episode 2 of Chiptune Tech. In this episode, Anthony talks about the inner workings of the prosound mod for the DMG-01 Gameboy. What’s a pre-pot?! What’s a post-pot?! Find out in this episode of Chiptune Tech!
OG Low-Gain DMG-01 Prosound Mod Guide
OG Xero DMG-01 Prosound Guide
Audio Connector Guide
Contact us at [email protected]
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Our first audiocast is a nice byte-sized introduction to Chiptune Tech. Chiptune Tech is here to provide information on chiptune hardware, mods, accessories and innovations being brought to the world of chiptune music. We will be delving into the mechanics of LSDj and Nanoloop in future episodes. With you, the listener, we are interested to hear what topics you would like for us to discuss, so please let us know via email at [email protected]. Anthony starts our first episode talking about the difference between DMG-01 CPUs and how to choose the right one for making music with.