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  • Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

    In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of online geekdom, finally put down roots in Eugene, OR, ventured into online game development, experienced the gradual fall of Sierra as it changed hands again and again, worked on games such as CyberStorm and Starsiege, before being let go as mass layoffs swept the company.

    Recorded: December 2023

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    Video version:

    https://www.patreon.com/posts/112571388

    https://www.mobygames.com/person/1308/graeme-bayless/

    https://www.mobygames.com/company/47/hyperbole-studios/

    http://www.hyperbole.com/

    https://www.mobygames.com/company/42/dynamix-inc/

    https://en.wikipedia.org/wiki/The_Sierra_Network

    https://en.wikipedia.org/wiki/Quantum_Link

    https://www.mobygames.com/game/5241/great-naval-battles-north-atlantic-1939-43/

    https://en.wikipedia.org/wiki/The_Belgariad

    https://www.mobygames.com/game/1653/shadow-of-yserbius/

    https://www.mobygames.com/game/1390/missionforce-cyberstorm/

    https://www.mobygames.com/game/1609/outpost-2-divided-destiny/

    https://www.mobygames.com/game/2648/cyberstorm-2-corporate-wars/

    https://www.mobygames.com/game/1022/red-baron-ii/

    https://www.mobygames.com/game/5123/red-baron-3-d/

    https://www.mobygames.com/game/4658/conqueror-ad-1086/

    https://www.mobygames.com/game/2804/fast-attack-high-tech-submarine-warfare/

    https://www.mobygames.com/company/1781/software-sorcery/

    https://www.mobygames.com/company/1897/jeff-tunnell-productions/

    https://www.mobygames.com/company/3176/pipeworks-inc/

    https://en.wikipedia.org/wiki/Games_Workshop

    https://www.mobygames.com/game/364/starsiege/

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Copyright Karl Kuras

  • Jack buys Atari
    Imagine goes belly up
    Nintendo's Famicom gets Zapped

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in July 1984.
    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
    https://www.theycreateworlds.com/
    and order his book here:
    https://www.theycreateworlds.com/book

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]
    Or
    twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    [email protected]

    Links:
    If you don't see all the links, find them here:


    7 Minutes in Heaven: Pit Fall 2
    Video Version: https://www.patreon.com/posts/7-minutes-in-ii-115206120
    https://www.mobygames.com/game/6946/pitfall-ii-lost-caverns/

    Corrections:
    June 1984 Ep - https://www.patreon.com/posts/june-1984-112063864
    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://www.arcade-museum.com/Arcade/space-flight
    https://en.wikipedia.org/wiki/The_Lord_of_the_Rings#Motion_pictures
    https://www.imdb.com/title/tt0076929/?ref_=fn_al_tt_2


    1974:
    Atari makes Pong cute
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-06-I.pdf
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-20.pdf
    https://www.arcade-museum.com/Videogame/tv-basketball
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-27.pdf
    https://en.wikipedia.org/wiki/Doctor_Pong

    Bluesky hucksters descend on video games
    The Franchise Hustlers, Chicago Tribune, 22 July 1974, page 8

    Barcode scanning comes to supermarkets
    https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-07.pdf pg. 22
    https://www.nytimes.com/1974/10/04/archives/electronic-checkout-speeds-food-buying-checkout-speeded.html

    Xerox Parc gets out the painbrush
    https://archive.org/details/197407PccV2N6/page/n5/mode/2up


    1984:
    CES takeaways
    https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up

    Atari gets tight with announcements
    https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater

    Atari announces Super Chip games
    https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater

    Atari announces new console and computer games
    https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater

    5200 RIP
    https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater

    Coleco sweetens Adam deal
    https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up

    Jack Attack
    July 2
    Jack buys Atari
    https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater
    Warner sells Atari operations, Warner sells Atari operations, United Press International, July 2, 1984, Monday, AM cycle
    Warner sells Atari operations, United Press International, July 2, 1984, Monday, BC cycle, Section: Financial

    July 3
    Tramiel Buys Atari, Sets Sights On Former Company, The Associated Press,July 3, 1984, Tuesday, PM cycle
    https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html?searchResultPosition=1

    July 4
    "Home computer veteran to challenge high end of market, Financial Times (London,England) July 4, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 17"

    July 6
    Widespread Layoffs Begin Under New Leader, The Associated Press, July 6, 1984, Friday, BC cycle

    July 10
    https://www.nytimes.com/1984/07/14/business/commodore-trade-secrets.html?searchResultPosition=11
    https://archive.org/details/popular-computing-weekly-1984-07-19

    July 13
    No Headline In Original, PR Newswire, July 13, 1984, Friday

    July 16
    A Tough Man for a Tough Job, Newsweek, July 16, 1984, UNITED STATES EDITION, Section: BUSINESS; Pg. 50

    July 19
    Warner omits payout in reshape, Financial Times (London,England), July 19, 1984, Thursday, Section: SECTION I; Pg. 20, Byline: BY TERRY DODSWORTH IN NEW YORK

    July 23
    Atari Tells Agencies to Freeze and Puts Networks at Ease, ADWEEK, July 23, 1984, Eastern Edition, Length: 514 words, Byline: By Gail Belsky

    July 27
    https://archive.org/details/popular-computing-weekly-1984-07-26
    CHINAGLIA PURCHASES CONTROL OF COSMOS, The New York Times, July 27, 1984, Friday, Late City Final Edition, Section: Section A; Page 15, Column 1; Sports Desk

    July 30
    "ADVERTISING; Consolidating Domestically at Wells, The New York Times, July 30, 1984, Monday, Late City Final Edition, Section: Section D; Page 7, Column 4; Financial Desk, Byline: By Philip H. Dougherty
    Tramiel's Atari Picks Wells, Rich; DDB Is Out
    ADWEEK, July 30, 1984, Eastern Edition, Byline: By Gail Belsky"

    Imagine management splits
    Home Computing Weekly No. 71, July 17-23
    https://rk.nvg.ntnu.no/sinclair/industry/publishers/imagine_crash0185.htm
    Popular Computing Weekly, 19 July 1984, pg. 5
    Popular Computing Weekly, 5-11 July 1984
    https://youtu.be/ZoDh61sgCOg?si=h4ML1gsN2kVbDXWM

    Sierra On-Line no more!
    https://archive.org/details/computer-entertainer-3-4/page/52/mode/2up

    Coleco numbers continue down
    Control Data, Coleco Post Sharply Lower Profits, The Associated Press, July 19, 1984, Thursday, AM cycle
    No Headline In Original, United Press International, July 19, 1984, Thursday, BC cycle, Section: Financial
    COLECO AND CONTROL DATA FALL - Correction Appended, The New York Times, Correction Appended,Section: Section D; Page 3, Column 2; Financial Desk, Length: 472 words, Byline: By STEVEN GREENHOUSE
    Playthings July 1984

    Milton Bradley sees turnaround
    Profits Up 45 Percent At Toymaker, The Associated Press, July 20, 1984, Friday, BC cycle
    No Headline In Original, United Press International, July 20, 1984, Friday, BC cycle, Copyright 1984 U.P.I., Section: Financial, Length: 302 words, Dateline: LOS ANGELES
    Toys Hobbies & Crafts, July 1984, pg. 10

    Bally positive despite games downturn
    BALLY-MANUFACTURING; Financial results, Business Wire, July 26, 1984, Thursday

    Activision losses high
    ACTIVISION; Financial results, Business Wire, July 26, 1984, Thursday

    Interest rates put more pressure on coinop
    Replay July 1984, pg. 3

    Conversion kits take center stage!
    Play Meter July 15, 1985
    Replay July 1984, pg. 4
    Play Meter July 15, 1985 pg. 43

    Mylstar continues suit against Bally
    Play Meter July 15, 1985 pg. 16

    Mylstar brings people to FMV
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf
    https://www.youtube.com/watch?v=2lfIpajVaAI

    Universal moves into restaurant/arcade biz
    Restaurant-game center to open, The Japan Economic Journal,,July 17, 1984, Section: SPECIAL U.S. SECTION; Pg. 11

    Photon zaps onto the scene
    Close Encounters on Photon, Newsweek, July 23, 1984, UNITED STATES EDITION, Copyright 1984 Newsweek, Section: ENTERTAINMENT; Pg. 62, Length: 580 words, Byline: LYNN LANGWAY with BARBARA BURGOWER in Dallas

    Stern Electronics files for Chapter 11
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-28.pdf

    Twin Galaxies shuts down
    Play Meter July 15, 1984 pg. 18

    Industry giants pass
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf

    Family computer goes lightgun
    AM Life July 1, 1984, 58

    CPC goes on sale
    Home Computing Weekly No. 69 July 3-9
    https://www.devuego.es/blog/2023/01/10/press-start-cinco-duros/

    Sinclair looks overseas
    Home Computing Weekly No. 69 July 3-9 pg. 5

    QL confusion
    Popular Computing Weekly July 26, pg. 5

    Acorn and BBC extend deal
    Popular Computing Weekly July 19, pg. 5

    Sanyo and Canon to launch MSX in Europe
    Sanyo to ship MSX PCs to Europe, The Japan Economic Journal, July 17, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 15 CANON TO EXPORT MSX PERSONAL COMPUTERS TO EUROPE, JULY 17, 1984, TUESDAY

    Commodore unveils C16
    https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up

    Korea joins the chip wars
    Massive investment would cause oversupply; Trilateral friction in microchip business seen among Japan, U.S. and Korea, The Japan Economic Journal, July 24, 1984, Section: Pg. 20, Byline: By TETSURO WADA

    Mastertronic joins with Galactic
    Home Computing Weekly No. 71 July 17-23, 1984 pg. 5

    Mastertronic saves Carnell Software
    Popular Computing Weekly July 19, pg. 5

    Okimate brings color to the Commodore
    https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater

    Pitfall Harry is yours to command!
    https://archive.org/details/program-pitfall/mode/2up
    https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater

    WarGames gets real
    No Headline In Original, The Associated Press, July 17, 1984, Tuesday, AM cycle
    https://www.zerothreesecurity.com/index.php/about-us/founder

    The history of games revealed
    https://archive.org/details/book_video_games/page/n77/mode/2up

    The book of adventure games
    https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up
    https://archive.org/details/the-book-of-adventure-games/page/n185/mode/2up

    Activision sues Microdeal
    Popular Computing Weekly 26 July, 1984, pg. 1, 2

    Tax cuts for computer purchases slashed
    PERSONAL FINANCE;LIMITING TAX BREAKS FOR COMPUTERS The New York Times, July 1, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 11, Column 1; Financial Desk

    1984 - the Year of the VCR
    Sales of Color TVs and VCRs Booming, The Associated Press, July 15, 1984, Sunday, AM cycle, Section: Washington Dateline, byline: By NORMAN BLACK, Associated Press Writer

    Video game palsy is the new scare

    LA Games get high tech boost
    A reporter's Olympics notebook;How Do I Thank Thee? Let Me Count the Ways, United Press International, July 26, 1984, Thursday, BC cycle, Section: Sports News, Byline: By RONALD E. COHEN

    The Last Starfighter released
    https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater
    'Ghostbusters,'' ''Gremlins'' still top box office after six weeks, United Press International, July 16, 1984, Monday, AM cycle, Section: Domestic News, Byline: By FRANK SANELLO, UPI Entertainment Reporter

    Sirius files for Chapter 11
    https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up


    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    Gaming Alexandria: https://www.gamingalexandria.com/wp/
    They Create Worlds: https://tcwpodcast.podbean.com/
    Digital Antiquarian: https://www.filfre.net/
    The Arcade Blogger: https://arcadeblogger.com/
    Retro Asylum: http://retroasylum.com/category/all-posts/
    Retro Game Squad: http://retrogamesquad.libsyn.com/
    Playthrough Podcast: https://playthroughpod.com/
    Retromags.com: https://www.retromags.com/
    Games That Weren't - https://www.gamesthatwerent.com/


    Sound Effects by Ethan Johnson of History of How We Play.


    Copyright Karl Kuras

  • Fehlende Folgen?

    Hier klicken, um den Feed zu aktualisieren.

  • Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

    In Part 1, we talk about his early years, the evolution of the industry, moving from computers at SSI to consoles with Sega and getting up to the boom of FMV games.

    Recorded: December 2023

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    Full Links at: https://www.patreon.com/posts/graeme-bayless-1-111627155

    Video version of interview: https://youtu.be/zWBo-wklFwE?si=RrCF7YggCny424ql

    https://www.mobygames.com/person/1308/graeme-bayless/

    https://boardgamegeek.com/boardgame/746/the-game-of-france-1940-german-blitzkrieg-in-the-w

    https://boardgamegeek.com/boardgame/8833/firefight-modern-us-and-soviet-small-unit-tactics

    https://en.wikipedia.org/wiki/CP/M

    https://en.wikipedia.org/wiki/Kaypro

    https://www.mobygames.com/company/23/accolade-inc/

    https://www.trustedpeer.org/users/Tom-Frisina

    https://www.mobygames.com/company/80/strategic-simulations-inc/

    Joel Billings Interview - https://youtu.be/xsGfXR0m8Lg

    https://www.mobygames.com/game/11336/questron-ii/

    https://www.mobygames.com/company/7464/sega-technical-institute/

    Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794

    https://www.mobygames.com/game/506/hillsfar/

    https://www.mobygames.com/game/8059/kid-chameleon/

    https://en.wikipedia.org/wiki/Mark_Cerny

    https://en.wikipedia.org/wiki/Yuji_Naka

    https://www.mobygames.com/game/212/master-of-orion/

    https://en.wikipedia.org/wiki/Daisenryaku

    https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/

    https://renegade-legion.fandom.com/wiki/FASA%27s_Renegade_Legion

    https://www.mobygames.com/group/6433/renegade-legion-universe/

    https://en.wikipedia.org/wiki/Media_Vision

    https://www.mobygames.com/company/47/hyperbole-studios/

    https://www.mobygames.com/person/9450/greg-roach/

    https://www.mobygames.com/company/47/hyperbole-studios/

    http://www.hyperbole.com/ Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

  • Hollywood welcomes Siliwood,
    Saturn and Playstation begin fight for Japanese consumers &
    3DO declared DOA

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in June 1994.
    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
    https://www.theycreateworlds.com/
    and order his book here:
    https://www.theycreateworlds.com/book

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]
    Or
    twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    [email protected]

    Links:
    If you don't see all the links, find them here:

    https://www.patreon.com/posts/113403594


    7 Minutes in Heaven: Space Ace (SNES)
    Video Version: https://www.patreon.com/posts/113313328
    https://www.mobygames.com/game/24930/space-ace/

    Corrections:
    May 1994 Ep - https://www.patreon.com/posts/may-1994-110575391
    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://www.reddit.com/r/playstation/comments/p5o3d0/1995_prelaunch_playstation_brochure_promotional/
    https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards
    https://en.wikipedia.org/wiki/Cruis%27n_USA
    https://youtu.be/nrUWIHasHPQ?si=vCitZXMwn3UdXXNZ

    1994:
    Playmates sees video games as path to diversification
    Playmates Toys wins with video games arm, South China Morning Post (Hong Kong), June 9, 1994, Section: BUSINESS; Pg. 2

    Sega goes to Epcot
    Sega is largest exhibitor at Disney's Innoventions Pavilion at Epcot Center; unveils model of 10,000 square foot exhibit at CES, Business Wire, June 22, 1994, Wednesday
    https://youtu.be/xhBPuiPY8uY?si=vQVOuYF_Y2jQUzDE

    Sega signs deals with Coca Cola and Hudson in Japan
    Sega Makes Deals With Coke, Hudson, Newsbytes, June 3, 1994, Friday
    Sega heads on-line telecom karaoke venture, Multimedia System Will Transmit Over ISDN Networks, The Nikkei Weekly (Japan), June 6, 1994

    Sega announces massive bond issue
    TOKYU TO ISSUE 40 BILLION yen IN BONDS, The Nikkei Weekly (Japan), June 13, 1994, Section: CORPORATE FINANCE; Pg. 16 Sega Enterprises to raise 100 bil. yen with CBs, Japan Economic Newswire, JUNE 8, 1994, WEDNESDAY

    Siliwood fever has become a pandemic!
    GEFFEN RECORDS AND JASMINE MULTIMEDIA DEBUT VID GRID, NEW MULTIMEDIA INTERACTIVE VIDEO GAME WITH LARGEST NUger 320 x 240 Video for Windows(TM) and Innovative Game Technology, PR Newswire, June 13, 1994, Monday - 08:30 Eastern Time
    Online Services Compete For Attention, Newsbytes, June 16, 1994, Thursday
    New Line Cinema and Havas form interactive joint venture, Business Wire, June 1, 1994
    Fox Interactive Leaps Quickly Into Game Software Fray, Billboard, June 4, 1994
    GTE Interactive Media makes public debut with introduction of innovative line of interactive electronic entertainment; Leading edge creative talent, proprietary technologies and four-year proven track record bring platform diverse, Business Wire, June 20, 1994, Monday
    Time Warner Interactive and Byron Preiss Multimedia Co. ink a multi-title affiliate label distribution deal, Business Wire, June 29, 1994, Wednesday
    SNL' Now Showing On GameTek CD-ROM, Billboard, June 11, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 66
    Disney Software to Top Christmas Wish Lists in '94, Business Wire, June 24, 1994, Friday
    Virgin makes sale to Blockbuster, Financial Times (London,England), June 30, 1994, Thursday, Section: Pg. 29
    Studios Put New Spin On Game Spinoffs, Billboard, June 18, 1994, Copyright 1994 Billboard Publications, Inc., Section: THE ENTER*ACTIVE FILE; Pg. 52
    Full Moon Entertainment and Philips Media Games to partner in videogame development; Philips to transform feature films into games, Business Wire, June 28, 1994, Tuesday
    SPA and Shareware makers resist ISDA
    Software Publishers To Rate Computer Games, Newsbytes, June 16, 1994, Thursday

    Nostalgia and dissapointment mar ECTS
    https://segaretro.org/File:Edge_UK_009.pdf pg. 14
    A New Generation Of Pac-Man Arrives, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88

    Bill Stealey to return
    http://www.kultmags.com/Play%20Time/1994/Play%20Time%201994-06.rar pg. 19

    Howard Lincoln delivers CES keynote
    King of the Video Game Jungle commands spotlight at Summer CES; Nintendo chairman to deliver keynote address and Nintendo to command largest exhibit space, Business Wire, June 23, 1994, Thursday
    CES - Video Industry & 20's Hollywood Compared, Newsbytes, June 23, 1994, Thursday
    It's All In The Games; Q&A With Nintendo's Howard Lincoln, Billboard, June 25, 1994

    Acclaim announces Turok
    Acclaim and Nintendo announce 64-bit video game system development agreement; Acclaim unveils first Valiant Comics title for Nintendo Ultra 64(TM), Business Wire, June 23, 1994, Thursday
    Malibu Comics signs deal with Sony Imagesoft, Business Wire, June 23, 1994, Thursday

    3DO to show 25 titles at CES
    3DO TO SHOWCASE HOT NEW TITLES AT SCES; RETAILERS CALL 3DO A HIT WITH CONSUMERS, Business Wire, June 21, 1994, Tuesday

    Japanese devs support 3DO
    Video game software giants plan 3DO titles; Capcom to develop Super Street Fighter II Turbo for 3DO, Business Wire, June 23, 1994, Thursday

    Goldstar launches 3DO system
    GOLDSTAR MULTIMEDIA CATEGORY ENTRY CONTINUES WITH DEBUT OF 3DO INTERACTIVE MULTIPLAYER SYSTEM, PR Newswire, June 23, 1994

    Jaguar games and peripherals on show
    ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time
    ATARI CELEBRATES 150+ JAGUAR LICENSEES; EXPANDED LIST INCLUDES PROMINENT NEW NAMES, PR Newswire, June 23, 1994, Thursday - 07:55 Eastern Time

    Jaguar goes multiplayer online
    Phylon's simultaneous Voice-plus-Data technology in new Jaguar system, from Atari Corp., Business Wire, June 27, 1994, Monday
    https://en.wikipedia.org/wiki/Atari_Jaguar

    Atari finances sound for 94
    ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time

    Sega looks to the younger set
    Sega leverages its expertise in interactive technology to broaden its audience; new Sega Club joins the Sega toy division to attract new, younger customers, Business Wire, June 24, 1994, Friday

    VirctorMaxx shows off first consumer level VR
    CHICAGO COMPANY UNVEILS WORLD'S FIRST AFFORDABLE VIRTUAL REALITY HEADSET FOR HOME USE AT CONSUMER ELECTRONICS SHOW, PR Newswire, June 21, 1994, Tuesday - 18:41 Eastern Time

    Get fit with your SNES
    One of the most eagerly awaited products of the year arrives at the, Consumer Electronics Show, courtesy of Life Fitness and Nintendo, Business Wire, June 22, 1994, Wednesday
    Aura Systems enters into exclusive distribution agreement for Interactor and AuraSound products for the Australia and New Zealand market Business Wire, June 6, 1994, Monday
    INTERACTIVE VIDEO GAME IS A HIT WITH BASEBALL ENTHUSIASTS, PR Newswire, June 21, 1994, Tuesday - 08:27 Eastern Time

    Summer CES 95 gets new home
    1995 - New Venue, New Name For Summer CES, Newsbytes, June 27, 1994, Monday

    Redemption comes under suspicion in Oklahoma
    Play Meter, June 1994, pg. 18

    Devs sign up to support 32X
    Over two dozen of video game industry's leading software publishers commit to Sega's Genesis 32X; Sega leads all competitors in delivering full 32-bit action at low price, Business Wire, June 2, 1994

    Sega signs Truemotion
    Sega and Duck announce inclusion of "TrueMotion", Business Wire, June 21, 1994, Tuesday
    https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1

    Sega starts affiliate label program
    Sega launches affiliate label program with Rocket Science Games, Business Wire, June 23, 1994, Thursday

    Next Gen duels it out on Japanese TV
    https://segaretro.org/File:Edge_UK_009.pdf

    Sony reveals PSX architecture details
    Sony Computer Entertainment unveils technology behind new home video game system; LSI Logic's custom CPU to give PlayStation competitive edge in video game hardware market, Business Wire, June 15, 1994, Wednesday

    Don't call Playstation a multimedia machine!
    Sony soft-pedals high-tech game machine Multimedia Capabilities Outstrip Functions Of Current Software, The Nikkei Weekly (Japan), June 6, 1994

    Alias Research to make Ultra 64 tools
    Nintendo chooses Alias Research Inc. to create advanced content tools for 64-bit home video game system, Business Wire, June 9, 1994, Thursday
    Alias To Develop 3-D Nintendo Graphics Tools, Newsbytes, June 15, 1994, Wednesday

    Nintendo hints at 32 bit VR System
    https://archive.org/details/Electronic_Gaming_Monthly_59/page/n55/mode/2up

    Newsweek declares 3DO DOA
    Lost in Cyberspace, Newsweek, June 13, 1994 , UNITED STATES EDITION, Section: BUSINESS; Start-Ups; Pg. 40
    SPECTRUM HOLOBYTE ISSUES CLARIFICATION, PR Newswire, June 9, 1994, Thursday - 08:00 Eastern Time

    Jaguar software begins to trickle in
    https://segaretro.org/File:Edge_UK_009.pdf pg. 14

    Blockbuster/THQ announces Catapult modem
    Blockbuster/Davis Video Launch Phone-Based Game Co, Newsbytes, June 7, 1994, Tuesday

    Sega wants to appeal to girls
    Game Makers Finally Targeting Girls, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88
    https://segaretro.org/Sega_Girls_Task_Force
    https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players

    Tiger Electronics rules handhelds
    https://archive.org/details/Electronic_Gaming_Monthly_59/page/n215/mode/2up

    Amiga users wait with bated breath
    https://archive.org/details/amazing-computing-magazine-1994-06/page/n7/mode/2up

    Acorn delves into PC compatibility
    https://segaretro.org/File:Edge_UK_009.pdf pg. 18

    Wing Commander goes FMV
    https://archive.org/details/Computer_Gaming_World_Issue_119/page/n13/mode/1up

    TNG may be over, but the voyage continues on CDRom
    Star Trek Next Generation CD-ROM For MPC, Newsbytes, June 9, 1994, Thursday

    Pajitnov endorses Spectrum Holobyte games
    ALEXEY PAJITNOV, CREATOR OF 'TETRIS(R),' TO ENDORSE SPECTRUM HOLOBYTE'S LINE OF COMPUTER PUZZLE GAMES, PR Newswire, June 10, 1994, Friday - 07:59 Eastern Time

    Surf is UP
    https://segaretro.org/File:Edge_UK_009.pdf pg. 11

    Japanese Ministry Council to review telecommunication regulations
    Private council to consider multimedia rules, Report From Japan, June 22, 1994
    Media Futures: Japan plays catch-up with US - At first sight advanced information networks might seem like another instance of Japan stealing a march on its competitors in a key new technology. The truth is rather different, Financial Times (London,England), June 13, 1994, Monday, Section: Pg. 15, Byline: By MICHIYO NAKAMOTO

    Jurassic Park merch surpasses $1 Billion
    JURASSIC PARK' MERCHANDISE SURPASSES $1 BILLION AT RETAIL WORLDWIDE; PRODUCTS CONTINUE TO STAMPEDE OUT OF RETAIL STORES, PR Newswire, June 1, 1994, Wednesday - 07:29 Eastern Time

    Microsoft to bring interactive TV to Japan
    Microsoft and NTT Announce Interactive Television Agreement, Business Wire, June 22, 1994, Wednesda
    https://en.wikipedia.org/wiki/NetShow
    NTT AND SILICON GRAPHICS TO BUILD INTERACTIVE MULTIMEDIA SERVICES SYSTEM FOR JAPAN PR Newswire, June 8, 1994, Wednesday - 00:36 Eastern Time
    NTT links sight, sound - and companies Telephone giant forges far-flung alliances in effort to strengthen multimedia position, The Nikkei Weekly (Japan), June 27, 1994, Section: INDUSTRY DIGEST; Pg. 21

    The Financial Times profiles Square
    A role-play revolution - A Japanese businessman has found that a western approach to motivation has helped deliver spectacular results, Financial Times (London,England), June 28, 1994, Tuesday, London, Section: Management (The Growing Business); Pg. 14, Byline: By EMIKO TERAZONO

    Comic book bubble burst fallout continues
    https://archive.org/details/Electronic_Gaming_Monthly_59/page/n213/mode/2up

    Atari Games RIP (sorta)
    Play Meter, June 1994, pg. 3


    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    Gaming Alexandria: https://www.gamingalexandria.com/wp/
    They Create Worlds: https://tcwpodcast.podbean.com/
    Digital Antiquarian: https://www.filfre.net/
    The Arcade Blogger: https://arcadeblogger.com/
    Retro Asylum: http://retroasylum.com/category/all-posts/
    Retro Game Squad: http://retrogamesquad.libsyn.com/
    Playthrough Podcast: https://playthroughpod.com/
    Retromags.com: https://www.retromags.com/
    Games That Weren't - https://www.gamesthatwerent.com/


    Sound Effects by Ethan Johnson of History of How We Play.


    Copyright Karl Kuras

  • The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain.

    One of the company's that made it all possible was WONG's International and our guest today, Raymond Yap was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics.

    How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only manufacturing, but web startups and environmental education.

    Recorded: March-June 2024

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    https://archive.org/details/popular-computing-weekly-1983-12-01/page/n14/mode/1up

    https://www.wih.com.hk/

    https://en.wikipedia.org/wiki/Pong#Home_version

    https://en.wikipedia.org/wiki/BBC_Micro

    https://en.wikipedia.org/wiki/MK14

    https://en.wikipedia.org/wiki/Acorn_Computers

    https://en.wikipedia.org/wiki/Christopher_Curry_(businessman)

    Copyright Karl Kuras

  • The home computer market implodes,
    Atari announces 7800 &
    Console software dries up.

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in June 1984.
    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
    https://www.theycreateworlds.com/
    and order his book here:
    https://www.theycreateworlds.com/book

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]
    Or
    twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    [email protected]

    Links:
    If you don't see all the links, find them here:
    https://www.patreon.com/posts/112063864

    7 Minutes in Heaven: Summer Games
    Video Version: https://www.patreon.com/posts/7-minutes-in-111922026
    https://en.wikipedia.org/wiki/Summer_Games_(video_game)
    https://en.wikipedia.org/wiki/1984_Summer_Olympics

    Corrections:
    May 1984 Ep - https://www.patreon.com/posts/may-1984-108363601
    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://forums.atariage.com/topic/283473-coleco-industries-inc-annual-quarterly-reports-1981-to-1986/
    https://www.mobygames.com/company/1181/ientertainment-network-inc/
    https://www.mobygames.com/company/56/imagic/

    1954:
    MIDAC and MIDSAC premiered
    Electronic Brain Shoots Dice, Plays Mean Game, The Philadelphia Inquirer (Philadelphia, Pennsylvania) · 27 Jun 1954
    https://www.retrogamedeconstructionzone.com/2021/07/midsac-pool-simulator.html
    https://www.masswerk.at/nowgobang/2019/michigan-pool


    1974:
    Is Pong gambling?
    While Pondering Decision, A Look at Evidence The Tampa Tribune (Tampa, Florida) · 04 Jun 1974, Tue

    Grand Trak 10 cracks 1000
    https://archive.org/details/cashbox36unse_1/page/37/mode/1up?view=theater
    https://archive.org/details/cashbox36unse_2/page/35/mode/1up

    US coinop exports boom
    https://archive.org/details/cashbox36unse_3/page/38/mode/1up

    Smithsonian displays coinop machines
    https://archive.org/details/cashbox36unse_3/page/39/mode/1up


    1984:
    Home computer boom busts
    https://www.nytimes.com/1984/06/04/business/the-expected-boom-in-home-computers-fails-to-materialize.html?searchResultPosition=1

    Atari HQ gets mass layoffs
    Atari Layoffs Start At Home Office, The New York Times, June 1, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 5; Financial Desk
    https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false

    Commodore raises prices
    https://archive.org/details/computer-entertainer-3-3/page/n1/mode/2up

    Top Commodore Execs go to Tramel
    Computer market is Commodore's battleground, Financial Times (London,England), June 8, 1984, Friday, Section: SECTION II; International Companies; Pg. 17, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

    Philips announces new division
    https://archive.org/details/happycomputer-magazine-1984-06/page/n7/mode/2up

    Coleco returns to profitability
    No Headline In Original, The Associated Press, June 14, 1984, Thursday, PM cycle, Section: Business News

    Hasbro buys MB
    Playthings June 1984, pg. 9
    Mattel gets financial boost
    Playthings June 1984, pg. 9
    BUSINESS PEOPLE ;Mattel, Solely in Toys,Combines Management, The New York Times, June 7, 1984, Thursday, Late City Final Edition,Section: Section D; Page 2, Column 5; Financial Desk, Byline: By Kenneth N. Gilpin

    General Instruments revenue 66% down
    No Headline In Original, Communications Daily, June 13, 1984, Wednesday, Section: NOTEBOOK; Vol. 4, No. 115; Pg. 8

    More hardware companies fail
    AT&T to introduce personal computer; Kaypro mystery; UNIX-ability; Thinking ahead, The San Diego Union-Tribune, June 25, 1984 Monday, Section: BUSINESS; Pg. C-11, Byline: Dan Berger, Staff Writer

    More Software companies fail
    https://archive.org/details/popular-computing-weekly-1984-06-21/page/n4/mode/1up?view=theater

    Argus buys Quicksilva
    https://archive.org/details/popular-computing-weekly-1984-06-07/mode/1up?view=theater

    Gillette buys into Datasoft
    https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up
    https://en.wikipedia.org/wiki/Gillette

    Smaller publishers find strength in numbers
    https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up
    https://en.wikipedia.org/wiki/Dynamix

    Marketing will save us!
    Orwell, Chaplin and the high-tech hype; U.S. personal computers, Financial Times (London,England), June 14, 1984, Thursday, Section: SECTION I; The Management Page: Marketing; Pg. 20, byline: BY LOUISE KEHOE

    Atari announces 7800
    https://archive.org/details/computer-entertainer-3-3
    https://en.wikipedia.org/wiki/Atari_7800
    Still looking for a niche; Gearing up for battle with Apple and IBM, Industry Week, June 25, 1984, Section: NEWS ANALYSIS; Home Computers; Pg. 16, Byline: By MICHAEL A. VERESPEJ

    Atari introduces MindLink at CES
    "Retailers, Manufacturers View Gadgets At 4-Day Show, The Associated Press, June 3, 1984, Sunday, AM cycle, Section: Domestic News
    https://en.wikipedia.org/wiki/Atari_Mindlink
    Video Explosion On the Way For Buyers, U.S. News & World Report, June 18, 1984, Section: Pg. 56. Byline: By MARY GALLIGAN

    Atari announces more expensive computer for Q4
    No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk
    https://www.atari-computermuseum.de/1450xld.htm

    Commodore unveils Plus/4
    No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk

    Rick Dyer shows off Halcyon!
    Laser game's creator beams, The San Diego Union-Tribune, June 2, 1984 Saturday, Section: LIFESTYLE; Pg. D-1, Byline: Mark Sauer, Staff Writer
    https://www.newspapers.com/article/the-evening-sun-rick-dyer-aftermath-of-c/86522500/

    Intellivision won't make it to CES

    Computer games galore shown at CES
    https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater

    Digital Audio is coming to floppies
    https://books.google.de/books?id=vi4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false
    https://tekkiepix.com/compusonics-2

    Konami goes to Europe
    Konami will tap European market, The Japan Economic Journal, June 26, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17

    Animatronics may save small coinop venues
    Replay June 1984, pg. 129
    Play Meter June 1, 1984, pg. 43
    https://berksnostalgia.com/gadgets-restaurant-berkshire-mall/

    Console game releases dry up
    https://archive.org/details/computer-entertainer-3-3/page/n12/mode/1up

    UK computer sales boom
    https://archive.org/details/home-computing-weekly-066/mode/1up?view=theater

    QL software drought continues
    https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater

    Imagic gets a facelift
    https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up
    https://www.mobygames.com/company/56/imagic/
    https://www.mobygames.com/company/7630/bantam-software/

    Spinnaker gets serious about bookware
    https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater
    https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA42#v=onepage&q=infoworld%201984%20june&f=false

    Activision to distribute Gamestar
    https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up

    Boulder Dash license worth $1.3 million
    https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up

    Thorn EMI gets HESWare rights
    https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater
    https://www.mobygames.com/company/7034/thorn-emi-computer-software/
    https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA14#v=onepage&q=infoworld%201984%20june&f=false
    https://www.mobygames.com/game/9358/dragonfire/cover/group-139555/cover-394849/
    https://archive.org/details/popular-computing-weekly-1984-06-28/page/n3/mode/2up?view=theater

    Ultimate snubs move to budget pricing
    https://archive.org/details/popular-computing-weekly-1984-06-07/page/n4/mode/1up?view=theater

    Imagine sells game library
    https://archive.org/details/popular-computing-weekly-1984-06-14/page/n4/mode/1up?view=theater

    20th Century Fox licenses TV shows
    https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater
    https://www.mobygames.com/game/56197/automan/
    https://www.mobygames.com/game/38810/the-fall-guy/

    Epyx announces Activity Toys
    https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up

    Epyx lets the Ruskies join in Olympic fever
    No Headline In Original, PR Newswire, June 14, 1984, Thursday, Dateline: SUNNYVALE, Calif., June 14

    Wizardry gets enhanced
    https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html

    EA wants to help cook your books
    https://archive.org/details/computer-entertainer-3-3/page/n3/mode/2up
    https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html

    Rand McNally wants to search your roads
    https://archive.org/details/Ahoy_Issue_06_1984-06_Ion_International_US/page/n5/mode/2up

    Osborne goes budget
    https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false
    https://en.wikipedia.org/wiki/Paperback_Software

    64er magazine interviews crackers
    https://archive.org/details/64er_1984_06/page/12/mode/2up

    BellSouth looking to team up with Commodore
    No Headline In Original, Communications Daily, June 18, 1984, Monday, Section: NOTEBOOK; Vol. 4, No. 118; Pg. 7

    Mail Order Pro makes payments easier
    https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false
    https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA30#v=onepage&q=infoworld%201984%20june&f=false

    Telematch gives up on consoles
    https://archive.org/details/TeleMatch.N12.Computer.1984.06-KCz.pdf/mode/1up

    Dennis D. Groth settles
    DENNIS-D-GROTH; Comments on settlement of SEC complaint, Business Wire, June 05, 1984, Tuesday
    Atari Executive Settles Stock Sale Charge, The Associated Press, June 6, 1984, Wednesday, PM cycle, Section: Domestic News

    Taito settles with Entex
    Replay June 1984, pg. 30

    FCC Gives Sanyo go ahead for antenna-less TV
    FCC OKs low-cost cable-only TV sets, United Press International, June 15, 1984, Friday, BC cycle, Section: Financial, Byline: By SYDNEY SHAW

    Tax breaks may be hurting home computer sales
    TAX SHIFT MAY AID SALE OF LOW-COST COMPUTERS, The New York Times, June 19, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 13, Column 3; Financial Desk, Byline: By DAVID E. SANGER
    https://www.atarimagazines.com/creative/v10n1/172_Writing_it_off_how_to_de.php
    https://en.wikipedia.org/wiki/Deficit_Reduction_Act_of_1984

    Computerland to go to China
    https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false

    Laserdiscs are coming to Saturday morning
    Playthings June 1984, pg. 54

    Zap the Rise and Fall of Atari reviewed
    https://www.nytimes.com/1984/06/24/books/thinking-machines-and-their-people.html?searchResultPosition=1

    Steven Spielberg finds permanent home at Universal
    The Wizard of Wonderland, Newsweek, June 4, 1984, UNITED STATES EDITION, Section: MOVIES; Pg. 79, Byline: JACK KROLL with DAVID T. FRIENDLY in Los Angeles

    RIP Dragon 32
    https://archive.org/details/popular-computing-weekly-1984-06-07/mode/2up?view=theater
    https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater

    Breaking news!!
    Warner negotiating sale of Atari to
    Paper Says Warner Negotiating to Sell Atari, The Associated Press, June 30, 1984, Saturday, AM cycle, Section: Domestic News


    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    Gaming Alexandria: https://www.gamingalexandria.com/wp/
    They Create Worlds: https://tcwpodcast.podbean.com/
    Digital Antiquarian: https://www.filfre.net/
    The Arcade Blogger: https://arcadeblogger.com/
    Retro Asylum: http://retroasylum.com/category/all-posts/
    Retro Game Squad: http://retrogamesquad.libsyn.com/
    Playthrough Podcast: https://playthroughpod.com/
    Retromags.com: https://www.retromags.com/
    Games That Weren't - https://www.gamesthatwerent.com/


    Sound Effects by Ethan Johnson of History of How We Play.


    Copyright Karl Kuras

  • The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software.

    Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short.

    Larry tells us of his early days as a musician, a recording entrepreneur, his entry into computing, the spectacular rise of The Games Network, its fall, and life after failure, his reinvention as an online game developer and today, as a novelist.

    A fascinating life as told by a true storyteller.

    Oh, and TV's Robin, Burt Ward, and D&D co-creator Dave Arnesson also play roles.

    Recorded: September 2022

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you can't see all the links, find them here:

    https://www.patreon.com/posts/larry-j-dunlap-108388905

    https://larryjdunlap.com/

    https://archive.org/details/Video_Games_Volume_1_Number_05_1983-02_Pumpkin_Press_US/page/n69/mode/2up

    https://www.discogs.com/artist/822821-Stark-Naked-And-The-Car-Thieves

    Replay August 19982, pg. 66

    Gordon Walton Part 2 - EA - Origin

    https://www.patreon.com/posts/53726080

    Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek

    https://www.patreon.com/posts/52644122

    https://en.wikipedia.org/wiki/Dave_Arneson

    https://en.wikipedia.org/wiki/Pioneer_Corporation

    https://www.nytimes.com/1983/08/24/business/briefs-119250.html?searchResultPosition=1

    https://en.wikipedia.org/wiki/Halt_and_Catch_Fire_(TV_series)

    https://en.wikipedia.org/wiki/Burt_Ward

    https://en.wikipedia.org/wiki/Ron_Popeil

    http://imperialwars.com/

    http://intelgames.com/

    Copyright Karl Kuras

  • Nintendo and Sega financials dissapoint
    Sony gets ready for NextGen
    Venture money goes ga-ga over silliwood

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in May 1994.
    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
    https://www.theycreateworlds.com/
    and order his book here:
    https://www.theycreateworlds.com/book
    or get it in the Humble Bundle here:
    https://www.humblebundle.com/books/game-programming-taylor-francis-books

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]
    Or
    twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    [email protected]

    Links:
    If you don't see all the links, find them here:
    https://www.patreon.com/posts/110575391

    7 Minutes in Heaven: Rebel Assault (SegaCD)
    Video Version: https://www.patreon.com/posts/7-minutes-in-may-110535204
    https://www.mobygames.com/game/272/star-wars-rebel-assault/
    https://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault


    Corrections:
    April 1994 Ep - https://www.patreon.com/posts/april-1994-107563816
    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    1994-05:
    Console market in a slump
    Edge 8, May 1994 pg. 18

    Panasonic tries to save 3DO
    Edge 8, May 1994 pg. 16
    https://x.com/blakejharrisNYC/status/1168364212139307008

    Nintendo loosens minimum cart order rules in Japan
    "Nintendo easing iron grip on programmers Video-Game Giant Halves Minimum Cartridge Order, The Nikkei Weekly (Japan), May 2, 1994, Section: INDUSTRY; Pg. 8

    Nintendo stock keeps dropping
    Nintendo shares no fun in 1994 - Emiko Terazono on reaction to the gamemaker's revised forecasts, Financial Times (London,England), May 6, 1994, Friday, London; Section: World Stock Markets; Pg. 39, Byline: By EMIKO TERAZONO

    Nintendo is a top earner
    TOYOTA RETURNS AS NO.1 INCOME EARNER IN JAPAN, Jiji Press Ticker Service, MAY 18, 1994, WEDNESDAY,Dateline: TOKYO, MAY 18

    Sega profits plunge
    Sega Enterprises reports 22.7% pretax profit fall, Japan Economic Newswire, MAY 19, 1994, THURSDAY

    Sony Computer Entertainment of America formed
    https://www.nytimes.com/1994/05/19/business/company-news-sony-starts-a-division-to-sell-game-machines.html?searchResultPosition=1

    3DO shares collapse
    https://www.nytimes.com/1994/05/21/business/company-news-shares-of-3do-fall-by-another-18.html

    Nintendo profits plunge... more
    Nintendo suffers first profit decline in 10 years,Japan Economic Newswire,MAY 23, 1994, MONDAY
    Nintendo reports solid earnings despite strong yen; outlines exciting new software plans for 1994, Business Wire, May 23, 1994, Monday

    THQ sales collapse
    T-HQ announces first-quarter results, Business Wire, May 11, 1994, Wednesday
    Absolute Entertainment reports first quarter results, Business Wire, May 10, 1994, Tuesday

    EA/Broderbund merger collapses
    No Headline In Original, Consumer Electronics, May 9, 1994, Section: NOTEBOOK, Vol. 34, No. 19
    https://archive.org/details/Electronic-Games-1994-05/page/n21/mode/1up?view=theater
    https://www.smoliva.com/2024/08/07/what-the-learning-company-taught-us-about-the-history-of-computer-software/

    Davidson & Associates buys Chaos Studios
    https://archive.org/details/Electronic-Games-1994-05/page/n17/mode/1up?view=theater

    Fox Interactive launches
    Twentieth Century Fox establishes new interactive multimedia division; new division to utilize News Corp. resources, Business Wire, May 20, 1994, Friday

    Fall of Park Place profiled
    https://archive.org/details/Electronic-Games-1994-05/page/n9/mode/1up?view=theater

    Forbes profiles Id
    Profits from the underground, Forbes, May 9, 1994,Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Parameters; Commentary; Pg. 176, Byline: BY ANDREW J. KESSLER

    AOU lacks premieres
    Edge 8, May 1994 pg. 8

    Saturn to become an arcade Titan
    Edge 8, May 1994 pg. 7
    https://segaretro.org/Sega_Titan_Video
    Play Meter, May 1994, pg. 16
    https://segaretro.org/Batman_Forever_(arcade)

    Namco consolidates
    Play Meter, May 1994, pg. 12

    Atari links up with Bally
    Edge 8, May 1994 pg. 13

    Virtuality goes to Japan
    British high-tech game maker to enter Japan, Japan Economic Newswire, MAY 6, 1994, FRIDAY
    Https://en.wikipedia.org/wiki/Wakayama_Marina_City#Minor_attractions
    Play Meter May 1994, pg. 251

    Sony delivers devtools
    Edge 8, May 1994 pg. 13

    Sega disses Jupiter for Mars
    Edge 8, May 1994 pg. 6

    DMA signs up with Nintendo
    Nintendo and U.K.-based DMA design announce Project Reality agreement; 64-bit home games to debut in fall 1995, Business Wire, May 2, 1994, Monday

    Nintendo smashes myths
    https://archive.org/details/GamePro_Issue_058_May_1994/page/n31/mode/1up?view=theater

    Howard Lincoln to deliver CES keynote
    Playthings May 1994, pg. 22

    Laseractive drops price
    Pelican Brief,' Pakula Classics Due From Warner, Billboard, May 7, 1994, Section: HOME VIDEO; Laser Scans; Pg. 96, Byline: by Chris McGowan
    https://youtu.be/qSdfj5O-N1Q?si=Wx7ZJ_Yvc6MafKSK

    NEC taps out of 3D race
    Edge 8, May 1994 pg. 14

    NEC gives PC Engine another lease on life
    Edge 8, May 1994 pg. 15

    Sigma Designs to bring Jaguar to PC
    Sigma To Make Atari Jaguar Titles Run On PC, Newsbytes, May 3, 1994, Tuesday

    Reinventing the Z-Machine is apparently Rocket Science
    Platform battle, Forbes, May 9, 1994, Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Pg. 168, Byline: By Nikhil Hutheesing

    Silliwood gold rush continues...
    Sillywood, Forbes, May 9, 1994, Section: MANAGEMENT/CORPORATE STRATEGIES; Pg. 46, Byline: By Lisa Gubernick and Nikhil Hutheesing
    Rocket Science takes off with funding from Sega Enterprises and Bertelsmann Music Group; 10-month-old start up attracts major corporate investors, Business Wire, May 18, 1994, Wednesday

    Penn & Teller sign up with Absolute
    PENN & TELLER, THOSE 'BAD BOYS OF MAGIC,' MAKE THEIR VIDEO GAME DEBUT WITH ABSOLUTE ENTERTAINMENT, Business Wire, May 19, 1994, Thursday

    CD-i gets John Cleese
    No Headline In Original, Consumer Electronics, May 2, 1994, Section: NOTEBOOK; Vol. 34, No. 18; Pg. 13

    Argonaut working on 3D accelerator
    Edge 8, May 1994 pg. 19
    https://en.wikipedia.org/wiki/ARC_(processor)

    Sirius introduces 5 ft. 10 pack
    CD-ROM publishers unite-users benefit; introductory 5 ft. 10 Pak. flies from shelves, Business Wire, May 3, 1994, Tuesday
    https://worldroms.com/5-ft-10-pak-volume-1-details.html

    Commodore advertises CD32.. in the US?
    https://archive.org/details/GamePro_Issue_058_May_1994/page/n10/mode/1up?view=theater

    Commodore developing RISC CPU
    https://archive.org/details/amiga-computing-magazine-073/page/n33/mode/2up

    Commodore shows off CD drive at Cebit
    Amiga Format 59, pg. 24

    C64S launches
    https://archive.org/details/64er_1994_05/page/n35/mode/1up
    https://www.c64-wiki.de/wiki/C64s

    CPC emulation comes to PC
    Amstrad Action 104, pg. 8
    https://cpc-emu.org/news.html

    Sega Channel to launch in Japan
    Sega to provide to provide videogames on cable TV, Report From Japan, May 3, 1994,Section: Business

    Silicon Graphics founder teams up with Mosaic devs
    https://www.nytimes.com/1994/05/07/business/new-venture-in-cyberspace-by-silicon-graphics-founder.html?searchResultPosition=8

    Lexis Nexis to get SEC filings
    https://www.nytimes.com/1994/05/11/business/company-news-agreement-to-utilize-sec-data.html?searchResultPosition=18

    Computer biz to dominate Akihabara
    Akihabara shifting to 'computer town' amid recession, Japan Economic Newswire, MAY 4, 1994, WEDNESDAY, Byline: Hisa Miyatake

    Rewritable carts coming to Blockbuster
    Sega and NewLeaf to test video game software delivery system that eliminates retailer stock-outs, Business Wire, May 31, 1994, Tuesday
    https://segaretro.org/Game_Factory

    Copying goes legit in the UK with EDOS
    https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 22
    https://blog.amigaguru.com/edos-the-software-on-demand-of-the-80s/
    http://amigaguru.com/Games/EDOS_MAGAZINE_1991-1992__ENGLISH.pdf
    https://www.computinghistory.org.uk/det/63955/EDOS/
    https://find-and-update.company-information.service.gov.uk/company/SC121687/filing-history?page=1

    Psytronik keeps the C64 alive
    https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 8
    https://www.psytronik.net/

    Lieberman picks IDSA over SPA
    SENATORS WARN ON GAME RATINGS, Consumer Electronics, May 9, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 19

    Alpex faces off against Nintendo in court
    https://www.nytimes.com/1994/05/16/business/patents-108332.html?searchResultPosition=30
    https://itlaw.fandom.com/wiki/Alpex_Computer_v._Nintendo

    Japanese Copyright change scuttled
    https://www.nytimes.com/1994/05/19/business/japan-likely-to-retain-curb-on-software-raiding.html?searchResultPosition=33

    Jean-Claude Van Damme to headline Street Fighter movie
    https://archive.org/details/GamePro_Issue_058_May_1994/page/n171/mode/1up?view=theater

    Multimedia-centric horror film captures Zeitgeist
    https://www.nytimes.com/1994/05/01/movies/film-taking-the-children-like-your-mom-said-beware-sweet-serial-ads-931985.html?searchResultPosition=4

    Virgin to release Music compilation CD

    Billboard previews music's digital future
    In The Brave New Technological World, Music Uses And Publishing Possibilities Seem Endless, Billboard, May 7, 1994, Section: MUSIC PUBLISHING; Spotlight; Pg. 76, Byline: BY MARILYN A. GILLEN

    Green Jelly wants to ooze all over multimedia
    Green Jelly's Land Of Ooz: Zoo Act Opens Vid Facility, Billboard,May 21, 1994,Section: Pg. 1,Byline: BY DEBORAH RUSSELL


    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    Gaming Alexandria: https://www.gamingalexandria.com/wp/
    They Create Worlds: https://tcwpodcast.podbean.com/
    Digital Antiquarian: https://www.filfre.net/
    The Arcade Blogger: https://arcadeblogger.com/
    Retro Asylum: http://retroasylum.com/category/all-posts/
    Retro Game Squad: http://retrogamesquad.libsyn.com/
    Playthrough Podcast: https://playthroughpod.com/
    Retromags.com: https://www.retromags.com/
    Games That Weren't - https://www.gamesthatwerent.com/


    Sound Effects by Ethan Johnson of History of How We Play.


    Copyright Karl Kuras

    30 years ago:
    #Nintendo and #Sega financials disappoint,
    #Sony gets ready for NextGen &
    Venture money goes ga-ga over #Silliwood

    These stories and many more on the VGNRTM!

    https://www.patreon.com/posts/110575391

  • Sinclair ships QLs,

    Atari looks hopeful &

    Jack is BACK!

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in May 1984.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    or get it in the Humble Bundle here:

    https://www.humblebundle.com/books/game-programming-taylor-francis-books

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you don't see all the links, find them here:

    https://www.patreon.com/posts/108363601

    7 Minutes in Heaven: Rescue on Fractalus

    Video Version: https://www.patreon.com/posts/108357926

    https://www.mobygames.com/game/11726/rescue-on-fractalus/

    Corrections:

    April 1984 Ep - https://www.patreon.com/posts/april-1984-106448718

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater

    https://www.quora.com/What-was-Alan-Kays-experience-like-working-at-Apple

    https://en.wikipedia.org/wiki/IBM_TopView

    https://en.wikipedia.org/wiki/Smalltalk

    1974:

    New York Court rules pinball is a game of skill

    https://archive.org/details/cashbox35unse_45/page/51/mode/1up?view=theater

    Atari opens another Game Center

    https://archive.org/details/cashbox35unse_45/page/50/mode/1up?view=theater

    https://web.archive.org/web/20191123025509/https://www.ataricompendium.com/archives/documents/press_kits/atari_leisure_time_game_center.pdf

    Bally buys Alladin's Castle

    https://archive.org/details/cashbox36unse/page/43/mode/1up

    1984:

    Morgan predicts profitability by July 1

    Atari expects to return to surplus this year. Financial Times (London,England), May 22, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 21, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

    National News in Brief, United Press International, May 22, 1984, Tuesday, PM cycle, Section: Domestic News, Dateline: SANTA CLARA, Calif.

    Ross predicts Warner profitability

    No Headline In Original, The Associated Press, May 24, 1984, Thursday, BC cycle, Section: Business News

    Atari confirms negotiations with Philips

    Discussions with Philips; ATARITEL TO DELAY ENTRY INTO HIGH-TECH PHONE MARKET, Communications Daily, May 29, 1984, Tuesday, Section: Vol. 4, No. 104; Pg. 2

    Atari announces more layoffs and plant closing

    "Computer Giant Furloughs Middle Managers, The Associated Press, May 31, 1984, Thursday, AM cycle, Section: Domestic News, Dateline: SUNNYVALE, Calif.

    Atari to end Hong Kong venture, Financial Times (London,England), ,May 31, 1984, Thursday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO"

    Alan Kay goes to Apple

    https://www.nytimes.com/1984/05/03/business/key-atari-scientist-switches-to-apple.html?searchResultPosition=1

    Jack is back

    https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater

    Tramel Technology founded

    https://mcurrent.name/atarihistory/tramel_technology.html

    Commodore exec exodus continues

    https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater

    Gulf and Western sells Sega

    "COMPUTER SERVICES OBTAINS 70 PCT STAKE IN SEGA ENTERPRISES, Jiji Press Ticker Service, MAY 21, 1984, MONDAY, Dateline: TOKYO, MAY 21

    No Headline In Original, PR Newswire, May 21, 1984, Monday"

    Bally profits plummet

    https://archive.org/details/cashbox46unse_15/page/29/mode/1up?view=theater

    Mattel secures new financing

    Mattel Agrees To Give Up 45 Percent of Its Voting Stock, The Associated Press, May 4, 1984, Friday, AM cycle, Section: Business News

    https://www.nytimes.com/1984/05/04/business/mattel-sets-restructuring.html?searchResultPosition=1

    Coleco issues new debt

    Troubled Game Manufacturer Rasing $50 Million With Debentures, The Associated Press,May 9, 1984, Wednesday, AM cycle, Section: Business News

    Coleco backlog is enormous

    Toy and Hobby World, May 1984, pg. 8

    Coleco gets new ad agency

    Ketchum Scores Coleco; Demands Cash Up Front From Shaky ClientADWEEKMay 21, 1984, Eastern Edition, Byline: By Debbie Seaman

    Hasbro buys Milton Bradley

    https://www.nytimes.com/1984/05/05/business/rival-gets-milton-bradley.html?searchResultPosition=1

    Toys R Us sales grow, but not thanks to games

    No Headline In Original, PR Newswire, May 2, 1984, Wednesday, Dateline: ROCHELLE PARK, N.J., May 2

    Japanese Coinop makers go after North American Pirates

    https://archive.org/details/cashbox46unse_16/page/30/mode/1up?view=theater

    https://archive.org/details/cashbox46unse_17/page/n29/mode/1up

    Century's CVS gets new lease on life

    Play Meter May 1, 1984, pg. 21

    https://www.arcade-museum.com/company/crown-vending

    Bankers learn not to finance games

    Selling Repossessed Items Is a Banker's Nightmare; Want to Buy a Trawler, Bordello, or Video Game?, The American Banker, May 30, 1984, Wednesday, Section: BACK PAGE; Pg. 24, Byline: Special to the American Banker, Dateline: ST. PETERSBURG, Fla.

    Activision sales collapse

    No Headline In Original, United Press International, May 3, 1984, Thursday, BC cycle, Section: Financial, Dateline: MOUNTAIN VIEW, Calif.

    Video Games aren't DEAD!

    https://archive.org/details/computer-entertainer-3-2/page/30/mode/1up

    Atari announces 7800

    Atari Unveils Video Game Expandable into Computer, The Associated Press,May 21, 1984, Monday, BC cycle,Section: Business News

    ATARI; Unveils advanced video game that is expandable to introductory computer, Business Wire, May 21, 1984, Monday

    Adam owner frustration grows

    https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater

    MSX adopts 3.5 inch disks

    https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater

    Activision signs deal with Pony

    ACTIVISION; Signs licensing agreement with Pony Inc. for Japanese markets, Business Wire, May 30, 1984, Wednesday, Dateline: MOUNTAIN VIEW, Calif.

    MSX coming to UK

    https://archive.org/details/popular-computing-weekly-1984-05-24/mode/1up?view=theater

    Dragon to announce MSX machine

    https://archive.org/details/popular-computing-weekly-1984-05-31/mode/1up?view=theater

    https://tromax.webnode.es/ https://en.wikipedia.org/wiki/Dragon_MSX

    Philips and Thompson want to set new standard

    https://archive.org/details/popular-computing-weekly-1984-05-03/mode/1up?view=theater

    Amstrad development fracas revealed

    https://archive.org/details/popular-computing-weekly-1984-05-03/page/n11/mode/1up?view=theater

    Acorn announces ABM

    https://en.wikipedia.org/wiki/Acorn_Business_Computer https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

    First QL's go out to customers

    https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

    Popular Computing Weekly gets their QL!

    https://archive.org/details/popular-computing-weekly-1984-05-10/page/n4/mode/1up

    https://archive.org/details/popular-computing-weekly-1984-05-17/page/n15/mode/1up

    https://archive.org/details/popular-computing-weekly-1984-05-31/page/n22/mode/1up?view=theater

    Sir Clive passes on Delorean plant

    https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater

    Computer games take CES by storm

    https://archive.org/details/Creative_Computing_1984-05/page/n135/mode/1up?view=theater

    Mac software arrives

    https://archive.org/details/Creative_Computing_1984-05/page/n207/mode/2up?view=theater

    First Origin games get tested

    https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater

    Lucasfilm Games Premieres

    https://archive.org/details/computer-entertainer-3-2 Lucasfilm ''force'' enters video game market, United Press International, May 9, 1984, Wednesday, AM cycle, Section: Domestic News, Byline: By JOHN M. LEIGHTY

    British devs embrace C64

    https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater

    USGold launches with Aztec Challenge and Forbidden Forest

    https://archive.org/details/computer-and-videogames-031/page/n15/mode/2up https://archive.org/details/computer-and-videogames-031/page/n32/mode/1up?view=theater

    https://archive.org/details/computer-and-videogames-031/page/n41/mode/1up?view=theater

    https://archive.org/details/computer-and-videogames-031/page/n59/mode/1up?view=theater

    https://archive.org/details/CommodoreHorizonsIssue051984May300dpi/page/n23/mode/2up?view=theater

    Evil Dead coming to the C64

    https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater

    Leisure Games wants you to go to Jail, do not pass go, do not collect $200

    https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

    https://www.mobygames.com/company/2715/leisure-genius/

    Games Network warns that Bankruptcy is looming

    Computer Taken by Creditor; GAMES NETWORK INSOLVENT, SAYS BANKRUPTCY IS NEAR, Communications Daily, May 17, 1984, Thursday,Section: Vol. 4, No. 97; Pg. 2

    Adam Magazine to arrive

    https://archive.org/details/computer-entertainer-3-2/page/25/mode/1up

    Australia recognizes Copyright

    ASIA-PACIFIC ECONOMIC NEWS IN BRIEF, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MAY 30, 1984, WEDNESDAY

    Sanders income booms while royalty revenue dips SANDERS-ASSOCIATES; Financial resultsBusiness WireMay 21, 1984, Monday, Dateline: NASHUA, N.H.

    Battlefield Earth gets a soundtrack

    https://archive.org/details/cashbox46unse_15/page/n31/mode/1up?view=theater

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

  • In the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US. The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would help create the mass market for software at retail but would also have a long and storied career in games beyond Hes ware with such companies as Radical Entertainment and Dynamics.
    I spoke to Jay in November and December of 2023, and after a few technical hiccups we finally got a connection going and we jump right into that today, so don't worry that I don't start things off with my traditional chronology obsessed focus, we'll wrap around and cover the whole story as we go along. Enjoy!

    Recorded: November-December 2023

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    [email protected]

    Links:
    https://en.wikipedia.org/wiki/Human_Engineered_Software
    https://en.wikipedia.org/wiki/Jeff_Minter
    https://de.wikipedia.org/wiki/Auto_Becker
    https://archive.org/details/ArticleHESWARESignsNimoy
    https://archive.org/details/HESWARESpokesmanLeonardNimoyAndJayBalakrishanAt1984CES
    https://www.mobygames.com/game/76/shamus/
    https://archive.org/details/HESWARENewInvestmentsPressRelease
    https://en.wikipedia.org/wiki/VisiCalc
    https://en.wikipedia.org/wiki/Vizastar
    https://en.wikipedia.org/wiki/Radical_Entertainment
    https://en.wikipedia.org/wiki/Dynamix
    https://en.wikipedia.org/wiki/WildTangent
    https://www.mobygames.com/person/27385/jay-balakrishnan/credits/
    https://www.straight.com/article-87384/indies-may-just-take-over-the-gaming-world
    https://www.straight.com/article/hollywood-touch-may-be-too-much-for-games
    https://www.bcbusiness.ca/industries/general/vancouver-gaming-industry-digital-warfare/
    https://ataripodcast.libsyn.com/antic-interview-285-jay-balakrishnan-hesware
    https://www.linkedin.com/in/jaybalakrishnan

    Copyright Karl Kuras

  • Nintendo bows to Blockbuster,

    Commodore enters liquidation &

    Acclaim-Midway divorce gets messy!

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in April 1994.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you don't see all the links, find them here:

    https://www.patreon.com/posts/107563816

    7 Minutes in Heaven: Rocko's Modern Life

    Video Version: https://www.patreon.com/posts/7-minutes-in-107343911

    https://www.mobygames.com/game/37843/rockos-modern-life-spunkys-dangerous-day/

    Corrections:

    March 1994 Ep - https://www.patreon.com/posts/march-1994-105189897

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://x.com/chrisgr93091552

    1994:

    Ataris settle with Nintendo

    https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html

    Nintendo and Atari Games reach settlement in long-running court case; litigation settlement ends five-year court battle and restores Atari's status as Nintendo licensee, Business Wire, March 24, 1994, Thursday

    ATARI CORP. AND NINTENDO REACH SETTLEMENT IN PATENT INFRINGEMENT CASE, PR Newswire, March 24, 1994, Thursday - 19:44 Eastern Time

    Atari Corp. falsely characterizes Nintendo/Atari settlement, Business Wire, March 25, 1994, Friday

    https://archive.org/details/AtariCorporationAnnualReport1992/page/n12/mode/1up

    https://archive.org/details/AtariCorporationAnnualReport1993/page/n33/mode/1up

    https://patents.google.com/patent/US4445114A/en

    Nintendo gives in to rentals

    Nintendo Reverses Stand, Will Play The Rental Game, Billboard, April 30, 1994, Section: Pg. 6

    Nintendo finally pays Galoob

    GALOOB TO RECEIVE $16.1 MILLION PAYMENT FROM NINTENDO TODAY, PR Newswire, April 11, 1994, Monday - 09:11 Eastern Time

    EA and Broderbund to merge

    https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater

    Pearson buys Software Toolworks

    https://www.nytimes.com/1994/04/01/business/pearson-enters-multimedia-software-arena.html

    https://www.nytimes.com/1994/04/12/business/market-place-the-choices-are-few-for-investing-in-software-aimed-at-children.html?searchResultPosition=17

    Paramount teams up with Davidson & Associates

    https://www.nytimes.com/1994/04/13/business/the-media-business-software-plan-for-paramount.html?searchResultPosition=18

    https://www.avid.wiki/Davidson/Simon_%26_Schuster

    Warner consolidates

    https://archive.org/details/cashbox57unse_29/page/30/mode/1up?view=theater

    TSR and SSI call it quits

    https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up

    WMS to buy Tradewest

    BUSINESS BRIEFS: WMS INDUSTRIES INC TO ACQUIRE TRADEWEST IN HOME-VIDEO PUSH, WALL STREET JOURNAL, April 6, 1994, Wednesday, Section: Section B; Page 4, Column 5

    WMS Industries to acquire Tradewest Inc., Business Wire, April 5, 1994, Tuesday

    Acclaim signs deal for Batman Sequel

    WARNER BROS. AND ACCLAIM ANNOUNCE 'BATMAN FOREVER' PACT; Blockbuster Motion Picture to be Released in 1995, Business Wire, April 26, 1994, Tuesday

    SEGA SELECTS ACCLAIM AS FIRST U.S. PUBLISHER TO USE PROPRIETARY TITAN TECHNOLOGY FOR COIN-OP GAMES AND HIGH-END SEGA HOME HARDWARE PLATFORMS, Business Wire, April 7, 1994, Thursday

    Big Movers in the Stock Market, The Associated Press, April 7, 1994, Thursday, AM cycle

    MGM signs up with Sega

    MGM, SEGA TO DEVELOP INTERACTIVE VIDEO GAMES, Extel Examiner, April 29, 1994, Friday - 03:15 Eastern Time

    Could Disney buy a major games publisher?

    Will Disney Chart More Adventurous Course in Wells' Absence?, The Associated Press, April 11, 1994, Monday, PM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, Associated Press Writers

    Living Books buys Dr. Seuss rights

    https://www.nytimes.com/1994/04/22/business/the-media-business-dr-seuss-rights-are-sold.html?searchResultPosition=34

    US announces Special 301 trade action against China

    NINTENDO OF AMERICA STATEMENT ON SPECIAL 301 ACTION BY USTR, PR Newswire, April 30, 1994, Saturday - 19:04 Eastern Time

    Japan misses chip import target

    Newsbyte, US Japan Chip Wars Heat Up - Again! 01/03/94, WASHINGTON, DC, U.S.A., 1994 JAN 3 (NB)

    Japanese toy wholesale system under pressure

    Big stores rile small retailers with bargain toy price strategy, Industry's retail pricing structure said to have been undermined, The Nikkei Weekly (Japan), April 18, 1994, Section: INDUSTRY; Pg. 9

    AFTRA signs deal with EA

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

    Sega disses Summer CES

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

    Dedicated cabs rule UK ATEI show

    https://archive.org/details/edge-007-april-1994/page/8/mode/1up?view=theater

    American Laser goes CDRom

    Play Meter, April 1994, pg. 14 & Acme 13

    Midway takes page from Capcom's playbook

    https://archive.org/details/cashbox57unse_28/page/30/mode/1up?view=theater

    AMOA teams up with Ross Perot's EDS

    Play Meter, April 1994, pg. 1, 66A

    https://en.wikipedia.org/wiki/Claw_(video_game)#Development

    EDS' EARNINGS RISE 13 PERCENT IN FIRST QUARTER, PR Newswire, April 27, 1994, Wednesday - 16:29 Eastern Time

    Saturn to launch with Jupiter

    https://archive.org/details/edge-007-april-1994/page/6/mode/1up?view=theater

    Jaguar UK launch botched

    https://archive.org/details/edge-007-april-1994/page/13/

    https://archive.org/details/edge-007-april-1994/page/17/

    3DO prospects in Japan look good

    So far, 3DO multiplayer living up to hype, Matsushita Claims It Sold 40,000 Of Long-Awaited Machines In First 3 Days, The Nikkei Weekly (Japan), April 4, 1994,Section: INDUSTRY DIGEST; Pg. 9, Byline: BY MASATO ISHIZAWA Staff writer

    https://vgsales.fandom.com/wiki/Fifth_generation_of_video_games

    3DO licenses tech to Toshiba for GPS

    3DO. TOSHIBA TIE UP ON NAVIGATION SYSTEM, Jiji Press Ticker Service, APRIL 12, 1994, TUESDAY

    3DO kicks off US ad campaign

    3DO Kicks Off National Advertising Campaign, Business Wire, April 25, 1994, Monday

    https://www.youtube.com/watch?v=-W67sqPQ9u0

    MSU gives Konix Multisystem a second go

    https://archive.org/details/edge-007-april-1994/page/14/mode/1up?view=theater

    https://www.konixmultisystem.co.uk/index.php?id=archive

    https://www.konixmultisystem.co.uk/index.php?id=msu

    Japanese devs not waiting for Nintendo

    https://archive.org/details/edge-007-april-1994/page/13/mode/1up?view=theater

    Capcom to support 3DO and PSX

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater

    Virgin to support CDi

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater

    Tower Records ditches CDi and Gameboy

    Tower Video Dumps CD-I; VSDA Adds Game Seminars, Billboard, April 30, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 72

    Lethal Enforcers comes to the SNES

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n171/mode/1up?view=theater

    Nintendo censorship strikes again

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

    Sega announces MegaJet is coming home!

    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20057%20%28April%201994%29/page/n63/mode/2up

    https://consolemods.org/wiki/Master_System:Master_System_Model_Differences#Master_System_Super_Compact/Master_System_Girl_(1994)

    Commodore pulls out of World of Commodore-Amiga show

    https://archive.org/details/amiga-computing-magazine-072/page/n13/mode/1up

    Commodore announces liquidation

    Commodore Scuttles Ship, The Associated Press, April 29, 1994, Friday, AM cycle

    IBM agrees to make Cyrix chips

    https://www.nytimes.com/1994/04/15/business/ibm-agrees-to-make-chips-designed-by-cyrix.html?searchResultPosition=19

    EA sees big upswing in CDRom sales

    Company Results Roundup, Newsbytes, April 29, 1994, Friday

    Could CDRom usurp video games?

    PC GAMES COULD CAPTURE SEGA, NINTENDO CUSTOMERS, WALL STREET JOURNAL,April 27, 1994, Wednesday, Section B; Page 1, Column 5, Byline: BY JOSEPH PEREIRA

    Argonaut, Cirrus and Diamond team up for PC 3D API standard

    3-D GRAPHICS ALLIANCE FOR PC GAMES ANNOUNCED BY DIAMOND COMPUTER SYSTEMS, CIRRUS LOGIC AND ARGONAUT SOFTWARE, PR Newswire, April 25, 1994, Monday - 09:02 Eastern Time

    https://blazingrender.net/

    3Dlabs and Creative team up for PC 3D API standard

    3Dlabs announces alliance with Creative Technology; Customized GLiNT processor to bring interactive 3D graphics to multimedia desktops, Business Wire, April 18, 1994, Monday

    Spectrum Holobyte bets on fractals

    Fractals to put the squeeze on the game industry, Business Wire, April 13, 1994, Wednesday

    https://en.wikipedia.org/wiki/Fractal_compression#Implementations

    Microprose dumps Adventure engine

    https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up

    Maxis wants to turn SimCity into a sandbox

    https://archive.org/details/game-developer-april-1994/page/n5/mode/1up?view=theater

    Doom leaves Edge unimpressed

    https://archive.org/details/edge-007-april-1994/page/60/mode/1up?view=theater

    Newscorp buys Kesmai

    Murdoch's News Corp. to acquire Kesmai Corp; Global media company positions Delphi to deliver the next wave of online interactive multimedia, Business Wire, April 25, 1994, Monday

    AOL swamped by new signups

    https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater

    https://archive.org/details/Electronic-Games-1994-04/page/n15/mode/1up?view=theater

    https://archive.org/details/edge-007-april-1994/page/92/mode/1up?view=theater

    Game Developer magazines debuts

    https://archive.org/details/game-developer-april-1994/page/n3/mode/1up

    Second round of video game violence hearings lack fireworks

    Play Meter, April 1994, pg. 12

    Data East beats Capcom in court

    Play Meter, April 1994, pg. 1

    Ads in software patented

    https://www.nytimes.com/1994/04/08/business/company-news-patent-dispute-brewing-on-software-use-of-ads.html

    https://medium.com/swlh/how-i-screwed-a-patent-troll-out-of-a-billion-dollars-2849cb3e248a

    https://patentimages.storage.googleapis.com/ed/d8/f2/387782f38818da/US5105184.pdf

    https://www.nytimes.com/1994/12/08/business/us-revokes-cotton-patents-after-outcry-from-industry.html

    Study finds no link between video violence and juvenile delinquency

    Offenders do not watch more violence, The Times, April 11, 1994, Monday, Section: Home news, Byline: Alexandra Frean, Media Correspondent

    Middlesex University offers Gaming degrees

    https://archive.org/details/PC-Player-German-Magazine-1994-04/page/n13/mode/2up

    https://retrocdn.net/images/7/7f/CVG_UK_149.pdf pg. 14

    RIP 3' disks

    https://archive.org/details/amstrad-action-103/page/n7/mode/2up

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/



    Sound Effects by Ethan Johnson of History of How We Play.



    Copyright Karl Kuras



  • Nolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens.
    Our guest, Joneva Barry, was witness to one of them, Kadabrascope, an attempt to use computers to bring down the cost of traditional 2D animation.
    An accomplished artist and educator, Joneva tells us of those heady days of high tech, great hopes, the comradery with Sente, the fall of Pizza Time Theater and her career in movies and as a school teacher.

    Recorded: July 2023

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    [email protected]

    Links:

    Chuck E Cheese’s The Christmas That Almost Wasn't - https://youtu.be/irSesKa1-Zo?si=dg5HBc7-lbRDFU17
    http://platypuscomix.com/darkvault/misfits/misfit52.html
    https://www.donnacohen.com/ciriculum-vitae
    https://jeffcummins.wixsite.com/jeff
    https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf
    https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-2.pdf
    https://en.wikipedia.org/wiki/Pixar#Early_history

    Copyright Karl Kuras

  • Acorn and Commodore soar, as Coleco and Atari falter

    Software takes center stage in PC clone world

    UK game prices hit rock bottom

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in April 1984.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you don't see all the links, find them here:

    https://www.patreon.com/posts/106448718

    7 Minutes in Heaven: Atic Atac

    Video Version: https://www.patreon.com/posts/7-minutes-in-106323507

    https://en.wikipedia.org/wiki/Atic_Atac

    https://archive.org/details/popular-computing-weekly-1984-04-26/page/n1/mode/1up

    Corrections:

    March 1984 Ep - https://www.patreon.com/posts/march-1984-104469980

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    1954

    Kefauver hearing puts pressure on comics industry

    https://www.nytimes.com/1954/04/20/archives/comicbook-hearing-to-start-tomorrow.html

    https://www.nytimes.com/1954/04/23/archives/senator-charges-deceit-on-comics-kefauver-says-child-study-groups.html

    https://en.wikipedia.org/wiki/Estes_Kefauver

    1964

    IBM announces the 360

    https://x.com/kenshirriff/status/1777022892477239724

    https://en.wikipedia.org/wiki/IBM_System/360

    1974

    Sega becomes American

    https://archive.org/details/cashbox35unse_41/page/50/mode/1up?view=theater

    https://podcast.theycreateworlds.com/e/the-saga-of-sega/

    Mirco Games brings freeplay to video

    https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater

    Sam Stern urges industry to go to 25 cent play

    https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater

    David Gottlieb, RIP

    https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater

    1984

    Atari losses fall

    Post Net Income of $30.9 Million, The Associated Press, April 19, 1984, Thursday, AM cycle, Section: Business News

    Newsbytes, April 17, 1984, Atari in Trouble Again

    https://www.nytimes.com/1984/04/19/business/warner-severs-tie-with-ladd-warner-communications.html

    Banks cut Coleco credit line

    https://www.nytimes.com/1984/04/03/business/coleco-says-banks-cut-its-credit.html?searchResultPosition=1

    Coleco reports rebound from last quarter's loss, United Press International, April 17, 1984, Tuesday, BC cycle

    Commodore sales skyrocket!

    https://www.nytimes.com/1984/04/27/business/profit-off-at-xerox-sperry-up.html

    Toy & Hobby World, April 1984 pg. 12

    Acorn revenues soar!

    https://archive.org/details/AcornUser021-Apr84/page/n8/mode/1up

    TI turn-around unprecedented

    Newsbytes, April 17, 1984, Texas Instruments Update

    Milton Bradley returns to profitability

    Milton Bradley Shows Profit in First Quarter, The Associated Press, April 20, 1984, Friday, BC cycle, Section: Business News

    Toy Maker Talking About 'Business Combination' With Another Company, The Associated Press, April 26, 1984, Thursday, AM cycle, Section: Business News, Dateline: SPRINGFIELD, Mass.

    Pizza Time Losses continue to mount

    Newsbytes, April 17, 1984, In Brief

    Atari closes last California factory

    Newsbytes, April 3, 1984, Atari Lay-Off

    https://www.nytimes.com/1984/04/07/business/atari-to-cut-550-jobs-at-2-plants.html

    Alan Kay leaves Atari

    Newsbytes, April 10, 1984, A week of resignations

    5200 Software drought

    https://archive.org/details/computer-entertainer-3-1/page/12/mode/1up

    https://archive.org/details/computer-entertainer-3-1/page/15/mode/1up

    German court squashe Unimex duplicator

    https://binarium.de/unimex_duplicator_sp280

    https://archive.org/details/happycomputer-magazine-1984-04/page/n7/mode/1up

    Sinclair misses another QL deadline

    https://archive.org/details/popular-computing-weekly-1984-04-05/page/n4/mode/1up?view=theater

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n5/mode/1up

    Sinclair finds QL workaround!

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n3/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-04-26/page/n4/mode/1up?view=theater

    Hannover Fair sees flood of PCs

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews058-21Apr1984/page/n4/mode/1up?view=theater

    Commodore unveils PC clone

    Newsbytes, April 3, 1984, Speaking of Clones

    https://www.nytimes.com/1984/04/05/business/2-machines-challenge-ibm.html

    IBM looks to shut down clones

    Newsbytes, April 3, 1984, More IBM, by Paul Richter

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n4/mode/1up?view=theater

    IBM buys additional Intel shares

    Newsbytes, April 3, 1984, In Brief

    PCJr sales still dismal

    https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n5/mode/1up?view=theater

    Apple ][ forever!

    Newsbytes, April 10, 1984, Apple II Forever

    https://apple.fandom.com/wiki/Apple_II_Forever

    Newsbytes, April 17, 1984, Mac-Update

    Apple holds its own with IBM

    Newsbytes, April 10, 1984, Apple vs. IBM

    Tomy drops out of US market

    Toy & Hobby World, April 1984 pg. 12

    HP introduces the ThinkJet

    https://www.hp.com/hpinfo/abouthp/histnfacts/museum/imagingprinting/0011/

    https://archive.org/details/byte-magazine-1984-04-rescan/page/n11/mode/1up?view=theater

    Moves to Asia continue

    Newsbytes, April 17, 1984, Stealing some thunder

    https://www.nytimes.com/1984/04/26/nyregion/thursday-april-26-1984-international.html

    Bill Gates on Time cover

    https://content.time.com/time/covers/0,16641,19840416,00.html

    https://www.nytimes.com/1984/04/22/business/the-heady-world-of-ibm-suppliers.html

    IBM working on GUI

    https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater

    https://en.wikipedia.org/wiki/IBM_TopView

    3rd parties abandon Adam

    https://archive.org/details/computer-entertainer-3-1/page/8/mode/1up?view=theater

    https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater

    Imagine changes course on price cut

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n6/mode/1up?view=theater

    UK game prices hit 1 pound 99!

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n4/mode/1up?view=theater

    PC Write shareware model a success

    Newsbytes, April 10, 1984, Betting on Piracy

    Wordstar hits hard times

    Newsbytes, April 17, 1984, Software Snafus

    Atari Program Exchange shuttered

    https://archive.org/details/computer-entertainer-3-1/page/n4/mode/1up?view=theater

    Atari introduces AtariLab

    PRESS CONFERENCE, PR Newswire, April 4, 1984, Wednesday

    https://en.wikipedia.org/wiki/AtariLab

    Broderbund announces Print Shop

    https://archive.org/details/computer-entertainer-3-1/page/6/mode/1up?view=theater

    HESWare hires Nimoy

    https://archive.org/details/Ahoy_Issue_04_1984-04_Ion_International_US/page/n7/mode/2up

    Empires redefines pass-and-play

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n6/mode/1up?view=theater

    https://spectrumcomputing.co.uk/entry/9706

    Synapse withdraws from UK market

    https://archive.org/details/computer-and-videogames-030/page/n19/mode/1up

    Random House enters software biz

    https://www.nytimes.com/1984/04/11/business/advertising-random-s-software-account.html

    64er launches

    https://archive.org/details/64er_1984_04/mode/2up

    France goes online

    https://www.nytimes.com/1984/04/30/business/computer-linkups-spurred-by-france.html

    Games Network signs up additional franchises

    https://archive.org/details/popular-computing-weekly-1984-04-12/page/n18/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-04-26/page/n12/mode/1up?view=theater

    Videotext gone took 'r jawbs!

    https://www.nytimes.com/1984/04/29/arts/tv-view-a-corporate-look-into-the-near-future.html

    MITI throws in the towel

    MITI GIVES UP PLAN TO SUBMIT SOFTWARE BILL TO DIET, Japan Economic Newswire, APRIL 21, 1984, SATURDAY

    REVIEW-SOFTWARE: JAPAN, U.S. REMAIN APART ON SOFTWARE PROTECTION, Japan Economic Newswire, APRIL 19, 1984, THURSDAY

    CalTech students hack Rose Bowl scoreboard

    https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater

    https://www.edn.com/forget-touchdowns-engineers-score-with-pranks/

    RCA axes Video disk

    https://www.nytimes.com/1984/04/12/arts/tv-review-viewer-controls-screen.html?searchResultPosition=1

    https://www.nytimes.com/1984/04/06/business/rca-defends-timing-of-videodisk-canceling.html

    Licensing business explodes

    Children's Characters Stir Big Sales, The Associated Press, April 25, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By ROBERT WADE, Associated Press Writer

    Takara pens deal with Hasbro

    US firm permitted to use characters, The Japan Economic Journal, April 17, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18

    Toy & Hobby World, April 1984

    D&D scare hits the UK

    https://archive.org/details/popular-computing-weekly-1984-04-12/page/n1/mode/2up



    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/



    Sound Effects by Ethan Johnson of History of How We Play.



    Copyright Karl Kuras

    sega

    nintendo

    atari

    coleco

    acorn

    commodore

    c64

    spectrum

    sinclair

    ql

    microsoft

    windows

    vision

    gottlieb

    chuck e cheese

    pizza time

    pcjr

    shareware

    pulsonic

    imagine

    mastertronic

    ultimate

    aticatac

    apple

    macintosh

    appleii





    40 years ago:

    #Acorn and #Commodore soar, as #Coleco and #Atari falter,

    Software takes center stage in PC clone world &

    UK game prices hit rock bottom

    These stories and more on the VGNRTM!

    #c64 #zxspectrum #ql #mastertronic #sega

  • Sega previews Saturn at CES,

    Commodore warns of bankruptcy &

    Doom brings corporate networks to their knees

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in March 1994.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you don't see all the links, find them here:

    https://www.patreon.com/posts/105189897

    7 Minutes in Heaven: Mega Turrican

    Video Version: https://www.patreon.com/posts/104910543

    https://www.mobygames.com/game/16645/mega-turrican/

    Corrections:

    February 1994 Ep - https://www.patreon.com/posts/february-1994-103514526

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://en.wikipedia.org/wiki/Nicktoons

    https://en.wikipedia.org/wiki/Famicom_Disk_System

    1994:

    Coinop goes BIG!

    Edge March 1994, pg. 16

    Coinop goes small

    Edge March 1994, pg. 14

    https://www.gamesthatwerent.com/2021/03/zool-arcade/

    Daytona gets new name

    Play Meter, March 1994, pg. 1

    Irem shuts down arcade division

    Play Meter, March 1994, pg. 1

    Karaoke goes CD

    https://archive.org/details/cashbox57unse_22/page/38/mode/1up?view=theater

    US Rating System to be in place by Xmas

    VIDEO-GAME MAKERS WILL SET UP SYSTEM FOR RATING PRODUCTS, WALL STREET JOURNAL, March 7, 1994, Monday, Section: Section B; Page 7, Column 6

    UK Rating system to start in March

    https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n21/mode/2up

    3DO issues ratings system

    https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater

    https://www.mobygames.com/game/1824/hell-a-cyberpunk-thriller/cover/group-13661/cover-30908/

    Current NextGen falters at CES

    Edge, March 1994, pg. 6

    Sega Previews Saturn

    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20056%20%28March%201994%29/page/n57/mode/2up

    Edge, March 1994, pg. 6

    Nintendo fools no one with SGi demos

    Edge, March 1994, pg. 6

    Acclaim The Duel demo details

    https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

    Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

    Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120

    3D tool makers show wares at CES

    https://archive.org/details/powerplaymagazine-1994-03/page/15/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Wavefront_Technologies

    https://en.wikipedia.org/wiki/Softimage_3D

    https://archive.org/details/powerplaymagazine-1994-03/page/17/mode/1up?view=theater

    Sega of America announces 32X

    MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12

    SEGA TO ENTER 32-BIT VIDEO GAME MARKET IN FALL WITH PRICE BREAK ON HARDWARE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section B; Page 6, Column 4, Byline: BY DON CLARK

    PSX shown to UK Devs

    Edge, March 1994, pg. 13

    3DO announces new licensees and PC add-on card

    No Headline In Original, WALL STREET JOURNAL, March 11, 1994, Friday, Section: Section B; Page 5, Column 4

    https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer#Licensed_systems

    Microsoft WON'T provide an OS for Saturn

    Microsoft plays down Sega video game role, Financial Times (London,England), March 10, 1994, Thursday, London, Section: International Company News; Pg. 30, Byline: By LOUISE KEHOE and MICHIYO NAKAMOTO

    Crystal Dynamics signs on for Saturn development

    https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater

    https://www.mobygames.com/game/company:1281/platform:sega-saturn/sort:-date/page:1/

    CD32 haralds CD revolution in UK

    MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12

    Nintendo announces Super Gameboy

    NINTENDO UNIT UNVEILS DEVICE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section C; Page 6, Column 6

    Nintendo still smug, despite share price collapse

    Nintendo still at the top of its game, Despite sagging shares, firm outscores rivals in efficiency, profitability, The Nikkei Weekly (Japan), March 28, 1994, Section: INDUSTRY; Pg. 9, Byline: BY ASAKO ISHIBASHI Staff writer

    Nintendo profits expected to fall by 40%

    Nintendo group's pretax profit to fall 40%, daily says, Japan Economic Newswire, MARCH 31, 1994, THURSDAY, Dateline: TOKYO, March 31 Kyodo

    Sega Enterprises to raise dividend, skip share split, Japan Economic Newswire, MARCH 10, 1994, THURSDAY, Dateline: TOKYO, March 10 Kyodo

    Acclaim reports record earnings!

    Playthings, March 1994, pg. 10

    NBA Jam launch to match Mortal Kombat

    NBA Jams' Wins Acclaim; TriStar's New Cover Girl, Billboard, March 19, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 68, Byline: by Elleen Fitzpatrick

    Midway dumps Acclaim

    https://www.nytimes.com/1994/03/31/business/company-news-nintendo-licensing-deal-rocks-acclaim-s-stock.html https://www.nytimes.com/1994/03/18/business/stocks-advance-on-good-inflation-news.html

    NINTENDO'S PROJECT REALITY GAME SYSTEM GETS LIFT IN ACCORD WITH WMS INDUSTRIES, WALL STREET JOURNAL, March 31, 1994, Thursday, Section: Section B; Page 7, Column 1, Byline: BY JIM CARLTON

    Sega shows off Virtua Racing on Genesis

    https://archive.org/details/Electronic-Games-1994-03/page/n87/mode/1up?view=theater

    Playmates Toys gets into games

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

    https://www.mobygames.com/company/1481/playmates-interactive-entertainment-inc/games/

    Playmates revenue drops

    Playmates sales fall 10pc to $ 1.42b in saturated market, South China Morning Post (Hong Kong), March 22, 1994, Section: Business; Pg. 3, Byline: By CARRIE LEE

    EA signs Shaq and Jordan

    https://archive.org/details/Electronic-Games-1994-03/page/n25/mode/1up?view=theater

    Commodore Australia closes down

    IT'S NOT ALL DOOM AND GLOOM FOR COMMODORE; COMPUTER VISION, Sydney Morning Herald (Australia), March 21, 1994 Monday, Late Edition, Section: COMPUTERS; Pg. 50

    Commodore warns of imminent bankruptcy

    https://www.nytimes.com/1994/03/26/business/company-news-computer-pioneer-signals-bankruptcy-near.html?searchResultPosition=1

    https://archive.org/details/amiga-computing-magazine-071/page/n11/mode/2up https://archive.org/details/amazing-computing-magazine-1994-03/page/n81/mode/2up

    VFX1 brings VR home

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

    https://archive.org/details/powerplaymagazine-1994-03/page/12/mode/1up?view=theater

    https://en.wikipedia.org/wiki/VFX1_Headgear https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n19/mode/2up

    New World bought by NTN

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater

    MCA announces game studio

    https://www.mobygames.com/company/1982/universal-interactive-inc/

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

    Broderbund signs up affiliates

    https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

    Rocket Science goes full Siliwood

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n14/mode/1up?view=theater

    Microsoft's got game

    https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater

    Newton gets games

    https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

    Sierra goes big on CGI

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

    Tsunami wants to inject you into a game

    https://www.mobygames.com/game/1478/blue-force/trivia/

    https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater

    Dragon's Lair comes to CDRom

    https://archive.org/details/Electronic-Games-1994-03/page/n18/mode/1up?view=theater

    Shareware confusion rises

    https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n25/mode/2up?q=shareware

    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.03/page/n5/mode/2up

    Company networks get Doom-ed!

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater

    Microsoft announces Microsoft Network

    Microsoft to test PC network, Financial Times (London,England), March 14, 1994, Monday, London, Section: International Company News; Pg. 19

    IBM and Videotron team up

    https://www.nytimes.com/1994/03/12/business/company-news-videotron-and-ibm-to-explore-interactive-technology.html

    https://techmonitor.ai/technology/ibm_previews_its_powerpc_403ga_emebedded_microcontroller_chip

    https://en.wikipedia.org/wiki/PowerPC_400#PowerPC_403

    https://www.youtube.com/watch?app=desktop&v=gJaSV-oulLE

    https://books.google.ca/books?id=aeQDAAAAMBAJ&pg=PA62&dq=videoway+popular+mechanics&hl=en&sa=X&ved=0ahUKEwixn-r1wrTpAhWPbs0KHbhTC6AQ6AEIKDAA#v=onepage&q=videoway%20popular%20mechanics&f=false

    https://www.encyclopedia.com/books/politics-and-business-magazines/groupe-videotron-lte

    Japanese recession hits Akihabara

    https://www.nytimes.com/1994/03/05/world/tokyo-journal-electronics-district-hits-hard-times.html?searchResultPosition=1

    Survey reveals some winners amid chilly business climate, The Daily Yomiuri, March 28, 1994, Monday

    https://www.triptojapan.com/blog/akihabara-exploring-tokyo-s-electric-town

    Discounting takes Japanese retail by storm

    Cheap and cheerful: Changing patterns of Japanese retailing, Financial Times (London,England), March 15, 1994, Tuesday, London, Section: Pg. 24, Byline: By EMIKO TERAZONO

    Rhino Group grows

    Enlarged Rhino advances to Pounds 2m, Financial Times (London,England). March 4, 1994, Friday, London, Section: UK Company News; Pg. 24, Byline: By PAUL TAYLOR

    UK mag publisher Impact calls it quits

    THE GAMES OF CHANCE; You don't need to live in the metropolis to make a million from mags, The Guardian (London), March 10, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. 17

    https://archive.org/details/zzap64-magazine-106

    https://archive.org/details/amiga-force-16/page/n11/mode/2up?view=theater

    https://segaretro.org/Impact_Magazines

    Dark Horse Comics gets into games mag business

    https://archive.org/details/max-overload-01/mode/2up

    https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n19/mode/2up

    Move over cover disks...CDs are here!

    https://archive.org/details/powerplaymagazine-1994-03/page/9/mode/1up?view=theater

    Multimedia Porn becomes harder to ignore

    https://archive.org/details/AcornUser140-Mar94/page/n21/mode/2up

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n9/mode/2up

    https://archive.org/details/amiga-computing-magazine-071/page/n29/mode/2up

    https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n17/mode/2up

    McGraw Hill publishes Best of Byte

    https://www.nytimes.com/1994/03/01/science/peripherals-the-bytes-of-the-past-emerge-as-a-book.html?searchResultPosition=1

    https://archive.org/details/bestofbyte0000rana

    Japan buys more chips abroad

    Japan, U.S. emphasize 3 sectors for foreign chips Tokyo Relieved No Guarantee Sought, The Nikkei Weekly (Japan), March 28, 1994, Section: ECONOMY; Pg. 2, Byline: BY HIROSHI NAKAMAE Staff writer

    Girls need to get into games

    A TOOL FOR WOMEN, A TOY FOR MEN: VIDEO GAMES HELP BOYS GET A HEAD START, WALL STREET JOURNAL, March 16, 1994, Wednesday, Section: Section B; Page 1, Column 6, Byline: BY WILLIAM M BULKELEY

    Carmen Sandiego goes around the world

    https://archive.org/details/powerplaymagazine-1994-03/page/8/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_(game_show)#International_versions

    Magic the Gathering takes gaming market by storm

    Playthings, March 1994, pg. 18

    Linux launched

    https://twitter.com/WeAreRSGroup/status/1768186561227538885/photo/1

    RIP John Candy

    https://www.nytimes.com/1994/03/05/obituaries/john-candy-comedic-film-star-is-dead-of-a-heart-attack-at-43.html?searchResultPosition=7



    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/



    Sound Effects by Ethan Johnson of History of How We Play.



    Copyright Karl Kuras



  • Pizza Time goes bust,

    Amiga announces a computer &

    Nintendo launches the VS

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in March 1984.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you don't see all the links, find them here:

    https://www.patreon.com/posts/march-1984-104469980

    7 Minutes in Heaven: Dolphin's Rune/Dolphin's Pearl

    Video Version: https://www.patreon.com/posts/104389483

    https://www.mobygames.com/game/21190/the-dolphins-pearl/

    Game Manual: https://archive.org/details/c64man_dolphins-rune

    Ecco the Dolphin 7 Minutes in Heaven: https://www.patreon.com/posts/7-minutes-in-80192007



    Corrections:

    February 1984 Ep - https://www.patreon.com/posts/february-1984-102404099

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://www.newspapers.com/article/the-san-francisco-examiner-la-pinball-or/145438040/

    https://www.newspapers.com/article/the-san-francisco-examiner-san-francisco/145438150/

    https://en.wikipedia.org/wiki/Capacitance_Electronic_Disc

    https://www.mobygames.com/game/38079/cosmic-chasm/

    https://www.mobygames.com/game/82890/cube-quest/

    https://en.wikipedia.org/wiki/Tomy_Tutor

    https://retrocomputing.stackexchange.com/a/15340

    https://en.wikipedia.org/wiki/Intel_80186#In_personal_computers

    1974:

    Atari introduces Gran Track 10

    https://archive.org/details/cashbox35unse_37/page/58/mode/1up?view=theater

    https://archive.org/details/cashbox35unse_38/page/54/mode/1up?view=theater

    https://archive.org/details/cashbox35unse_36/page/52/mode/2up

    https://www.youtube.com/watch?v=KYcNvAAeu6k

    https://www.facebook.com/100057102354061/videos/1111919918819701/

    Wurlitzer ends manufacturing

    https://archive.org/details/cashbox35unse_37/page/59/mode/1up?view=theater

    https://archive.org/details/cashbox35unse_35/page/44/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Wurlitzer

    1984:

    Laserdisc games galore!

    https://archive.org/details/198403VideoGamesExpress/mode/1up

    Play Meter 15th, 1984, pg. 56

    Replay March 1984, pg. 10

    https://www.dragons-lair-project.com/games/

    Centuri turns it around

    No Headline In Original, PR Newswire, March 14, 1984, Wednesday, Dateline: HIALEAH, Fla., March 14

    The battle begins with Sente vs. VS!

    Replay March 1984, pg. 10

    https://sergiostuff.com/category/nintendo-vs-dualsystem/

    https://www.arcade-museum.com/Videogame/punch-out

    Exidy goes interchangeable

    Replay March 1984, pg. 10

    https://en.wikipedia.org/wiki/Exidy#First_Star_Software_games

    https://www.classicarcademuseum.org/exidy-max-a-flex-system

    https://www.arcade-museum.com/Videogame/boulder-dash--data

    Bills pile up at Pizza Time

    Company Deferring Some Debts, The Associated Press, March 9, 1984, Friday, PM cycle, Section: Business News, Byline: By LORETTA NOFFSINGER, Associated Press Writer

    Bankruptcy Threat Issued, The Associated Press, March 16, 1984, Friday, AM cycle

    Pizza Time Theater enters Chapter 11

    Curtains for the Pizza Time Theatre, Financial Times (London,England), March 30, 1984, Friday, Section: SECTION I; Pg. 18, Byline: By Louise Kehoe in San Francisco

    Joneva Barry - Chuck E. Cheese, Kadabrascope - https://www.patreon.com/posts/joneva-barry-e-101938460

    Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794

    Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133

    Bally buys Sente

    BALLY-MANUFACTURING; Acquires Sente Technologies Division of Pizza Time Theatre Inc., Business Wire, March 29, 1984, Thursday

    Chip shortage looms

    Play Meter March 1st, 1984, pg. 16

    Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267

    Goldman Sachs quantifies the Crash

    https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater

    Battle for Warner is over...

    Warner buys back Murdoch's stake with aid from Chris-Craft, Financial Times (London,England), March 19, 1984, Monday, Section: SECTION I; Pg. 16, Byline: BY WILLIAM HALL IN NEW YORK

    https://archive.org/details/masterofgamestev00bruc

    Atari cuts another 200

    Atari cuts jobs in restructuring, Financial Times (London,England), March 21, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

    A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle

    Coleco losses dwarf expectations

    COLECO LOSES $35 MILLION IN QUARTER, The New York Times, March 8, 1984, Thursday, Late City Final Edition, C, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER

    https://www.nytimes.com/1984/03/08/business/coleco-loses-35-million-in-quarter.html

    Coleco announces massive layoffs

    No Headline In Original, The Associated Press, March 28, 1984, Wednesday, AM cycle, Section: Business News, Byline: By S.W. BELL, AP Business Writer, Dateline: AMSTERDAM, N.Y.

    Massive losses can't bring Mattel's spirits down

    Mattel, Despite $171 Million Loss, Optimistic About Future, The Associated Press, March 15, 1984, Thursday, AM cycle, Byline: By ROGER GILLOTT, AP Business Writer

    Mattel reaches new financing agreement with creditor banks, Financial Times (London,England), March 15, 1984, Thursday, Section: SECTION II; International Companies; Pg. 27, Byline: BY PAUL TAYLOR IN NEW YORK

    Intellivision reborn!

    https://archive.org/details/computer-entertainer-2-12/page/179/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Revco

    https://en.wikipedia.org/wiki/Intellivision#INTV_Corporation_(1984%E2%80%931990)

    2600 goes to Turkey

    ATARI; Signs agreement with Turkish firm to manufacture and distribute video game products in Turkey, Business Wire, March 20, 1984, Tuesday https://www.reddit.com/r/TheCinemassacre/comments/1afkuz2/the_first_atari_2600_commercial_in_turkey_80s/

    http://www.atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=49

    Odyssey RIP

    Pioneer Home Video Game Is Dropped, The Associated Press, March 20, 1984, Tuesday, AM cycle, Byline: By TOM EBLEN, Associated Press Writer First Home Video-Game Maker Calling It Quits, The Associated Press, March 21, 1984, Wednesday, PM cycle, Byline: By TOM EBLEN, Associated Press Writer

    Nintendo may show off console at summer CES

    https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater

    Goodbye Video Game Update including Computer Entertainer...

    https://archive.org/details/computer-entertainer-2-12/mode/1up?view=theater

    https://archive.org/details/electronic-fun-with-computers-and-games-volume-2-number-5-march-1984/page/4/mode/1up?view=theater

    https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n5/mode/2up

    Julian 'Jaz' Rignall - Computer and Video Games, ZZAP!64, Mean Machines, Future Publishing, Virgin, IGN - https://www.patreon.com/posts/julian-jaz-and-97565043

    Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024

    Amiga announces 68000 based home computer

    Infoworld March 26, 1984, pg. 13

    Infoworld March 19, 1984 pg. 20

    https://www.landley.net/history/mirror/atari/museum/mickey.html

    https://theretrohour.com/amstrad-cpc-40th-anniversary-with-roland-perry-pt-1-the-retro-hour-ep425/

    Mac distribution widens

    Infoworld March 26, 1984, pg. 11

    Infoworld March 26, 1984, pg. 16

    Apple IIx rumors begin

    https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Apple_IIGS

    https://archive.org/details/Creative_Computing_1984-03/page/n43/mode/2up

    Intel licenses chip designs to Sanyo

    BOTH 8- AND 16-BIT MODELS; Tokyo Sanyo will make Intel-compatible MPUs, The Japan Economic Journal, March 13, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 9

    Commodore and IBM become Intel licensees

    https://www.nytimes.com/1984/03/10/business/ibm-is-licensed-to-makeintel-chip.html?searchResultPosition=1 https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater

    Don Greenbaum - Commodore - https://www.patreon.com/posts/don-greenbaum-67077078

    Commodore goes brit

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater

    https://www.youtube.com/watch?v=sHJ6vVxJLlQ

    IBM slashes PC prices in Europe

    Infoworld March 26, 1984, pg. 11

    Creative Computing reviews the TS 2068

    https://archive.org/details/Creative_Computing_1984-03/page/n93/mode/2up

    Timex calls it quits

    https://archive.org/details/popular-computing-weekly-1984-03-01/mode/1up?view=theater

    InfoWorld March 19, 1984 pg. 16

    Sinclair admits QL is a mess

    https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-03-15/page/n4/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n31/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater

    QL peripheral makers multiply

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater

    Developers abandon QL for CPC

    https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater

    Sir Clive's portable TV impresses

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n15/mode/1up?view=theater

    https://en.wikipedia.org/wiki/TV80

    Sinclair EV to be made by Hoover

    https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater

    Imagine begins Bandersnatch and Psyclapse ad blitz

    https://archive.org/details/computer-and-videogames-029/page/n153/mode/2up

    Imagine bungles deal

    https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater

    http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html

    https://archive.org/details/Input_Vol_1_No_01_1997_Marshall_Cavendish_GB

    Imagine announces price cut

    https://archive.org/details/popular-computing-weekly-1984-03-08/page/n2/mode/1up?view=theater

    https://archive.org/details/Big_K_Issue_03_1984_Jun/page/n15/mode/2up

    Bug Byte won't give up on Miner Willie

    https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater

    https://www.gamesthatwerent.com/gtw64/mattie-goes-mining/

    Novotrade details

    First All-Hungarian Stock Corporation Ventures Into Video Gaming, The Associated Press, March 3, 1984, Saturday, BC cycle, Byline: By ROLAND PRINZ, Associated Press Writer

    https://www.stayforever.de/2024/04/ddr-computer-sft-14/

    https://www.ddr-museum.de/de/blog/2020/genex-geschenkdienst

    https://de.wikipedia.org/wiki/Genex

    https://archive.org/details/genexhauptkatalog1986

    Hudsonsoft goes Speccy

    https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater

    https://www.mobygames.com/game/company:1360/platform:zx-spectrum/sort:-date/page:1/

    https://www.mobygames.com/game/19608/cannon-ball/

    Geoff Crammond takes to the skies

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n6/mode/1up?view=theater

    https://www.youtube.com/watch?v=MVNAippFbAs

    https://www.mobygames.com/person/6244/geoffrey-j-crammond/

    Mythos puts Karsten Köper on the map

    https://archive.org/details/atari-club-magazin-1984-3/page/6/mode/2up

    https://archive.org/details/atari-club-magazin-1984-3/page/10/mode/2up

    http://thethalionsource.w4f.eu/Artikel/Mythos.htm

    XOR brings Football Manager to the gridiron

    Infoworld March 12, 1984, pg. 22

    https://www.mobygames.com/company/1848/xor-corporation/

    Palace software to leverage movie licenses

    https://archive.org/details/home-computing-weekly-052

    Enter the 'bookware'

    https://archive.org/details/Acorn_User_Number_020_1984-03_Adn-Wesley_GB/page/n7/mode/2up

    https://worldofspectrum.net/publisher/11213/

    https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater

    Addison-Wesley launches line of games for girls

    Infoworld March 26, 1984, pg. 20

    https://www.youtube.com/watch?v=fsgYqUjtPj8

    https://www.mobygames.com/company/23943/rhiannon-software/

    https://www.wearelivinginthefuture.com/p/space-girls-gaming-obsolescence

    https://archive.org/details/wozaday_Lauren_of_the_25th_Century

    Angelsoft founded

    https://archive.org/details/computer-entertainer-2-12/page/190/mode/1up?view=theater

    https://www.mobygames.com/company/1107/angelsoft-inc/

    Synergistic abandons publishing

    https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n13/mode/2up

    Lotus goes for integration

    https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Lotus_Symphony_(MS-DOS)

    http://oldvcr.blogspot.com/2021/08/the-commodore-plus4-3-plus-1-and.html

    https://archive.org/details/Ahoy_Issue_03_1984-03_Ion_International_US/page/n9/mode/2up

    Egghead Softwear is slashing prices

    https://archive.org/details/Creative_Computing_1984-03/page/n205/mode/2up

    Comptiq brings US games to Japan

    Comptique will market U.S.-made game packages, The Japan Economic Journal, March 13, 1984, Section: SPECIAL U.S. SECTION; Pg. 13

    https://www.mobygames.com/company/6942/comptiq/

    https://en.wikipedia.org/wiki/Comptiq

    MSX looks to be a dud

    https://archive.org/details/home-computing-weekly-052/page/n31/mode/2up

    Sega to export 70,000 SC300's

    Personal computers, The Japan Economic Journal, March 6, 1984, Section: NEWS PACKAGE; Pg. 18

    MAX RIP

    Commodore withdraws from toy business, The Japan Economic Journal, March 13, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18

    Robotron ships with dual controller holder

    https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater

    https://forums.atariage.com/topic/166814-robotron-dual-controller-holder/

    Violence in Gaming debate comes to the C64

    https://archive.org/details/Video_Games_Volume_2_Number_06_1984-03_Pumpkin_Press_US/page/n77/mode/2up

    https://www.youtube.com/watch?v=tqPymlvBrSA

    Alladin's Castle finally beats Mesquite

    Play Meter 15th, 1984, pg. 13

    Computer hacking laws proposed

    https://archive.org/details/home-computing-weekly-053/page/n15/mode/2up

    Piracy has Apple in a tizzy

    No Headline In Original, United Press International, March 10, 1984, Saturday, PM cycle

    Japanese Industry backs MITI

    KEIDANREN SUPPORTS MITI'S SOFTWARE PROTECTION BILL, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MARCH 13, 1984, TUESDAY

    https://www.keidanren.or.jp/en/profile/pro001.html

    Video Nasties Bill gets games amendment

    https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Video_Recordings_Act_1984

    UK Libraries clash with software publishers

    https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater

    Are computer graphics art?

    https://www.nytimes.com/1984/03/27/science/colorful-graphics-aren-t-for-everybody.html

    https://blisscast.wordpress.com/2023/10/17/mindset-computer-vyper-game/

    https://en.wikipedia.org/wiki/Mindset_(computer)

    Smart devices invade homes

    A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle

    https://www.nytimes.com/1984/03/08/garden/the-digital-revolution-breeds-smart-new-appliances.html

    Seiko introduces the smartwatch

    https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater

    https://www.namokimods.com/en-eu/blogs/namokitimes/seiko-originals-the-uc-2000-a-smartwatch-from-1984

    RIP Mike Kogan

    Replay March 1984, pg. 10

    https://en.wikipedia.org/wiki/Michael_Kogan



    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/



    Sound Effects by Ethan Johnson of History of How We Play.



    Copyright Karl Kuras

    chuck e cheese

    atari

    commodore

    commodore 64

    ecco

    dolphin's pearl

    dolphin's rune

    nintendo

    nes

    famicom

    vs

    amiga

    appleii

    palace

    retro

    video games

    alladins castle

    robotron

    commodore max

    addison-wesley

    rhiannon software

    bookware

    thalion

    geoff crammond

    novotrade

    hudsonsoft

    spectrum

    ql

    amstrad

    imagine

    sinclair

    timex

    intel

    pc clones

    odyssey

    magnavox

    coleco

    intellivision

    exidy

    laserdisc

    dragon's lair



  • The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

    In this second part of our interview, Michael tells us how he left Power Play to join a major German games publisher, founded a hint guide and magazine publisher of his own making guides of Eidos' Tomb Raider series and Nintendo's Legend of Zelda Majoras Mask, before becoming a freelance producer for games around the world. We also discuss the ever changing games landscape, evolving business models and his return to writing about games for the German edition of Retro Gamer magazine and games news website Gamers Global.

    Recorded: January-February 2024

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links

    Video version of this episode: https://www.patreon.com/posts/michael-hengst-2-99546529

    Michael Hengst Interview Part 1: https://www.patreon.com/posts/michael-hengst-1-98828923

    https://de.wikipedia.org/wiki/Bomico

    https://en.wikipedia.org/wiki/Rainbow_Arts

    Das Trickwerk company website - https://web.archive.org/web/20020523194549/http://www.dastrickwerk.de/

    Games and More magazine - http://www.kultmags.com/mags.php?folder=R2FtZXMgYW5kIE1vcmU=

    Majora's Mask Strategy Guide, German - https://archive.org/details/spieleberater_zeldaMM/page/n2/mode/1up?view=theater

    News about Das Trickwerk insolvency - https://kress.de/news/beitrag/64369-grundsolide-sollte-so-eine-auflagenmeldung-sein-und-nicht-wacklig-und-windschief-weshalb-diese-farbige-metapher-nun-es-geht-um-das-segment-der-bauzeitschriften-wolfgang-kriwan-gesch-ftsf-hrer-des-fellbacher-fachschriften-verlags-u-a-quot-bauen-quot-quot-bauen-amp-renovieren-quot-quot-junge-h-user-quot-legte-beim-studium-der-aktuellen-ivw-auflagen-quartalsmeldungen-die-stirn-in-falten-w-hrend-die-fachschriften-zeitschrift-quot-althaus-moderni.html

    https://www.mobygames.com/company/1546/jowood-entertainment-ag/

    https://www.mobygames.com/person/90376/michael-hengst/

    https://www.mobygames.com/company/14422/gameforge-productions-gmbh/

    https://thewaltdisneycompany.com/disney-and-epic-games-fortnite/

    https://www.retro-gamer.de/

    https://www.gamersglobal.de/

    https://www.gamersglobal.de/meinung/der-fixer#comment-2999823

    Copyright Karl Kuras

  • The world goes ga-ga over game violence;
    Sega reports horrible losses &
    Doom redefines PC gaming!

    These stories and many more on this episode of the VGNRTM

    This episode we will look back at the biggest stories in and around the video game industry in February 1994.
    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
    https://www.theycreateworlds.com/
    and order his book here:
    https://www.theycreateworlds.com/book

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]
    Or
    twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    [email protected]

    Links:
    If you don't see all the links, find them here:
    https://www.patreon.com/posts/103514526

    7 Minutes in Heaven: Batman The Animated Series
    Video Version: https://www.patreon.com/posts/103482653
    https://www.mobygames.com/game/5525/batman-the-animated-series/

    Corrections:
    January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595
    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97
    https://archive.org/details/AtariCorporationAnnualReport1994


    1994:
    Atari launches showcase 33
    https://archive.org/details/cashbox57unse_18/page/33/mode/1up

    Taito goes 3D
    Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994

    Aussie's launch game regulations
    CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 Tuesday

    British politicians target sex and violence in games and anime
    British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAY

    Knesset bill calls for game censorship
    KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14

    Singapore moves to ban games
    Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern Time

    Video game violence scare reaches China
    JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4

    Sega takes the lead!
    Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycle

    Sega enters electronics market
    Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY
    Sega Moves Into Electronic Toys; Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS
    https://segaretro.org/IR_7000_Communicator

    Howard Lincoln becomes Chairman of the Board
    Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday
    NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D
    Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1B

    Sega drops forecasts
    Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19
    Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19.
    Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33
    Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9

    Nintendo workers first to feel NAFTA
    NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCER

    Sega to beef up overseas production
    Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAY

    Sony gathers devs
    Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, Tuesday

    Nintendo disses CDs
    "Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST
    Nintendo announces long-awaited format for Project Reality; 64-bit state-of-
    the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday"
    Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE
    https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons
    https://en.wikipedia.org/wiki/Nintendo_64

    3DO slashes prices
    3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle
    Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday

    Matushita buys into Interplay
    Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pages

    Laseractive goes 3D
    http://videogamekraken.com/laseractive-by-pioneer-corporation
    Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday
    https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum
    https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhaw

    NEC launches Laseractive
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theater

    Sega looks to license Saturn tech
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up

    Court dismisses Fairchild claims
    Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday
    https://patents.google.com/patent/US4095791A/en
    https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_change

    Commodore takes on Sega
    Amiga Format, Feb. 1994, pg. 10

    Sega announces CDX
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater
    https://segaretro.org/Sega_Multi-Mega

    JVC to launch X-Eye
    https://segaretro.org/Wondermega
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater

    Sonic goes Third
    Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2
    Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday
    https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Release

    Nintendo goes big on Ken Griffey promotion
    Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, Monday

    Nintendo doesn't like vowels
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theater

    Viacom goes multimedia
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1

    Acclaim shows off animation system
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater
    https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7
    Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

    Core goes it alone
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater

    Game makers go after Chinese pirates
    Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1
    https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/
    Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1

    MAS Systems brings arcade controls into the home
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater
    https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437

    Doom gets reviewed
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2up

    Artist Graphics brings 3D acceleration to the PC
    https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up
    https://www.youtube.com/watch?v=XmKKyiTCWNc https://www.youtube.com/watch?v=xONCBNipb8k

    Master your games with the Games Master
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up
    https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2up

    A1200 CD drive a no go
    https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up
    https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up

    Xplora 1 released
    https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/
    https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater
    https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48z

    Aris goes MPEG
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater

    Microprose's international offices go un-renamed
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up

    Thalion loses key talent
    Amiga Format, Feb. 1994, pg. 10
    https://en.wikipedia.org/wiki/Thalion_Software

    Apple announces entry into settop box market
    BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3
    Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern Time

    HP licenses CD32
    https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up

    Atari ST User reviews The Whole Internet
    https://archive.org/details/wholeinternetuse00krol/mode/2up
    https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up


    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    Gaming Alexandria: https://www.gamingalexandria.com/wp/
    They Create Worlds: https://tcwpodcast.podbean.com/
    Digital Antiquarian: https://www.filfre.net/
    The Arcade Blogger: https://arcadeblogger.com/
    Retro Asylum: http://retroasylum.com/category/all-posts/
    Retro Game Squad: http://retrogamesquad.libsyn.com/
    Playthrough Podcast: https://playthroughpod.com/
    Retromags.com: https://www.retromags.com/
    Games That Weren't - https://www.gamesthatwerent.com/


    Sound Effects by Ethan Johnson of History of How We Play.


    Copyright Karl Kuras

  • The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

    Michael Hengst was a mainstay at the mag and gives us a fascinating insight into how the business worked, how games were reviewed, and sets up a career in the industry that lasts to this day.

    Recorded: January-February 2024

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links

    Video version of the interview: https://www.patreon.com/posts/michael-hengst-1-98828923

    https://www.c64-wiki.com/wiki/Power_Play

    https://de.wikipedia.org/wiki/Markt%2BTechnik_VerlagDungeon Master Walkthrough - https://amr.abime.net/issue_1951_pages pg. 47

    Michael's first issue of Power Play, March 1989 - http://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTg5

    Advanced Military Commander write-up - https://www.kultboy.com/index.php?site=t&id=7179 https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/screenshots/

    German "Index" explained - https://usk.de/en/the-usk/faqs/what-is-the-index/

    Super Mario All Stars Review - https://www.kultboy.com/index.php?site=t&id=4091&s=2

    https://de.wikipedia.org/wiki/Computer_Bild_Spiele

    Copyright Karl Kuras

  • Famicom rules Japan,
    Bushnell leaves Chuck E Cheese &
    Vectrex put to rest

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in February 1984.
    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
    https://www.theycreateworlds.com/
    and order his book here:
    https://www.theycreateworlds.com/book

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]
    Or
    twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    [email protected]

    Links:
    If you don't see all the links, find them here:
    https://www.patreon.com/posts/100523595

    7 Minutes in Heaven: Campaign '84
    Video Version: https://www.patreon.com/posts/7-minutes-in-84-102259801
    https://www.mobygames.com/game/158302/campaign-84/

    Corrections:
    January 1984 Ep - https://www.patreon.com/posts/january-1984-100014130
    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/


    1954-02
    Anti Comic book bill proposed in New York
    https://www.nytimes.com/1954/02/17/archives/bills-would-curb-immoral-reading-comicbook-committee-cites-torrent.html?searchResultPosition=1

    1964-02
    General Precision shows off 47" disc
    https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-02.pdf pg. 54

    1974-02
    atari and Kee Games arrangement clarified
    https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater

    Pong boon leads to arcade bombs
    https://archive.org/details/cashbox35unse_32/page/45/mode/1up?view=theater
    https://archive.org/details/cashbox35unse_34/page/50/mode/1up

    MITS introduces Programmer add-on
    https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 19
    https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#Calculators

    Sony becomes Heathkit distributor
    https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 16

    Heathkit introduces digital color TV
    https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18

    Sinclair announces pocket TV
    https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18
    https://en.wikipedia.org/wiki/MTV-1

    Nixon addresses privacy in the age of the computer
    Richard M. Nixon. (February 23, 1974). Radio Address About the American Right of Privacy.. Primary Sources in U.S. Presidential History. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:47DJ-HKP0-01K9-024S-00000-00&context=1516831.

    LA Flipper ban upheld on appeal https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater
    https://www.latimes.com/visuals/photography/la-me-fw-archives-pinball-games-banned-in-los-angeles-20180911-htmlstory.html
    https://la.curbed.com/2013/7/15/10219774/pinball-and-claw-games-were-illegal-in-la-from-1939-until-1974


    1984-02
    Bally/Williams merger called off
    Replay Feb. 1984, pg. 10, 21

    Bally/Midway cancel game leasing plans
    Replay Feb. 1984, pg.

    Nintendo predicts profit drop
    (February 14, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2380-000H-H4N7-00000-00&context=1516831.

    Nolan steps down at Pizza Time
    Replay Feb. 1984, pg. 19
    https://archive.org/details/cashbox46unse_2/page/29/mode/1up

    More deck chair shuffling at Atari
    Replay Feb. 1984, pg.

    Warner sells Malibu
    Replay Feb. 1984, pg. 50

    Simutrek files for Chapter 11
    Replay Feb. 1984, pg. 19

    CVS declares bankruptcy
    Replay Feb. 1984, pg. 10
    https://archive.org/details/popular-computing-weekly-1984-02-02/page/n4/mode/1up?view=theater

    GoldmanSachs sees arcade decline continuing
    https://archive.org/details/cashbox46unse_3/page/34/mode/1up?view=theater

    Bally/Midway taps Budweiser for cross promotion
    https://archive.org/details/cashbox46unse_4/page/30/mode/1up?view=theater
    https://archive.org/details/cashbox46unse_3/page/36/mode/1up?view=theater

    Don Bluth talks Space Ace
    https://archive.org/details/cashbox46unse_3/page/42/mode/1up?view=theater

    Nintendo promotes Larry Holmes' Punch Out!
    Replay Feb. 1984, pg. 10
    https://archive.org/details/cashbox46unse_3/page/31/mode/1up?view=theater

    Twin Galaxies crowns Video Game Champs
    Replay Feb. 1984, pg. 22

    Famicom dominates Japanese market
    (February 7, 1984). Sales of video games in Japan topped one-million mark last year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2390-000H-H4SN-00000-00&context=1516831.

    Mattel tells retailers "Show me the money!!"
    https://archive.org/details/computer-entertainer-2-11/page/167/mode/1up?view=theater

    Imagic licenses to Amiga
    https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater

    More impressions from CES
    https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater

    Coleco makes big promises
    https://archive.org/details/computer-entertainer-2-11/page/171/mode/1up?view=theater
    https://www.mobygames.com/platform/colecoadam/

    Commodore rethinking 264
    https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater

    Commodore announces next gen
    https://archive.org/details/byte-magazine-1984-02/page/n7/mode/2up
    https://en.wikipedia.org/wiki/Commodore_900

    IBM plans to go big on PC production
    https://en.wikipedia.org/wiki/Commodore_900

    PCJr fracass becomes clearer
    https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater

    Byte reviews the Mac
    https://archive.org/details/byte-magazine-1984-02/page/n31/mode/1up?view=theater

    Byte bemoans the move to compatibility
    https://archive.org/details/byte-magazine-1984-02/page/n5/mode/2up

    Sinclair breaks with Timex
    https://archive.org/details/popular-computing-weekly-1984-02-02/page/n1/mode/2up?view=theater

    CBM top execs leave
    https://archive.org/details/popular-computing-weekly-1984-02-09/page/n4/mode/1up?view=theater

    Toshiba to develop "Super Chip"
    "(FEBRUARY 8, 1984, WEDNESDAY). TOSHIBA TO DEVELOP ""SUPER-CHIP"". Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB50-000F-P04M-00000-00&context=1516831.
    (FEBRUARY 7, 1984, TUESDAY). 11 AREAS LIKELY TO BE DESIGNATED AS TECHNOPOLISES. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB60-000F-P064-00000-00&context=1516831.
    (FEBRUARY 25, 1984, SATURDAY). MITI STICKING TO ""ARBITRATION"" CLAUSE IN SOFTWARE LAW. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4KT-00000-00&context=1516831.
    (February 14, 1984). IC production exceeded Y1 trillion in 1983; to rise 30% to reach Y1.5 trillion this year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4KH-00000-00&context=1516831."

    NEC introduces image processing chip
    (February 21, 1984). NEC develops high-speed image pipelined processor; World's 1st non-von Neumann type. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2350-000H-H4DW-00000-00&context=1516831.
    https://www.shmj.or.jp/english/pdf/ic/exhibi704E.pdf

    Personal CPM to be included on Z80s
    https://en.wikipedia.org/wiki/Commodore_900

    Edutainment is the next big thing
    https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater
    https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater

    Avalon Hill teams up with Toei
    (February 14, 1984). Avalon Hill to sell simulation games in Japan. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4K1-00000-00&context=1516831.

    TI 99 4/A software not dead yet!
    https://archive.org/details/computer-entertainer-2-11/page/164/mode/2up

    US eases restrictions on exports to China
    (FEBRUARY 23, 1984, THURSDAY). U.S. TO EASE CONTROL ON TECHNOLOGY EXPORTS TO CHINA. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4NT-00000-00&context=1516831.

    Japanese copyright reform debate heats up
    (FEBRUARY 1, 1984, WEDNESDAY). FIRST JAPAN-U.S. DIALOGUE ON SOFTWARE LAW IN FEBRUARY. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB80-000F-P0FP-00000-00&context=1516831.

    Apple loses IP case in Australia
    https://archive.org/details/byte-magazine-1984-02/page/n9/mode/1up?view=theater

    Vectrex RIP
    https://archive.org/details/computer-entertainer-2-11/page/162/mode/2up


    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    Gaming Alexandria: https://www.gamingalexandria.com/wp/
    They Create Worlds: https://tcwpodcast.podbean.com/
    Digital Antiquarian: https://www.filfre.net/
    The Arcade Blogger: https://arcadeblogger.com/
    Retro Asylum: http://retroasylum.com/category/all-posts/
    Retro Game Squad: http://retrogamesquad.libsyn.com/
    Playthrough Podcast: https://playthroughpod.com/
    Retromags.com: https://www.retromags.com/
    Games That Weren't - https://www.gamesthatwerent.com/


    Sound Effects by Ethan Johnson of History of How We Play.


    Copyright Karl Kuras

  • In the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores. One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer for ZZAP!64, Mean Machines, Mean Machines Sega, and Nintendo Magazine System. His career then brought him to America where he worked for Virgin on titles such as Toonstruck and Jungle Book before becoming a pioneer in online games journalism at IGN. Today, he helps game devs test their wares before they hit our screens at VGM.

    Jaz has seen every aspect of the games biz, from how the games are made, to how they are presented to the public, to how the press informs us about them. His insights are truly invaluable!

    Recorded: August 2023

    Watch the video version as a Patron at: https://www.patreon.com/posts/julian-jaz-and-97565043

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    [email protected]

    Links:
    https://en.wikipedia.org/wiki/Zzap!64
    https://en.wikipedia.org/wiki/Chris_Anderson_(entrepreneur)
    https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games
    https://en.wikipedia.org/wiki/Personal_Computer_Games
    https://en.wikipedia.org/wiki/Crash_(magazine)
    https://www.mobygames.com/game/191/bruce-lee/
    https://en.wikipedia.org/wiki/Ascential
    https://en.wikipedia.org/wiki/Computer_and_Video_Games
    https://en.wikipedia.org/wiki/Mean_Machines
    https://en.wikipedia.org/wiki/Official_Nintendo_Magazine
    https://en.wikipedia.org/wiki/Neal_Adams
    https://www.mobygames.com/company/51/virgin-interactive-entertainment-inc/
    https://www.mobygames.com/game/518/toonstruck/
    https://www.mobygames.com/company/3300/ea-pacific/
    https://en.wikipedia.org/wiki/IGN
    https://en.wikipedia.org/wiki/OnLive
    https://en.wikipedia.org/wiki/Walmart
    https://vgm.co/index.htm


    Copyright Karl Kuras